diff --git a/README.md b/README.md index 4b85770..c5bdd46 100644 --- a/README.md +++ b/README.md @@ -14,11 +14,11 @@ I guess we just don't want the added headache. CMake is complex and sometimes fe So that being said, we hope that this repository finds you well and wholeheartedly enjoying the *simple things in life* (i.e. video games programming). ### Current Compatability -| OS | Default Compiler | Last Tested On | Working | -| ----------- | ---------------- |:--------------:|:-------:| -| **macOS** | Clang++ | `11.0.1` | ✅ | -| **Linux** | G++ | `N/A` | ❌ | -| **Windows** | MinGW | `N/A` | ❌ | +| OS | Default Compiler | Last Tested On | Working | +| ----------- | ---------------- |:------------------:|:-------:| +| **macOS** | Clang++ | `Big Sur 11.0.1` | ✅ | +| **Linux** | G++ | `Ubuntu 20.04 LTS` | ❌ | +| **Windows** | MinGW | `N/A` | ❌ | ## Getting Started 1. Download the [raylib](https://github.com/raysan5/raylib) repository and generate a static library file (`.a` on UNIX-based systems and `.lib` on Windows) using the [build and installation instructions](https://github.com/raysan5/raylib#build-and-installation) in the repository README.