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fix: prepare 'Lab5.TouristInformationCenter'

This commit is contained in:
Rokas Puzonas 2021-12-12 21:06:41 +02:00
parent ccd5e570e4
commit ecf83fbfd6
10 changed files with 756 additions and 1 deletions

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using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.IO.Compression;
namespace Lab5.TouristInformationCenter
{
/// <summary>
/// Class that stores functions that are related to reading and writing data
/// </summary>
class InOutUtils
{
/// <summary>
/// Append the museums from the second container to the first one
/// </summary>
/// <param name="container1">First container</param>
/// <param name="container2">Second container</param>
private static void AppendContainer(MuseumsContainer container1, MuseumsContainer container2)
{
for (int i = 0; i < container2.Count; i++)
{
container1.Add(container2.Get(i));
}
}
/// <summary>
/// Decode a list of museums from a given list of lines.
/// </summary>
/// <param name="lines"></param>
/// <returns>Container of museums</returns>
public static MuseumsContainer DecodeMuseums(List<string> lines)
{
MuseumsContainer container = new MuseumsContainer(lines.Count-2);
string city = lines[0];
string manager = lines[1];
for (int i = 2; i < lines.Count; i++)
{
string line = lines[i];
string[] values = line.Split(';');
string name = values[0];
string type = values[1];
List<Weekday> workdays = new List<Weekday>();
for (int j = 1; j <= 7; j++)
{
if (int.Parse(values[j + 1]) == 1)
{
workdays.Add((Weekday)j);
}
}
double price = double.Parse(values[9]);
bool hasGuide = int.Parse(values[10]) == 1;
Museum museum = new Museum(name, city, manager, type, workdays, price, hasGuide);
container.Add(museum);
}
return container;
}
/// <summary>
/// Read and decode a list of museums from a file.
/// </summary>
/// <param name="filename">Target file</param>
/// <returns>Container of museums</returns>
public static MuseumsContainer ReadMuseumsFromCSV(string filename)
{
List<string> lines = new List<string>();
foreach (string line in File.ReadAllLines(filename, Encoding.UTF8))
{
lines.Add(line);
}
return DecodeMuseums(lines);
}
/// <summary>
/// Read all the entries from a zip file and decode the museums inside the csv entries.
/// </summary>
/// <param name="filename">Target filename</param>
/// <returns>Register of museums</returns>
public static MuseumsContainer ReadMuseumsFromZIP(string filename)
{
MuseumsContainer mainContainer = new MuseumsContainer();
using (ZipArchive zipFile = ZipFile.Open(filename, ZipArchiveMode.Read))
{
foreach (ZipArchiveEntry entry in zipFile.Entries)
{
if (!entry.Name.EndsWith(".csv")) continue;
List<string> lines = new List<string>();
using (StreamReader reader = new StreamReader(entry.Open(), Encoding.UTF8))
{
while (!reader.EndOfStream)
{
lines.Add(reader.ReadLine());
}
}
MuseumsContainer contaienr = DecodeMuseums(lines);
AppendContainer(mainContainer, contaienr);
}
}
return mainContainer;
}
/// <summary>
/// Read and decode lists of museums from multiple files and put into a single register.
/// </summary>
/// <param name="filenames">Target files</param>
/// <returns>Register containing museums from all files</returns>
public static MuseumsContainer ReadMuseums(params string[] filenames)
{
MuseumsContainer mainContainer = new MuseumsContainer();
foreach (string filename in filenames)
{
if (filename.EndsWith(".csv"))
{
AppendContainer(mainContainer, ReadMuseumsFromCSV(filename));
}
else if(filename.EndsWith(".zip"))
{
AppendContainer(mainContainer, ReadMuseumsFromZIP(filename));
}
}
return mainContainer;
}
private static string CreateMuseumLine(Museum museum)
{
string workDays = "";
workDays += museum.Workdays.Contains(Weekday.Monday) ? "1" : "0";
workDays += museum.Workdays.Contains(Weekday.Tuesday) ? ";1" : ";0";
workDays += museum.Workdays.Contains(Weekday.Wednesday) ? ";1" : ";0";
workDays += museum.Workdays.Contains(Weekday.Thursday) ? ";1" : ";0";
workDays += museum.Workdays.Contains(Weekday.Friday) ? ";1" : ";0";
workDays += museum.Workdays.Contains(Weekday.Saturday) ? ";1" : ";0";
workDays += museum.Workdays.Contains(Weekday.Sunday) ? ";1" : ";0";
return String.Join(";", museum.City, museum.Name, workDays, museum.Price);
}
/// <summary>
/// Write and encode a list of museums to a file. The file will be in a csv format using ";" as seperators.
/// </summary>
/// <param name="filename">Target file</param>
/// <param name="container">Container of museums</param>
public static void WriteMuseums(string filename, MuseumsContainer container)
{
string[] lines = new string[container.Count];
for (int i = 0; i < container.Count; i++)
{
Museum museum = container.Get(i);
lines[i] = CreateMuseumLine(museum);
}
File.WriteAllLines(filename, lines, Encoding.UTF8);
}
/// <summary>
/// Write and encode a list of museums to a file from a register.
/// </summary>
/// <param name="filename">Target location</param>
/// <param name="register">Register containing museums</param>
public static void WriteMuseums(string filename, MuseumsRegister register)
{
int n = register.Count();
string[] lines = new string[n];
for (int i = 0; i < n; i++)
{
Museum museum = register.GetByIndex(i);
lines[i] = CreateMuseumLine(museum);
}
File.WriteAllLines(filename, lines, Encoding.UTF8);
}
/// <summary>
/// Write out a container of museums in a table to the console.
/// </summary>
/// <param name="container">Container of museums</param>
public static void PrintMuseums(MuseumsContainer container)
{
if (container.Count == 0)
{
Console.WriteLine("Nėra");
return;
}
Console.WriteLine(new string('-', 123));
Console.WriteLine("| {0,-20} | {1,-10} | {2,-20} | {3,-10} | {4,18} | {5,13} | {6,-4} |", "Vardas", "Miestas", "Atsakingas", "Tipas", "Darbo dienų kiekis", "Kaina", "Turi gidą?");
Console.WriteLine(new string('-', 123));
for (int i = 0; i < container.Count; i++)
{
Museum m = container.Get(i);
Console.WriteLine("| {0,-20} | {1,-10} | {2,-20} | {3,-10} | {4,18} | {5,13:f2} | {6,-10} |", m.Name, m.City, m.Manager, m.Type, m.Workdays.Count, m.Price, m.HasGuide ? "Taip" : "Ne");
}
Console.WriteLine(new string('-', 123));
}
/// <summary>
/// Write out a list of museums in a table to the console from a register.
/// </summary>
/// <param name="register">Register containing museums</param>
public static void PrintMuseums(MuseumsRegister register)
{
MuseumsContainer museums = new MuseumsContainer();
for (int i = 0; i < register.Count(); i++)
{
museums.Add(register.GetByIndex(i));
}
PrintMuseums(museums);
}
}
}

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp2.1</TargetFramework>
</PropertyGroup>
</Project>

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using System.Collections.Generic;
namespace Lab5.TouristInformationCenter
{
/// <summary>
/// Class used for storing data related a single museum.
/// </summary>
class Museum
{
public string Name { get; set; }
public string City { get; set; }
public string Manager { get; set; }
public string Type { get; set; }
public List<Weekday> Workdays { get; set; }
public double Price { get; set; }
public bool HasGuide { get; set; }
public Museum(string name, string city, string manager, string type, List<Weekday> workdays, double price, bool hasGuide)
{
Name = name;
Manager = manager;
City = city;
Type = type;
Workdays = workdays;
Price = price;
HasGuide = hasGuide;
}
}
}

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using System;
using System.Collections.Generic;
using System.Text;
namespace Lab5.TouristInformationCenter
{
class MuseumsContainer
{
private Museum[] museums;
private int Capacity;
public int Count { get; private set; }
public MuseumsContainer(int capacity = 16)
{
Capacity = capacity;
museums = new Museum[capacity];
}
public MuseumsContainer(MuseumsContainer container) : this(container.Capacity)
{
for (int i = 0; i < container.Count; i++)
{
Add(container.Get(i));
}
}
/// <summary>
/// Add a museum to the end of the container
/// </summary>
/// <param name="museum">Target museum</param>
public void Add(Museum museum)
{
if (Count == Capacity)
{
EnsureCapacity(Capacity * 2);
}
museums[Count] = museum;
Count++;
}
/// <summary>
/// Get a musem by index from container
/// </summary>
/// <param name="index">Target index</param>
/// <returns>Museum at given index</returns>
public Museum Get(int index)
{
return museums[index];
}
/// <summary>
/// Check if given museum exists in container
/// </summary>
/// <param name="museum">Target museum</param>
/// <returns>True if contains</returns>
public bool Contains(Museum museum)
{
for (int i = 0; i < Count; i++)
{
if (museums[i].Equals(museum))
{
return true;
}
}
return false;
}
/// <summary>
/// Put a museum at a specific index
/// </summary>
/// <param name="index">Target index</param>
/// <param name="museum">Target museum</param>
public void Put(int index, Museum museum)
{
museums[index] = museum;
}
/// <summary>
/// Filter by property "HasGuide"
/// </summary>
/// <param name="hasGuide">Target value</param>
/// <returns>A filtered container of museums</returns>
public MuseumsContainer FilterByGuide(bool hasGuide)
{
MuseumsContainer filtered = new MuseumsContainer();
for (int i = 0; i < Count; i++)
{
Museum museum = museums[i];
if (museum.HasGuide == hasGuide)
{
filtered.Add(museum);
}
}
return filtered;
}
/// <summary>
/// Filter by property "Type".
/// </summary>
/// <param name="type">Target type</param>
/// <returns>A filtered container of museums</returns>
public MuseumsContainer FilterByType(string type)
{
MuseumsContainer filtered = new MuseumsContainer();
for (int i = 0; i < Count; i++)
{
Museum museum = museums[i];
if (museum.Type == type)
{
filtered.Add(museum);
}
}
return filtered;
}
/// <summary>
/// Filter by property "Price".
/// </summary>
/// <param name="maxPrice">Maximum allowed price to be included</param>
/// <returns>A container with museums that dont't have a larger price then "maxPrice"</returns>
public MuseumsContainer FilterByPrice(double maxPrice)
{
MuseumsContainer filtered = new MuseumsContainer();
for (int i = 0; i < Count; i++)
{
Museum museum = museums[i];
if (museum.Price <= maxPrice)
{
filtered.Add(museum);
}
}
return filtered;
}
/// <summary>
/// Filter by property "Type"
/// </summary>
/// <param name="city">Target city</param>
/// <returns>A container of museums</returns>
public MuseumsContainer FilterByCity(string city)
{
MuseumsContainer filtered = new MuseumsContainer();
for (int i = 0; i < Count; i++)
{
Museum museum = museums[i];
if (museum.City == city)
{
filtered.Add(museum);
}
}
return filtered;
}
/// <summary>
/// Return a list of "active" museums from the contaner.
/// A museum is considered active if it is working at least some amount a week.
/// </summary>
/// <param name="threshold">Threshold which determines what is active</param>
/// <returns>A container of "active" museums</returns>
public MuseumsContainer FilterByActivity(int threshold)
{
MuseumsContainer filtered = new MuseumsContainer();
for (int i = 0; i < Count; i++)
{
Museum museum = museums[i];
if (museum.Workdays.Count >= threshold)
{
filtered.Add(museum);
}
}
return filtered;
}
/// <summary>
/// Filter by property "Name"
/// </summary>
/// <param name="name">Target name</param>
/// <returns>A filtered container</returns>
public MuseumsContainer FilterByName(string name)
{
MuseumsContainer filtered = new MuseumsContainer();
for (int i = 0; i < Count; i++)
{
Museum museum = museums[i];
if (museum.Name == name)
{
filtered.Add(museum);
}
}
return filtered;
}
/// <summary>
/// Get all of the different types of cities.
/// </summary>
/// <returns>A list of city names</returns>
public List<string> GetAllCities()
{
List<string> cities = new List<string>();
for (int i = 0; i < Count; i++)
{
Museum museum = museums[i];
if (!cities.Contains(museum.City))
{
cities.Add(museum.City);
}
}
return cities;
}
/// <summary>
/// Sort container by "City" and "Name" in alphabetical order.
/// </summary>
public void Sort()
{
for (int i = 0; i < Count - 1; i++)
{
for (int j = i + 1; j < Count; j++)
{
Museum a = museums[i];
Museum b = museums[j];
int nameCompare = a.Name.CompareTo(b.Name);
int cityCompare = a.City.CompareTo(b.City);
if (cityCompare > 0 || (cityCompare == 0 && nameCompare > 0))
{
museums[i] = b;
museums[j] = a;
}
}
}
}
private void EnsureCapacity(int minimumCapacity)
{
if (minimumCapacity <= Capacity) return;
Museum[] museumsClone = new Museum[minimumCapacity];
for (int i = 0; i < Count; i++)
{
museumsClone[i] = museums[i];
}
Capacity = minimumCapacity;
museums = museumsClone;
}
}
}

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Kaunas
Jonas Jonaitis
KaunoMuziejus1;Dailė;1;0;0;0;1;0;1;3,40;0
KaunoMuziejusB;Computer;1;1;0;1;1;1;1;14,39;1
KaunoMuziejus3;History;0;1;0;0;1;0;0;3,26;0
KaunoMuziejus4;Dailė;0;1;0;1;1;0;1;9,47;1
KaunoMuziejus5;Space;1;1;0;0;0;0;1;1,99;1
KaunoMuziejusB;Space;1;1;1;1;0;1;1;0,99;1
1 Kaunas
2 Jonas Jonaitis
3 KaunoMuziejus1;Dailė;1;0;0;0;1;0;1;3,40;0
4 KaunoMuziejusB;Computer;1;1;0;1;1;1;1;14,39;1
5 KaunoMuziejus3;History;0;1;0;0;1;0;0;3,26;0
6 KaunoMuziejus4;Dailė;0;1;0;1;1;0;1;9,47;1
7 KaunoMuziejus5;Space;1;1;0;0;0;0;1;1,99;1
8 KaunoMuziejusB;Space;1;1;1;1;0;1;1;0,99;1

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using System;
using System.Collections.Generic;
using System.Text;
namespace Lab5.TouristInformationCenter
{
/// <summary>
/// Class used to store multiple museums in one place
/// </summary>
class MuseumsRegister
{
private MuseumsContainer AllMuseums;
public MuseumsRegister()
{
AllMuseums = new MuseumsContainer();
}
public MuseumsRegister(MuseumsContainer museums)
{
AllMuseums = new MuseumsContainer(museums);
}
/// <summary>
/// Add one museum to the register.
/// </summary>
/// <param name="museum">Target museum</param>
public void Add(Museum museum)
{
AllMuseums.Add(museum);
}
/// <summary>
/// The amount of stored museums in the register.
/// </summary>
/// <returns>Museum count</returns>
public int Count()
{
return AllMuseums.Count;
}
/// <summary>
/// Access museum from register by index
/// </summary>
/// <param name="index">Target index</param>
/// <returns>Museum</returns>
public Museum GetByIndex(int index)
{
return AllMuseums.Get(index);
}
/// <summary>
/// Return a list of active museums from the register.
/// A museum is considered active if it is working at least some amount a week.
/// </summary>
/// <param name="threshold">Threshold which determines what is active</param>
/// <returns>A list of active museums</returns>
public MuseumsContainer FilterByActiveMuseums(int threshold)
{
return AllMuseums.FilterByActivity(threshold);
}
/// <summary>
/// Find museum that work the most days in a week
/// </summary>
/// <returns>Most active museum</returns>
public Museum FindMostActiveMuseum()
{
if (AllMuseums.Count == 0)
{
return null;
}
Museum mostActive = AllMuseums.Get(0);
for (int i = 0; i < AllMuseums.Count; i++)
{
Museum museum = AllMuseums.Get(i);
if (museum.Workdays.Count > mostActive.Workdays.Count)
{
mostActive = museum;
}
}
return mostActive;
}
/// <summary>
/// Find all museums that work the most days in a week
/// </summary>
/// <returns></returns>
public MuseumsContainer FindMostActiveMuseums()
{
Museum mostActive = FindMostActiveMuseum();
MuseumsContainer activeMuseums = new MuseumsContainer();
for (int i = 0; i < AllMuseums.Count; i++)
{
Museum museum = AllMuseums.Get(i);
if (museum.Workdays.Count == mostActive.Workdays.Count)
{
activeMuseums.Add(museum);
}
}
return activeMuseums;
}
/// <summary>
/// Get all of the different types of cities.
/// </summary>
/// <returns>A list of city names</returns>
public List<string> GetAllCities()
{
return AllMuseums.GetAllCities();
}
/// <summary>
/// Filter the museums by city name from register
/// </summary>
/// <param name="city">Target city</param>
/// <returns>A container of museums</returns>
public MuseumsContainer FilterByCity(string city)
{
return AllMuseums.FilterByCity(city);
}
/// <summary>
/// Filter by property "Type".
/// </summary>
/// <param name="type">Target type</param>
/// <returns>A filtered container of museums</returns>
public MuseumsContainer FilterByType(string type)
{
return AllMuseums.FilterByType(type);
}
private List<string> GetMuseumNames()
{
List<string> result = new List<string>();
for (int i = 0; i < AllMuseums.Count; i++)
{
Museum museum = AllMuseums.Get(i);
if (!result.Contains(museum.Name))
{
result.Add(museum.Name);
}
}
return result;
}
/// <summary>
/// Find all museums that have matching names
/// </summary>
/// <returns>A container with museums that have matching names</returns>
public MuseumsContainer FindMuseumsWithDuplicateNames()
{
MuseumsContainer result = new MuseumsContainer();
List<string> names = GetMuseumNames();
foreach (string name in names)
{
MuseumsContainer museumsByName = AllMuseums.FilterByName(name);
if (museumsByName.Count <= 1) continue;
for (int i = 0; i < museumsByName.Count; i++)
{
result.Add(museumsByName.Get(i));
}
}
return result;
}
}
}

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@ -0,0 +1,7 @@
Vilnius
Petras Petraitis
VilnausMuziejus1;Dailė;1;0;0;1;1;0;0;5,49;0
VilnausMuziejus2;Computer;1;1;0;1;1;1;1;0,00;1
VilnausMuziejusA;Dailė;0;1;1;1;1;0;0;1,23;0
VilnausMuziejusA;Food;1;1;1;1;1;1;0;6,90;0
VilnausMuziejus5;History;0;1;0;1;1;0;1;10,49;0
1 Vilnius
2 Petras Petraitis
3 VilnausMuziejus1;Dailė;1;0;0;1;1;0;0;5,49;0
4 VilnausMuziejus2;Computer;1;1;0;1;1;1;1;0,00;1
5 VilnausMuziejusA;Dailė;0;1;1;1;1;0;0;1,23;0
6 VilnausMuziejusA;Food;1;1;1;1;1;1;0;6,90;0
7 VilnausMuziejus5;History;0;1;0;1;1;0;1;10,49;0

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using System;
using System.Collections.Generic;
namespace Lab5.TouristInformationCenter
{
class Program
{
static void Main(string[] args)
{
// Read all museums from initial data files
MuseumsContainer container = InOutUtils.ReadMuseums("MuseumsKaunas.csv", "MuseumsVilnius.csv");
MuseumsRegister register = new MuseumsRegister(container);
Console.WriteLine("Visi muziejai:");
InOutUtils.PrintMuseums(register);
Console.WriteLine();
// Write out a list of cities and if they have at least one museum that is free and with a guide
List<string> cities = register.GetAllCities();
foreach (string city in cities)
{
MuseumsContainer freeMuseumsWithGuide = register
.FilterByCity(city)
.FilterByPrice(0)
.FilterByGuide(true);
bool passesCriteria = freeMuseumsWithGuide.Count > 0;
Console.WriteLine("{0}: {1}", city, passesCriteria ? "Taip" : "Ne");
}
Console.WriteLine();
// Find all museums that are the most active
MuseumsContainer mostActiveMuseums = register.FindMostActiveMuseums();
Console.WriteLine("Aktyviausi muziejai:");
InOutUtils.PrintMuseums(mostActiveMuseums);
Console.WriteLine();
// Find museums that have duplicate names
MuseumsContainer museumsWithDuplicateNames = register.FindMuseumsWithDuplicateNames();
InOutUtils.WriteMuseums("Sutampta.csv", museumsWithDuplicateNames);
// Find all art museums and sort them
MuseumsContainer artMuseums = register.FilterByType("Dailė");
artMuseums.Sort();
InOutUtils.WriteMuseums("Dailė.csv", artMuseums);
}
}
}

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@ -0,0 +1,17 @@

namespace Lab5.TouristInformationCenter
{
/// <summary>
/// Used for storing weekdays as numbers rather than strings
/// </summary>
enum Weekday
{
Monday = 1,
Tuesday = 2,
Wednesday = 3,
Thursday = 4,
Friday = 5,
Saturday = 6,
Sunday = 7
}
}

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@ -3,7 +3,11 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15 # Visual Studio 15
VisualStudioVersion = 15.0.28307.1525 VisualStudioVersion = 15.0.28307.1525
MinimumVisualStudioVersion = 10.0.40219.1 MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Lab5.Exercises.Register", "Lab5.Exercises.Register\Lab5.Exercises.Register.csproj", "{47BEC004-9D86-465A-9331-B525D8517FA5}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Lab5.Exercises.Register", "Lab5.Exercises.Register\Lab5.Exercises.Register.csproj", "{47BEC004-9D86-465A-9331-B525D8517FA5}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Lab5.Sport", "Lab5.Sport\Lab5.Sport.csproj", "{0644A0A7-0F28-4566-AA58-1DFD1AF25D6A}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Lab5.TouristInformationCenter", "Lab5.TouristInformationCenter\Lab5.TouristInformationCenter.csproj", "{29EFA044-DDF8-4674-8060-36CF3661D825}"
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -15,6 +19,14 @@ Global
{47BEC004-9D86-465A-9331-B525D8517FA5}.Debug|Any CPU.Build.0 = Debug|Any CPU {47BEC004-9D86-465A-9331-B525D8517FA5}.Debug|Any CPU.Build.0 = Debug|Any CPU
{47BEC004-9D86-465A-9331-B525D8517FA5}.Release|Any CPU.ActiveCfg = Release|Any CPU {47BEC004-9D86-465A-9331-B525D8517FA5}.Release|Any CPU.ActiveCfg = Release|Any CPU
{47BEC004-9D86-465A-9331-B525D8517FA5}.Release|Any CPU.Build.0 = Release|Any CPU {47BEC004-9D86-465A-9331-B525D8517FA5}.Release|Any CPU.Build.0 = Release|Any CPU
{0644A0A7-0F28-4566-AA58-1DFD1AF25D6A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{0644A0A7-0F28-4566-AA58-1DFD1AF25D6A}.Debug|Any CPU.Build.0 = Debug|Any CPU
{0644A0A7-0F28-4566-AA58-1DFD1AF25D6A}.Release|Any CPU.ActiveCfg = Release|Any CPU
{0644A0A7-0F28-4566-AA58-1DFD1AF25D6A}.Release|Any CPU.Build.0 = Release|Any CPU
{29EFA044-DDF8-4674-8060-36CF3661D825}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{29EFA044-DDF8-4674-8060-36CF3661D825}.Debug|Any CPU.Build.0 = Debug|Any CPU
{29EFA044-DDF8-4674-8060-36CF3661D825}.Release|Any CPU.ActiveCfg = Release|Any CPU
{29EFA044-DDF8-4674-8060-36CF3661D825}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE