86 lines
2.5 KiB
C++
86 lines
2.5 KiB
C++
/*
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* LICENSE: zlib/libpng
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*
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* raylib-cpp is licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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* BSD-like license that allows static linking with closed source software:
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*
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* Copyright (c) 2020 Rob Loach (@RobLoach)
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*
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* This software is provided "as-is", without any express or implied warranty. In no event
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* will the authors be held liable for any damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose, including commercial
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* applications, and to alter it and redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not claim that you
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* wrote the original software. If you use this software in a product, an acknowledgment
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* in the product documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be misrepresented
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* as being the original software.
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*
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* 3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef RAYLIB_CPP_INCLUDE_BOUNDINGBOX_HPP_
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#define RAYLIB_CPP_INCLUDE_BOUNDINGBOX_HPP_
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#include "./raylib.hpp"
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#include "./raylib-cpp-utils.hpp"
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namespace raylib {
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class BoundingBox : public ::BoundingBox {
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public:
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BoundingBox(::BoundingBox box) {
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set(box);
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}
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BoundingBox(::Mesh mesh) {
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set(MeshBoundingBox(mesh));
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}
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BoundingBox(::Vector3 Min, ::Vector3 Max) {
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min = Min;
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max = Max;
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}
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GETTERSETTER(::Vector3, Min, min)
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GETTERSETTER(::Vector3, Max, max)
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BoundingBox& operator=(const ::BoundingBox& box) {
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set(box);
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return *this;
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}
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BoundingBox& operator=(const BoundingBox& box) {
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set(box);
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return *this;
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}
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inline BoundingBox& Draw(::Color color = WHITE) {
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DrawBoundingBox(*this, color);
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return *this;
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}
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inline bool CheckCollision(::BoundingBox box2) const {
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return CheckCollisionBoxes(*this, box2);
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}
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inline bool CheckCollision(::Vector3 center, float radius) const {
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return CheckCollisionBoxSphere(*this, center, radius);
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}
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inline bool CheckCollision(::Ray ray) const {
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return CheckCollisionRayBox(ray, *this);
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}
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protected:
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inline void set(::BoundingBox box) {
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min = box.min;
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max = box.max;
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}
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};
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} // namespace raylib
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#endif // RAYLIB_CPP_INCLUDE_BOUNDINGBOX_HPP_
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