Commit Graph

20 Commits

Author SHA1 Message Date
5e9b4b43a9 give up on this repo, rewrite on v2 without hot code reload 2026-07-12 20:03:52 +03:00
39c311e225 move debug related code to separate struct 2026-04-04 20:47:20 +03:00
7954a8915a scrap current asset manager 2026-03-22 15:13:56 +02:00
9becd7d56b rename generational_array_list to slot_map 2026-03-22 12:01:20 +02:00
b901c474f0 add cli argument parsing 2026-02-18 01:03:01 +02:00
e995b55ccc move GameLinking struct to separate file 2026-02-16 23:36:03 +02:00
483daaf91e implement asset loading from bundle 2026-02-16 21:30:46 +02:00
6b48af7ea9 basic asset loading 2026-02-15 23:03:08 +02:00
f80859877c make audio system not global 2026-02-15 18:40:46 +02:00
83ce69a794 add basic replay 2026-02-09 00:53:32 +02:00
407da9e009 add hot reload 2026-02-08 21:55:59 +02:00
daeb07379f avoid using static library when hot reloading is disabled 2026-02-08 01:32:41 +02:00
9d733902b5 add game code loading 2026-02-08 01:15:46 +02:00
6407263540 split engine into lib and runtime 2026-02-08 00:33:17 +02:00
e5fccc21f2 split engine to separate library 2026-02-07 21:22:14 +02:00
8434ea6a64 update engine 2026-02-07 14:57:47 +02:00
3c0c6d64ca add audio subsystem 2026-01-17 10:45:24 +02:00
12cf7201ac add fontstash 2026-01-04 21:52:32 +02:00
44968f35f2 fix web focus issue 2025-12-31 04:45:37 +02:00
201bd26b80 initial commit 2025-12-31 02:36:29 +02:00