sokoban-v2/src/input.zig

239 lines
4.6 KiB
Zig

const std = @import("std");
const assert = std.debug.assert;
const sokol = @import("sokol");
const Math = @import("math");
const Vec2 = Math.Vec2;
const Input = @This();
key_code_mapping: std.EnumMap(KeyCode, u21),
window_size: Vec2,
focused: bool,
keyboard: KeyStateType(KeyCode),
mouse_buttons: KeyStateType(MouseButton),
mouse_position: ?Vec2,
mouse_scroll: Vec2,
pub fn init(window_size: Vec2) Input {
return Input{
.key_code_mapping = .{},
.focused = false,
.keyboard = .empty,
.mouse_buttons = .empty,
.mouse_position = null,
.mouse_scroll = .init(0, 0),
.window_size = window_size
};
}
pub fn isKeyPressed(self: Input, key: KeyCode) bool {
return self.keyboard.pressed.contains(key);
}
pub fn isKeyReleased(self: Input, key: KeyCode) bool {
return self.keyboard.released.contains(key);
}
pub fn isKeyDown(self: Input, key: KeyCode) bool {
return self.keyboard.down.contains(key);
}
pub fn isMousePressed(self: Input, button: MouseButton) bool {
return self.mouse_buttons.pressed.contains(button);
}
pub fn iMouseReleased(self: Input, button: MouseButton) bool {
return self.mouse_buttons.released.contains(button);
}
pub fn isMouseDown(self: Input, button: MouseButton) bool {
return self.mouse_buttons.down.contains(button);
}
pub const KeyCode = enum(std.math.IntFittingRange(0, sokol.app.max_keycodes-1)) {
SPACE = 32,
APOSTROPHE = 39,
COMMA = 44,
MINUS = 45,
PERIOD = 46,
SLASH = 47,
_0 = 48,
_1 = 49,
_2 = 50,
_3 = 51,
_4 = 52,
_5 = 53,
_6 = 54,
_7 = 55,
_8 = 56,
_9 = 57,
SEMICOLON = 59,
EQUAL = 61,
A = 65,
B = 66,
C = 67,
D = 68,
E = 69,
F = 70,
G = 71,
H = 72,
I = 73,
J = 74,
K = 75,
L = 76,
M = 77,
N = 78,
O = 79,
P = 80,
Q = 81,
R = 82,
S = 83,
T = 84,
U = 85,
V = 86,
W = 87,
X = 88,
Y = 89,
Z = 90,
LEFT_BRACKET = 91,
BACKSLASH = 92,
RIGHT_BRACKET = 93,
GRAVE_ACCENT = 96,
WORLD_1 = 161,
WORLD_2 = 162,
ESCAPE = 256,
ENTER = 257,
TAB = 258,
BACKSPACE = 259,
INSERT = 260,
DELETE = 261,
RIGHT = 262,
LEFT = 263,
DOWN = 264,
UP = 265,
PAGE_UP = 266,
PAGE_DOWN = 267,
HOME = 268,
END = 269,
CAPS_LOCK = 280,
SCROLL_LOCK = 281,
NUM_LOCK = 282,
PRINT_SCREEN = 283,
PAUSE = 284,
F1 = 290,
F2 = 291,
F3 = 292,
F4 = 293,
F5 = 294,
F6 = 295,
F7 = 296,
F8 = 297,
F9 = 298,
F10 = 299,
F11 = 300,
F12 = 301,
F13 = 302,
F14 = 303,
F15 = 304,
F16 = 305,
F17 = 306,
F18 = 307,
F19 = 308,
F20 = 309,
F21 = 310,
F22 = 311,
F23 = 312,
F24 = 313,
F25 = 314,
KP_0 = 320,
KP_1 = 321,
KP_2 = 322,
KP_3 = 323,
KP_4 = 324,
KP_5 = 325,
KP_6 = 326,
KP_7 = 327,
KP_8 = 328,
KP_9 = 329,
KP_DECIMAL = 330,
KP_DIVIDE = 331,
KP_MULTIPLY = 332,
KP_SUBTRACT = 333,
KP_ADD = 334,
KP_ENTER = 335,
KP_EQUAL = 336,
LEFT_SHIFT = 340,
LEFT_CONTROL = 341,
LEFT_ALT = 342,
LEFT_SUPER = 343,
RIGHT_SHIFT = 344,
RIGHT_CONTROL = 345,
RIGHT_ALT = 346,
RIGHT_SUPER = 347,
MENU = 348,
};
pub const MouseButton = enum {
left,
right,
middle,
pub fn fromSokol(mouse_button: sokol.app.Mousebutton) ?MouseButton {
return switch(mouse_button) {
.LEFT => .left,
.RIGHT => .right,
.MIDDLE => .middle,
else => null
};
}
};
pub const Event = union(enum) {
mouse_pressed: MouseButton,
mouse_released: MouseButton,
mouse_move: Vec2,
mouse_enter: Vec2,
mouse_leave,
mouse_scroll: Vec2,
key_pressed: KeyCode,
key_released: KeyCode,
char: u21,
window_resize: Vec2,
focused,
unfocused,
};
fn KeyStateType(T: type) type {
return struct {
pressed: std.EnumSet(T),
released: std.EnumSet(T),
down: std.EnumSet(T),
pub const empty = @This(){
.pressed = .empty,
.released = .empty,
.down = .empty,
};
pub fn press(self: *@This(), key: T) void {
self.pressed.insert(key);
self.down.insert(key);
}
pub fn release(self: *@This(), key: T) void {
self.released.insert(key);
self.down.remove(key);
}
pub fn releaseAll(self: *@This()) void {
var iter = self.down.iterator();
while (iter.next()) |key| {
self.release(key);
}
}
};
}