/* * LICENSE: zlib/libpng * * raylib-cpp is licensed under an unmodified zlib/libpng license, which is an OSI-certified, * BSD-like license that allows static linking with closed source software: * * Copyright (c) 2020 Rob Loach (@RobLoach) * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, including commercial * applications, and to alter it and redistribute it freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not claim that you * wrote the original software. If you use this software in a product, an acknowledgment * in the product documentation would be appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be misrepresented * as being the original software. * * 3. This notice may not be removed or altered from any source distribution. */ #ifndef RAYLIB_CPP_INCLUDE_BOUNDINGBOX_HPP_ #define RAYLIB_CPP_INCLUDE_BOUNDINGBOX_HPP_ #include "./raylib.hpp" #include "./raylib-cpp-utils.hpp" namespace raylib { class BoundingBox : public ::BoundingBox { public: BoundingBox(::BoundingBox box) { set(box); } BoundingBox(::Mesh mesh) { set(MeshBoundingBox(mesh)); } BoundingBox(::Vector3 Min, ::Vector3 Max) { min = Min; max = Max; } GETTERSETTER(::Vector3, Min, min) GETTERSETTER(::Vector3, Max, max) BoundingBox& operator=(const ::BoundingBox& box) { set(box); return *this; } BoundingBox& operator=(const BoundingBox& box) { set(box); return *this; } inline BoundingBox& Draw(::Color color = WHITE) { DrawBoundingBox(*this, color); return *this; } inline bool CheckCollision(::BoundingBox box2) const { return CheckCollisionBoxes(*this, box2); } inline bool CheckCollision(::Vector3 center, float radius) const { return CheckCollisionBoxSphere(*this, center, radius); } inline bool CheckCollision(::Ray ray) const { return CheckCollisionRayBox(ray, *this); } protected: inline void set(::BoundingBox box) { min = box.min; max = box.max; } }; } // namespace raylib #endif // RAYLIB_CPP_INCLUDE_BOUNDINGBOX_HPP_