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5e9b4b43a9
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give up on this repo, rewrite on v2 without hot code reload
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2026-07-12 20:03:52 +03:00 |
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39c311e225
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move debug related code to separate struct
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2026-04-04 20:47:20 +03:00 |
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7954a8915a
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scrap current asset manager
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2026-03-22 15:13:56 +02:00 |
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9becd7d56b
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rename generational_array_list to slot_map
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2026-03-22 12:01:20 +02:00 |
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b901c474f0
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add cli argument parsing
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2026-02-18 01:03:01 +02:00 |
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e995b55ccc
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move GameLinking struct to separate file
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2026-02-16 23:36:03 +02:00 |
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483daaf91e
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implement asset loading from bundle
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2026-02-16 21:30:46 +02:00 |
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6b48af7ea9
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basic asset loading
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2026-02-15 23:03:08 +02:00 |
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f80859877c
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make audio system not global
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2026-02-15 18:40:46 +02:00 |
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83ce69a794
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add basic replay
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2026-02-09 00:53:32 +02:00 |
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407da9e009
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add hot reload
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2026-02-08 21:55:59 +02:00 |
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daeb07379f
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avoid using static library when hot reloading is disabled
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2026-02-08 01:32:41 +02:00 |
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9d733902b5
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add game code loading
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2026-02-08 01:15:46 +02:00 |
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6407263540
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split engine into lib and runtime
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2026-02-08 00:33:17 +02:00 |
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e5fccc21f2
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split engine to separate library
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2026-02-07 21:22:14 +02:00 |
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8434ea6a64
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update engine
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2026-02-07 14:57:47 +02:00 |
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3c0c6d64ca
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add audio subsystem
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2026-01-17 10:45:24 +02:00 |
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12cf7201ac
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add fontstash
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2026-01-04 21:52:32 +02:00 |
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44968f35f2
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fix web focus issue
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2025-12-31 04:45:37 +02:00 |
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201bd26b80
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initial commit
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2025-12-31 02:36:29 +02:00 |
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