boids-playground/src
2023-08-14 22:52:09 +03:00
..
boid-list.cpp cleanup computation of local boids 2023-07-31 01:22:24 +03:00
boid-list.hpp cleanup computation of local boids 2023-07-31 01:22:24 +03:00
boid-playground.hpp add repeat drawing of world on looping walls 2023-08-06 23:12:44 +03:00
main.cpp remove raylib-cpp dependency 2023-08-14 22:52:09 +03:00
memory-arena.cpp optimize checking neighbours 2023-07-20 23:17:21 +03:00
memory-arena.hpp optimize checking neighbours 2023-07-20 23:17:21 +03:00
raycast.cpp remove raylib-cpp dependency 2023-08-14 22:52:09 +03:00
raycast.hpp start reworking for checking looping neighbouring boids 2023-08-07 00:32:39 +03:00
rprof.h add slider for updating number of boids 2023-08-01 23:55:02 +03:00
shell.html add define to switch between simd 128 and 256 2023-08-02 21:34:12 +03:00
simd.cpp start reworking for checking looping neighbouring boids 2023-08-07 00:32:39 +03:00
ui.cpp remove raylib-cpp dependency 2023-08-14 22:52:09 +03:00
world.cpp update repeat rendering in WebGL 2023-08-14 22:51:12 +03:00
world.hpp add slider for updating number of boids 2023-08-01 23:55:02 +03:00