add showing a minimap
This commit is contained in:
parent
801f9f6ef4
commit
160b7778ce
@ -17,6 +17,10 @@ pub fn build(b: *std.Build) !void {
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.optimize = optimize,
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});
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exe.addIncludePath(b.path("src"));
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exe.addCSourceFile(.{
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.file = b.path("src/cute_aseprite.c")
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});
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exe.linkLibrary(raylib_dep.artifact("raylib"));
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exe.root_module.addImport("raylib", raylib_dep.module("raylib"));
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282
src/app.zig
282
src/app.zig
@ -2,13 +2,15 @@ const std = @import("std");
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const rl = @import("raylib");
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const TaskPool = @import("./task-pool.zig");
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const FontFace = @import("./font-face.zig");
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const Graph = @import("./graph.zig");
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const Graph = @import("./ui/graph.zig");
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const Platform = @import("./platform.zig");
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const NIDaq = @import("ni-daq.zig");
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const Theme = @import("./theme.zig");
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const RectUtils = @import("./rect-utils.zig");
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const UI = @import("./ui/root.zig");
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const showButton = @import("./ui/button.zig").showButton;
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const remap = @import("./utils.zig").remap;
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const Aseprite = @import("./aseprite.zig");
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const log = std.log.scoped(.app);
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@ -22,11 +24,13 @@ const Channel = struct {
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view_cache: Graph.Cache = .{},
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view_rect: Graph.ViewOptions,
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dragged_marker: ?enum { from, to, both } = null,
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min_value: f64,
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max_value: f64,
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samples: union(enum) {
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owned: []f64,
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}
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},
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};
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allocator: Allocator,
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@ -44,18 +48,48 @@ view_width: f32 = 5000,
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ui: UI,
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grab_texture: struct {
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normal: rl.Texture2D,
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hot: rl.Texture2D,
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active: rl.Texture2D,
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},
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pub fn init(
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allocator: Allocator,
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task_pool_options: TaskPool.Options,
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nidaq_options: NIDaq.Options
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) !App {
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// TODO: Maybe store a compressed version of aseprite files when embedding?
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// Setup a build step to compress the files
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const grab_ase = try Aseprite.init(allocator, @embedFile("./assets/grab-marker.ase"));
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defer grab_ase.deinit();
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const grab_normal_image = grab_ase.getTagImage(grab_ase.getTag("normal") orelse return error.TagNotFound);
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defer rl.unloadImage(grab_normal_image);
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const grab_normal_texture = rl.loadTextureFromImage(grab_normal_image);
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const grab_hot_image = grab_ase.getTagImage(grab_ase.getTag("hot") orelse return error.TagNotFound);
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defer rl.unloadImage(grab_hot_image);
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const grab_hot_texture = rl.loadTextureFromImage(grab_hot_image);
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const grab_active_image = grab_ase.getTagImage(grab_ase.getTag("active") orelse return error.TagNotFound);
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defer rl.unloadImage(grab_active_image);
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const grab_active_texture = rl.loadTextureFromImage(grab_active_image);
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return App{
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.allocator = allocator,
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.task_pool = try TaskPool.init(allocator, task_pool_options),
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.channels = std.ArrayList(Channel).init(allocator),
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.ni_daq = try NIDaq.init(allocator, nidaq_options),
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.start_time_ns = std.time.nanoTimestamp(),
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.ui = UI.init()
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.ui = UI.init(),
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.grab_texture = .{
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.normal = grab_normal_texture,
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.hot = grab_hot_texture,
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.active = grab_active_texture
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}
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};
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}
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@ -69,12 +103,11 @@ pub fn deinit(self: *App) void {
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self.channels.deinit();
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self.task_pool.deinit(self.allocator);
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self.ni_daq.deinit(self.allocator);
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}
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// fn appendChannel(self: *App) !*Channel {
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// try self.channels.append(Channel.init());
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// return &self.channels.items[self.channels.items.len-1];
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// }
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rl.unloadTexture(self.grab_texture.normal);
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rl.unloadTexture(self.grab_texture.hot);
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rl.unloadTexture(self.grab_texture.active);
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}
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fn readSamplesFromFile(allocator: Allocator, file: std.fs.File) ![]f64 {
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try file.seekTo(0);
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@ -103,6 +136,202 @@ fn nanoToSeconds(ns: i128) f32 {
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return @as(f32, @floatFromInt(ns)) / std.time.ns_per_s;
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}
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pub fn appendChannelFromFile(self: *App, file: std.fs.File) !void {
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const samples = try readSamplesFromFile(self.allocator, file);
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errdefer self.allocator.free(samples);
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var min_value = samples[0];
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var max_value = samples[0];
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for (samples) |sample| {
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min_value = @min(min_value, sample);
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max_value = @max(max_value, sample);
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}
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const margin = 0.1;
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try self.channels.append(Channel{
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.min_value = min_value,
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.max_value = max_value,
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.view_rect = .{
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.from = 0,
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.to = @floatFromInt(samples.len),
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.min_value = min_value + (min_value - max_value) * margin,
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.max_value = max_value + (max_value - min_value) * margin
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},
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.samples = .{ .owned = samples }
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});
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}
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fn showChannelMinimap(self: *App, channel: *Channel, minimap_rect: rl.Rectangle) void {
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const MarkerState = enum {
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normal,
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hot,
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active
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};
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var from_state = MarkerState.normal;
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var to_state = MarkerState.normal;
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var area_state = MarkerState.normal;
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const sample_count = channel.samples.owned.len;
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const sample_count_f32: f32 = @floatFromInt(sample_count);
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const grab_marker_width: f32 = @floatFromInt(self.grab_texture.normal.width);
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const view_column_min = RectUtils.left(minimap_rect) + grab_marker_width/2;
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const view_column_max = RectUtils.right(minimap_rect) - grab_marker_width/2;
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const from_column_position = remap(f32,
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0,
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sample_count_f32,
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view_column_min,
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view_column_max,
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channel.view_rect.from
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);
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const to_column_position = remap(f32,
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0,
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sample_count_f32,
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view_column_min,
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view_column_max,
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channel.view_rect.to
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);
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const visible_area_rect = rl.Rectangle{
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.x = from_column_position,
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.y = minimap_rect.y,
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.width = to_column_position - from_column_position,
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.height = minimap_rect.height
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};
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const mouse = self.ui.getMousePosition();
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if (RectUtils.isInsideVec2(minimap_rect, mouse)) {
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rl.drawRectangleLinesEx(minimap_rect, 1, rl.Color.gray);
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const grab_distance = 20;
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if (@abs(mouse.x - from_column_position) < grab_distance) {
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from_state = .hot;
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} else if (@abs(mouse.x - to_column_position) < grab_distance) {
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to_state = .hot;
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} else if (RectUtils.isInsideVec2(visible_area_rect, mouse)) {
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area_state = .hot;
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}
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if (rl.isMouseButtonPressed(.mouse_button_left)) {
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if (area_state == .hot) {
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channel.dragged_marker = .both;
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} else if (from_state == .hot) {
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channel.dragged_marker = .from;
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} else if (to_state == .hot) {
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channel.dragged_marker = .to;
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}
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}
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} else {
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rl.drawRectangleLinesEx(minimap_rect, 1, rl.Color.black);
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}
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if (rl.isMouseButtonReleased(.mouse_button_left)) {
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channel.dragged_marker = null;
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}
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const sample_under_mouse = remap(f32,
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view_column_min,
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view_column_max,
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0,
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sample_count_f32,
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mouse.x
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);
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if (channel.dragged_marker) |marker| {
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const min_shown_samples = 1000;
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switch (marker) {
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.from => {
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from_state = .active;
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channel.view_rect.from = std.math.clamp(sample_under_mouse, 0, channel.view_rect.to-min_shown_samples);
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},
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.to => {
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to_state = .active;
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channel.view_rect.to = std.math.clamp(sample_under_mouse, channel.view_rect.from+min_shown_samples, @as(f32, sample_count_f32));
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},
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.both => {
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area_state = .active;
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from_state = .active;
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to_state = .active;
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var delta = remap(f32,
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0,
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minimap_rect.width,
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0,
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sample_count_f32,
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self.ui.getMouseDelta().x
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);
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delta = std.math.clamp(delta, -channel.view_rect.from, sample_count_f32 - channel.view_rect.to);
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channel.view_rect.from += delta;
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channel.view_rect.to += delta;
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}
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}
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}
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rl.drawRectangleRec(visible_area_rect, rl.Color.gray);
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{
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const texture = switch (from_state) {
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.normal => self.grab_texture.normal,
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.hot => self.grab_texture.hot,
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.active => self.grab_texture.active
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};
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rl.drawTextureV(
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texture,
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.{
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.x = from_column_position - @as(f32, @floatFromInt(texture.width)) / 2,
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.y = RectUtils.top(minimap_rect)
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},
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rl.Color.white
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);
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}
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{
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const texture = switch (to_state) {
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.normal => self.grab_texture.normal,
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.hot => self.grab_texture.hot,
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.active => self.grab_texture.active
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};
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rl.drawTextureV(
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texture,
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.{
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.x = to_column_position - @as(f32, @floatFromInt(texture.width)) / 2,
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.y = RectUtils.top(minimap_rect)
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},
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rl.Color.white
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);
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}
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}
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const graph_height = 128;
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const minimap_height = 16;
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const channel_height = graph_height + minimap_height;
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fn showChannelRow(self: *App, channel: *Channel, channel_rect: rl.Rectangle) void {
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const graph_rect, const minimap_rect = RectUtils.horizontalSplit(channel_rect, graph_height);
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{ // Graph
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Graph.draw(
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&self.ui,
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&channel.view_cache,
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graph_rect,
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channel.view_rect,
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channel.samples.owned
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);
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rl.drawRectangleLinesEx(graph_rect, 1, rl.Color.black);
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}
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self.showChannelMinimap(channel, minimap_rect);
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}
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pub fn tick(self: *App) !void {
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// const dt = rl.getFrameTime();
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@ -134,29 +363,7 @@ pub fn tick(self: *App) !void {
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defer file.close();
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// TODO: Handle error
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const samples = try readSamplesFromFile(self.allocator, file);
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errdefer self.allocator.free(samples);
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var min_value = samples[0];
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var max_value = samples[0];
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for (samples) |sample| {
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min_value = @min(min_value, sample);
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max_value = @max(max_value, sample);
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}
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const margin = 0.1;
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try self.channels.append(Channel{
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.min_value = min_value,
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.max_value = max_value,
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.view_rect = .{
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.from = 0,
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.to = @floatFromInt(samples.len),
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.min_value = min_value + (min_value - max_value) * margin,
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.max_value = max_value + (max_value - min_value) * margin
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},
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.samples = .{ .owned = samples }
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});
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try self.appendChannelFromFile(file);
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} else |err| {
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// TODO: Show error message to user;
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log.err("Failed to pick file: {}", .{ err });
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@ -165,22 +372,11 @@ pub fn tick(self: *App) !void {
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{
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var channels_stack = UI.Stack.init(RectUtils.shrink(graphs_rect, 10), .top_to_bottom);
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for (self.channels.items) |*channel| {
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const channel_rect = channels_stack.next(128);
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Graph.draw(
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&channel.view_cache,
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channel_rect,
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channel.view_rect,
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channel.samples.owned
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);
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rl.drawRectangleLinesEx(channel_rect, 1, rl.Color.black);
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self.showChannelRow(channel, channels_stack.next(channel_height));
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}
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}
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// rl.drawLineV(
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// Vec2.init(0, window_height/2),
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// Vec2.init(window_width, window_height/2),
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66
src/aseprite.zig
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66
src/aseprite.zig
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@ -0,0 +1,66 @@
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const std = @import("std");
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const rl = @import("raylib");
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const c = @cImport({
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@cInclude("cute_aseprite.h");
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});
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const assert = std.debug.assert;
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ase: *c.ase_t,
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pub fn init(allocator: std.mem.Allocator, memory: []const u8) !@This() {
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_ = allocator; // TODO: Pass allocator to function
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const parsed = c.cute_aseprite_load_from_memory(@ptrCast(memory), @intCast(memory.len), null);
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if (parsed == null) {
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return error.CuteLoadFromMemory;
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}
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return @This(){
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.ase = @ptrCast(parsed)
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};
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}
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pub fn deinit(self: @This()) void {
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c.cute_aseprite_free(self.ase);
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}
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pub fn getTag(self: @This(), name: []const u8) ?c.struct_ase_tag_t {
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const tag_count: usize = @intCast(self.ase.tag_count);
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for (self.ase.tags[0..tag_count]) |tag| {
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const tag_name = std.mem.span(tag.name);
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if (std.mem.eql(u8, tag_name, name)) {
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return tag;
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}
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}
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return null;
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}
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pub fn getFrameImage(self: @This(), frame_index: usize) rl.Image {
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const width: usize = @intCast(self.ase.w);
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const height: usize = @intCast(self.ase.h);
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var image = rl.genImageColor(@intCast(width), @intCast(height), rl.Color.black.alpha(0));
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assert(@intFromPtr(image.data) != 0);
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image.setFormat(rl.PixelFormat.pixelformat_uncompressed_r8g8b8a8);
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const pixel_count = width * height;
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const frame = self.ase.frames[frame_index];
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for (0.., frame.pixels[0..pixel_count]) |pixel_index, pixel| {
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const x = @mod(pixel_index, width);
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const y = @divFloor(pixel_index, height);
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image.drawPixel(@intCast(x), @intCast(y), .{
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.r = pixel.r,
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.g = pixel.g,
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.b = pixel.b,
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.a = pixel.a,
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});
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}
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return image;
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}
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pub fn getTagImage(self: @This(), tag: c.struct_ase_tag_t) rl.Image {
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return getFrameImage(self, @intCast(tag.from_frame));
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}
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BIN
src/assets/grab-marker.ase
Normal file
BIN
src/assets/grab-marker.ase
Normal file
Binary file not shown.
BIN
src/assets/srcery-pallete.ase
Normal file
BIN
src/assets/srcery-pallete.ase
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Binary file not shown.
10
src/cute_aseprite.c
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10
src/cute_aseprite.c
Normal file
@ -0,0 +1,10 @@
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#include <stddef.h>
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// TODO: Use zig allocators
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// extern void *zig_cute_aseprite_malloc(void* ctx, size_t size);
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// extern void zig_cute_aseprite_free(void* ctx, void* mem);
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#define CUTE_ASEPRITE_IMPLEMENTATION
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// #define CUTE_ASEPRITE_ALLOC(size, ctx) zig_cute_aseprite_malloc(ctx, size)
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// #define CUTE_ASEPRITE_FREE(mem, ctx) zig_cute_aseprite_free(ctx, mem)
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#include "cute_aseprite.h"
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1358
src/cute_aseprite.h
Normal file
1358
src/cute_aseprite.h
Normal file
File diff suppressed because it is too large
Load Diff
15
src/main.zig
15
src/main.zig
@ -174,6 +174,21 @@ pub fn main() !void {
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);
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defer app.deinit();
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if (builtin.mode == .Debug) {
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{
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const sample_file = try std.fs.cwd().openFile("samples/HeLa Cx37_ 40nM GFX + 35uM Propofol_18-Sep-2024_0003_I.bin", .{});
|
||||
defer sample_file.close();
|
||||
try app.appendChannelFromFile(sample_file);
|
||||
}
|
||||
|
||||
{
|
||||
const sample_file = try std.fs.cwd().openFile("samples/HeLa Cx37_ 40nM GFX + 35uM Propofol_18-Sep-2024_0003_IjStim.bin", .{});
|
||||
defer sample_file.close();
|
||||
try app.appendChannelFromFile(sample_file);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
while (!rl.windowShouldClose()) {
|
||||
try app.tick();
|
||||
}
|
||||
|
@ -1,14 +1,25 @@
|
||||
const builtin = @import("builtin");
|
||||
const std = @import("std");
|
||||
const rl = @import("raylib");
|
||||
const Theme = @import("./theme.zig");
|
||||
const Theme = @import("../theme.zig");
|
||||
const UI = @import("./root.zig");
|
||||
|
||||
const remap = @import("../utils.zig").remap;
|
||||
const assert = std.debug.assert;
|
||||
const Vec2 = rl.Vector2;
|
||||
const clamp = std.math.clamp;
|
||||
|
||||
const disable_caching = false;
|
||||
|
||||
comptime {
|
||||
if (builtin.mode != .Debug) {
|
||||
assert(disable_caching == false);
|
||||
}
|
||||
}
|
||||
|
||||
pub const ViewOptions = struct {
|
||||
from: f32, // inclusive
|
||||
to: f32, // exclusive
|
||||
to: f32, // inclusive
|
||||
min_value: f64,
|
||||
max_value: f64,
|
||||
left_aligned: bool = true,
|
||||
@ -31,12 +42,25 @@ pub const Cache = struct {
|
||||
pub fn invalidate(self: *Cache) void {
|
||||
self.options = null;
|
||||
}
|
||||
};
|
||||
|
||||
fn remap(comptime T: type, from_min: T, from_max: T, to_min: T, to_max: T, value: T) T {
|
||||
const t = (value - from_min) / (from_max - from_min);
|
||||
return std.math.lerp(to_min, to_max, t);
|
||||
}
|
||||
pub fn draw(self: Cache, rect: rl.Rectangle) void {
|
||||
if (self.texture) |texture| {
|
||||
const source = rl.Rectangle{
|
||||
.x = 0,
|
||||
.y = 0,
|
||||
.width = @floatFromInt(texture.texture.width),
|
||||
.height = @floatFromInt(-texture.texture.height)
|
||||
};
|
||||
rl.drawTexturePro(
|
||||
texture.texture,
|
||||
source,
|
||||
rect,
|
||||
rl.Vector2.zero(),
|
||||
0, rl.Color.white
|
||||
);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
fn mapSampleX(draw_rect: rl.Rectangle, view_rect: ViewOptions, index: f64) f64 {
|
||||
return remap(
|
||||
@ -73,9 +97,9 @@ fn clampIndexUsize(value: f32, size: usize) usize {
|
||||
return @intFromFloat(clamp(value, 0, size_f32));
|
||||
}
|
||||
|
||||
fn drawSamples(draw_rect: rl.Rectangle, options: ViewOptions, samples: []const f64) void {
|
||||
fn drawSamples(ui: *UI, draw_rect: rl.Rectangle, options: ViewOptions, samples: []const f64) void {
|
||||
assert(options.left_aligned); // TODO:
|
||||
assert(options.to > options.from);
|
||||
assert(options.to >= options.from);
|
||||
|
||||
if (options.from > @as(f32, @floatFromInt(samples.len))) return;
|
||||
if (options.to < 0) return;
|
||||
@ -130,13 +154,8 @@ fn drawSamples(draw_rect: rl.Rectangle, options: ViewOptions, samples: []const f
|
||||
}
|
||||
}
|
||||
} else {
|
||||
rl.beginScissorMode(
|
||||
@intFromFloat(@round(draw_rect.x)),
|
||||
@intFromFloat(@round(draw_rect.y)),
|
||||
@intFromFloat(@round(draw_rect.width)),
|
||||
@intFromFloat(@round(draw_rect.height))
|
||||
);
|
||||
defer rl.endScissorMode();
|
||||
ui.beginScissorModeRect(draw_rect);
|
||||
defer ui.endScissorMode();
|
||||
|
||||
{
|
||||
const from_index = clampIndexUsize(@floor(options.from), samples.len);
|
||||
@ -166,7 +185,12 @@ fn drawSamples(draw_rect: rl.Rectangle, options: ViewOptions, samples: []const f
|
||||
}
|
||||
}
|
||||
|
||||
pub fn draw(cache: ?*Cache, draw_rect: rl.Rectangle, options: ViewOptions, samples: []const f64) void {
|
||||
pub fn draw(ui: *UI, cache: ?*Cache, draw_rect: rl.Rectangle, options: ViewOptions, samples: []const f64) void {
|
||||
if (disable_caching) {
|
||||
drawSamples(ui, draw_rect, options, samples);
|
||||
return;
|
||||
}
|
||||
|
||||
if (cache) |c| {
|
||||
const render_width: i32 = @intFromFloat(@ceil(draw_rect.width));
|
||||
const render_height: i32 = @intFromFloat(@ceil(draw_rect.height));
|
||||
@ -191,35 +215,26 @@ pub fn draw(cache: ?*Cache, draw_rect: rl.Rectangle, options: ViewOptions, sampl
|
||||
const render_texture = c.texture.?;
|
||||
|
||||
if (c.options != null and std.meta.eql(c.options.?, options)) {
|
||||
const source = rl.Rectangle{
|
||||
.x = 0,
|
||||
.y = 0,
|
||||
.width = @floatFromInt(render_texture.texture.width),
|
||||
.height = @floatFromInt(-render_texture.texture.height)
|
||||
};
|
||||
rl.drawTexturePro(
|
||||
render_texture.texture,
|
||||
source,
|
||||
draw_rect,
|
||||
rl.Vector2.zero(),
|
||||
0, rl.Color.white
|
||||
);
|
||||
c.draw(draw_rect);
|
||||
return;
|
||||
}
|
||||
|
||||
c.options = options;
|
||||
render_texture.begin();
|
||||
|
||||
rl.gl.rlPushMatrix();
|
||||
rl.gl.rlTranslatef(-draw_rect.x, -draw_rect.y, 0);
|
||||
ui.pushTransform();
|
||||
ui.transformTranslate(-draw_rect.x, -draw_rect.y);
|
||||
rl.clearBackground(rl.Color.black.alpha(0));
|
||||
}
|
||||
|
||||
drawSamples(draw_rect, options, samples);
|
||||
drawSamples(ui, draw_rect, options, samples);
|
||||
|
||||
if (cache) |c| {
|
||||
rl.gl.rlPopMatrix();
|
||||
ui.popTransform();
|
||||
|
||||
const render_texture = c.texture.?;
|
||||
render_texture.end();
|
||||
|
||||
c.draw(draw_rect);
|
||||
}
|
||||
}
|
@ -23,4 +23,9 @@ pub fn drawUnderline(rect: rl.Rectangle, size: f32, color: rl.Color) void {
|
||||
.width = rect.width,
|
||||
.height = size
|
||||
}, color);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn remap(comptime T: type, from_min: T, from_max: T, to_min: T, to_max: T, value: T) T {
|
||||
const t = (value - from_min) / (from_max - from_min);
|
||||
return std.math.lerp(to_min, to_max, t);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user