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dynamically show list of available roms

This commit is contained in:
Rokas Puzonas 2024-01-21 14:31:21 +02:00
parent 7446790256
commit 4c2cc5135e
4 changed files with 96 additions and 15 deletions

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@ -12,16 +12,17 @@ const assert = std.debug.assert;
const Allocator = std.mem.Allocator; const Allocator = std.mem.Allocator;
const StringList = std.ArrayList([]const u8); const StringList = std.ArrayList([]const u8);
const example_roms = roms.listROMs(); const rom_list = roms.listROMs();
allocator: Allocator, allocator: Allocator,
chip: *ChipContext, chip: *ChipContext,
raylib_chip: *RaylibChip, raylib_chip: *RaylibChip,
chip_sound: rl.Sound, chip_sound: rl.Sound,
rom: ?ROM = null,
is_gui_open: bool = true, is_gui_open: bool = true,
selected_rom_index: i32 = 3,
rom_list_scroll_index: i32 = 0,
pub fn genSinWave(wave: *rl.Wave, frequency: f32) void { pub fn genSinWave(wave: *rl.Wave, frequency: f32) void {
assert(wave.sampleSize == 16); // Only 16 bits are supported assert(wave.sampleSize == 16); // Only 16 bits are supported
@ -68,7 +69,7 @@ pub fn init(allocator: Allocator) !Self {
.chip_sound = chip_sound, .chip_sound = chip_sound,
}; };
self.set_rom(example_roms[3]); self.set_rom(3);
return self; return self;
} }
@ -81,8 +82,9 @@ pub fn deinit(self: *Self) void {
self.allocator.destroy(self.chip); self.allocator.destroy(self.chip);
} }
pub fn set_rom(self: *Self, rom: ROM) void { pub fn set_rom(self: *Self, index: i32) void {
self.rom = rom; self.selected_rom_index = index;
const rom = rom_list[@intCast(index)];
self.chip.reset(); self.chip.reset();
self.chip.set_memory(0x200, rom.data); self.chip.set_memory(0x200, rom.data);
} }
@ -115,10 +117,67 @@ pub fn draw(self: *Self) void {
render_height render_height
); );
self.draw_gui(); self.drawGui(self.allocator) catch @panic("GUI OOM");
} }
pub fn draw_gui(self: *Self) void { fn GuiListView(
allocator: Allocator,
bounds: rl.Rectangle,
items: []const []const u8,
scroll_index: *i32,
active: *i32,
) !i32 {
var needed_size: usize = 0;
needed_size += items.len-1; // N-1 character are needed for the separators
for (items) |item| {
needed_size += item.len;
}
var str_buffer = try allocator.allocSentinel(u8, needed_size, 0);
defer allocator.free(str_buffer);
var idx: usize = 0;
for (0.., items) |i, item| {
@memcpy(str_buffer[idx..(idx+item.len)], item);
idx += item.len;
if (i != items.len-1) {
str_buffer[idx] = ';';
idx += 1;
}
}
return gui.GuiListView(bounds, str_buffer, scroll_index, active);
}
fn GuiListViewMinWidth(allocator: Allocator, height: i32, items: []const []const u8) !i32 {
const border_width = gui.GuiGetStyle(.DEFAULT , @intFromEnum(gui.GuiControlProperty.BORDER_WIDTH));
const item_spacing = gui.GuiGetStyle(.LISTVIEW, @intFromEnum(gui.GuiListViewProperty.LIST_ITEMS_SPACING));
const item_height = gui.GuiGetStyle(.LISTVIEW, @intFromEnum(gui.GuiListViewProperty.LIST_ITEMS_HEIGHT));
const font_size = gui.GuiGetStyle(.DEFAULT , @intFromEnum(gui.GuiDefaultProperty.TEXT_SIZE));
const scrollbar_width = gui.GuiGetStyle(.LISTVIEW, @intFromEnum(gui.GuiListViewProperty.SCROLLBAR_WIDTH));
var max_item_width: i32 = 0;
for (items) |item| {
const item_z = try allocator.dupeZ(u8, item);
defer allocator.free(item_z);
const item_width = rl.MeasureText(item_z, font_size);
max_item_width = @max(max_item_width, item_width);
}
const item_count: i32 = @intCast(items.len);
const need_scrollbar = ((item_height + item_spacing)*item_count > height);
var min_width = max_item_width + 2*item_spacing + border_width;
if (need_scrollbar) {
min_width += scrollbar_width;
}
return min_width;
}
pub fn drawGui(self: *Self, allocator: Allocator) !void {
if (rl.IsKeyPressed(.KEY_TAB)) { if (rl.IsKeyPressed(.KEY_TAB)) {
self.is_gui_open = !self.is_gui_open; self.is_gui_open = !self.is_gui_open;
} }
@ -137,12 +196,34 @@ pub fn draw_gui(self: *Self) void {
const window_width: f32 = 300; const window_width: f32 = 300;
const window_height: f32 = 100; const window_height: f32 = 100;
const window = rl.Rectangle{ const window = rl.Rectangle{
.x = (screen_width-window_width)/2, .x = @trunc((screen_width-window_width)/2),
.y = (screen_height-window_height)/2, .y = @trunc((screen_height-window_height)/2),
.width = window_width, .width = window_width,
.height = window_height .height = window_height
}; };
if (gui.GuiWindowBox(window, "CHIP-8 Settings") == 1) { if (gui.GuiWindowBox(window, "CHIP-8 Settings") == 1) {
self.is_gui_open = false; self.is_gui_open = false;
} }
rl.rlPushMatrix();
rl.rlTranslatef(window.x, window.y, 0);
const rom_list_names = try allocator.alloc([]const u8, rom_list.len);
defer allocator.free(rom_list_names);
for (0.., rom_list) |i, rom| {
rom_list_names[i] = rom.name;
}
const list_height = 100;
const list_width = try GuiListViewMinWidth(allocator, list_height, rom_list_names) + 20;
_ = try GuiListView(
allocator,
.{.x=10,.y=24, .width=@floatFromInt(list_width), .height=list_height},
rom_list_names,
&self.rom_list_scroll_index,
&self.selected_rom_index
);
rl.rlPopMatrix();
} }

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@ -31,11 +31,6 @@ pub fn main() anyerror!void {
var scene = try MainScene.init(allocator); var scene = try MainScene.init(allocator);
defer scene.deinit(); defer scene.deinit();
const font_size = 24;
const font_ttf_default_numchars = 95; // TTF font generation default charset: 95 glyphs (ASCII 32..126)
const font = rl.LoadFontEx("src/assets/fonts/generic-mono.otf", font_size, null, font_ttf_default_numchars);
defer rl.UnloadFont(font);
while (!rl.WindowShouldClose()) { while (!rl.WindowShouldClose()) {
var dt = rl.GetFrameTime(); var dt = rl.GetFrameTime();
scene.update(dt); scene.update(dt);

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@ -1,3 +1,4 @@
const std = @import("std");
const options = @import("options"); const options = @import("options");
const rom_count = options.roms.len; const rom_count = options.roms.len;
@ -10,8 +11,12 @@ pub fn listROMs() [options.roms.len]ROM {
var roms: [options.roms.len]ROM = undefined; var roms: [options.roms.len]ROM = undefined;
for (0.., options.roms) |i, file| { for (0.., options.roms) |i, file| {
const extension = std.mem.lastIndexOfScalar(u8, file, '.') orelse file.len;
const slash = std.mem.lastIndexOfScalar(u8, file, '/') orelse -1;
const name = file[(slash+1)..extension];
roms[i] = ROM{ roms[i] = ROM{
.name = file, .name = name,
.data = @embedFile(file) .data = @embedFile(file)
}; };
} }