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tinklu-paslaugos/Lab4/ChatRoomContract/ChatRoomGrpcClient.cs
2024-12-07 17:21:09 +02:00

116 lines
3.3 KiB
C#

using ChatRoomContract.Protocol;
using Google.Protobuf.WellKnownTypes;
using Grpc.Net.Client;
namespace ChatRoomContract;
public class ChatRoomGrpcClient : IChatRoomService
{
GrpcChannel channel;
ChatRoom.ChatRoomClient client;
public ChatRoomGrpcClient(string address)
{
channel = GrpcChannel.ForAddress(address);
client = new ChatRoom.ChatRoomClient(channel);
}
/// <summary>
/// Approve a message
/// </summary>
/// <param name="messageId">Message ID</param>
public void ApproveMessage(int messageId)
{
client.ApproveMessage(new MessageId { Id = messageId });
}
/// <summary>
/// Get timestamp until when the client is blocked
/// </summary>
/// <param name="clientId">Client ID</param>
/// <returns>Optional datetime object</returns>
public DateTime? GetBlockedUntil(int clientId)
{
var result = client.GetBlockedUntil(new ClientId { Id = clientId });
if (result.HasTimestamp)
{
return result.Timestamp.ToDateTime();
}
else
{
return null;
}
}
/// <summary>
/// Get the next message which hasn't been approved or rejected
/// </summary>
/// <returns>Message object. Returns null if there is no message</returns>
public Message? GetNewMessage()
{
var result = client.GetNewMessage(new Empty());
if (result.HasMessage)
{
return new Message
{
id = result.Message.Id,
contents = result.Message.Contents,
needsToBeCensored = result.Message.NeedsToBeCensored
};
}
else
{
return null;
}
}
/// <summary>
/// Get number of strikes a participant has
/// </summary>
/// <param name="clientId">Client ID</param>
/// <returns>Number of strikes</returns>
public int GetStrikes(int clientId)
{
var result = client.GetStrikes(new ClientId { Id = clientId });
return result.Strikes;
}
/// <summary>
/// Register client with a name
/// </summary>
/// <param name="name">Name of client, can be duplicate between clients</param>
/// <returns>Client ID</returns>
public int RegisterClient(string name)
{
var result = client.RegisterClient(new RegisterClientRequest { Name = name });
return result.Id;
}
/// <summary>
/// Reject a message
/// </summary>
/// <param name="messageId">Message ID</param>
public void RejectMessage(int messageId)
{
client.RejectMessage(new MessageId { Id = messageId });
}
/// <summary>
/// Send a message, will be given to a moderator to be approved
/// </summary>
/// <param name="clientId">Client ID</param>
/// <param name="contents">Message contents</param>
/// <param name="needsToBeCensored">Does this message need to be censored?</param>
/// <returns>Was sending successful, can fail if user is blocked</returns>
public bool SendMessage(int clientId, string contents, bool needsToBeCensored)
{
var result = client.SendMessage(new UserMessageRequest
{
ClientId = clientId,
Contents = contents,
NeedsToBeCensored = needsToBeCensored
});
return result.Success;
}
}