raylib-cpp-template/include/Music.hpp
Jonathan Moallem 85f1dd7a1e Initial commit
2020-11-19 14:55:38 +11:00

125 lines
3.1 KiB
C++

/*
* LICENSE: zlib/libpng
*
* raylib-cpp is licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software:
*
* Copyright (c) 2020 Rob Loach (@RobLoach)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose, including commercial
* applications, and to alter it and redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not claim that you
* wrote the original software. If you use this software in a product, an acknowledgment
* in the product documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be misrepresented
* as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*/
#ifndef RAYLIB_CPP_INCLUDE_MUSIC_HPP_
#define RAYLIB_CPP_INCLUDE_MUSIC_HPP_
#include <string>
#include "./raylib.hpp"
#include "./raylib-cpp-utils.hpp"
namespace raylib {
class Music : public ::Music {
public:
Music(::Music music) {
set(music);
}
Music(const std::string& fileName) {
set(::LoadMusicStream(fileName.c_str()));
}
~Music() {
Unload();
}
GETTERSETTER(int, CtxType, ctxType)
GETTERSETTER(bool, Looping, looping)
GETTERSETTER(unsigned int, SampleCount, sampleCount)
Music& operator=(const ::Music& music) {
set(music);
return *this;
}
Music& operator=(const Music& music) {
set(music);
return *this;
}
inline void Unload() {
::UnloadMusicStream(*this);
}
inline Music& Play() {
::PlayMusicStream(*this);
return *this;
}
inline Music& Update() {
::UpdateMusicStream(*this);
return *this;
}
inline Music& Stop() {
::StopMusicStream(*this);
return *this;
}
inline Music& Pause() {
::PauseMusicStream(*this);
return *this;
}
inline Music& Resume() {
::ResumeMusicStream(*this);
return *this;
}
inline bool IsPlaying() const {
return ::IsMusicPlaying(*this);
}
inline Music& SetVolume(float volume) {
::SetMusicVolume(*this, volume);
return *this;
}
inline Music& SetPitch(float pitch) {
::SetMusicPitch(*this, pitch);
return *this;
}
inline float GetTimeLength() const {
return ::GetMusicTimeLength(*this);
}
inline float GetTimePlayed() const {
return ::GetMusicTimePlayed(*this);
}
protected:
inline void set(::Music music) {
ctxType = music.ctxType;
ctxData = music.ctxData;
looping = music.looping;
sampleCount = music.sampleCount;
stream = music.stream;
}
};
} // namespace raylib
#endif // RAYLIB_CPP_INCLUDE_MUSIC_HPP_