Specified last tested Linux version in Readme
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README.md
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README.md
@ -14,11 +14,11 @@ I guess we just don't want the added headache. CMake is complex and sometimes fe
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So that being said, we hope that this repository finds you well and wholeheartedly enjoying the *simple things in life* (i.e. video games programming).
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So that being said, we hope that this repository finds you well and wholeheartedly enjoying the *simple things in life* (i.e. video games programming).
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### Current Compatability
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### Current Compatability
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| OS | Default Compiler | Last Tested On | Working |
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| OS | Default Compiler | Last Tested On | Working |
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| ----------- | ---------------- |:--------------:|:-------:|
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| ----------- | ---------------- |:------------------:|:-------:|
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| **macOS** | Clang++ | `11.0.1` | ✅ |
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| **macOS** | Clang++ | `Big Sur 11.0.1` | ✅ |
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| **Linux** | G++ | `N/A` | ❌ |
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| **Linux** | G++ | `Ubuntu 20.04 LTS` | ❌ |
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| **Windows** | MinGW | `N/A` | ❌ |
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| **Windows** | MinGW | `N/A` | ❌ |
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## Getting Started
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## Getting Started
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1. Download the [raylib](https://github.com/raysan5/raylib) repository and generate a static library file (`.a` on UNIX-based systems and `.lib` on Windows) using the [build and installation instructions](https://github.com/raysan5/raylib#build-and-installation) in the repository README.
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1. Download the [raylib](https://github.com/raysan5/raylib) repository and generate a static library file (`.a` on UNIX-based systems and `.lib` on Windows) using the [build and installation instructions](https://github.com/raysan5/raylib#build-and-installation) in the repository README.
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