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56915df9ac
Author | SHA1 | Date | |
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56915df9ac | |||
6eb89eae24 | |||
166ff8e892 |
@ -22,9 +22,138 @@ token: ?[]u8 = null,
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item_codes: std.ArrayList([]u8),
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pub const APIErrors = error {
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pub const APIError = error {
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ServerUnavailable,
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RequestFailed,
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ParseFailed
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ParseFailed,
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OutOfMemory
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};
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pub const MoveError = APIError || error {
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MapNotFound,
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CharacterIsBusy,
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CharacterAtDestination,
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CharacterNotFound,
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CharacterInCooldown
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};
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pub const FightError = APIError || error {
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CharacterIsBusy,
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CharacterIsFull,
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CharacterNotFound,
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CharacterInCooldown,
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MonsterNotFound,
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};
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pub const GatherError = APIError || error {
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CharacterIsBusy,
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NotEnoughSkill,
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CharacterIsFull,
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CharacterNotFound,
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CharacterInCooldown,
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ResourceNotFound
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};
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pub const BankDepositItemError = APIError || error {
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ItemNotFound,
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BankIsBusy,
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NotEnoughItems,
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CharacterIsBusy,
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CharacterNotFound,
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CharacterInCooldown,
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BankNotFound
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};
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pub const BankDepositGoldError = APIError || error {
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BankIsBusy,
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NotEnoughGold,
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CharacterIsBusy,
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CharacterNotFound,
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CharacterInCooldown,
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BankNotFound
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};
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pub const BankWithdrawGoldError = APIError || error {
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BankIsBusy,
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NotEnoughGold,
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CharacterIsBusy,
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CharacterNotFound,
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CharacterInCooldown,
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BankNotFound
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};
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pub const BankWithdrawItemError = APIError || error {
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ItemNotFound,
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BankIsBusy,
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NotEnoughItems,
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CharacterIsBusy,
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CharacterIsFull,
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CharacterNotFound,
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CharacterInCooldown,
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BankNotFound
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};
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pub const CraftError = APIError || error {
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RecipeNotFound,
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NotEnoughItems,
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CharacterIsBusy,
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NotEnoughSkill,
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CharacterIsFull,
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CharacterNotFound,
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CharacterInCooldown,
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WorkshopNotFound
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};
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pub const UnequipError = APIError || error {
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ItemNotFound, // TODO: Can this really occur? maybe a bug in docs
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CharacterIsBusy,
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SlotIsEmpty,
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CharacterIsFull,
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CharacterNotFound,
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CharacterInCooldown,
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};
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pub const EquipError = APIError || error {
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ItemNotFound,
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SlotIsFull,
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CharacterIsBusy,
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NotEnoughSkill,
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CharacterNotFound,
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CharacterInCooldown,
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};
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pub const EquipmentSlot = enum {
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weapon,
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shield,
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helmet,
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body_armor,
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leg_armor,
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boots,
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ring1,
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ring2,
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amulet,
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artifact1,
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artifact2,
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consumable1,
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consumable2,
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fn name(self: EquipmentSlot) []const u8 {
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return switch (self) {
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.weapon => "weapon",
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.shield => "shield",
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.helmet => "helmet",
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.body_armor => "body_armor",
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.leg_armor => "leg_armor",
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.boots => "boots",
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.ring1 => "ring1",
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.ring2 => "ring2",
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.amulet => "amulet",
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.artifact1 => "artifact1",
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.artifact2 => "artifact2",
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.consumable1 => "consumable1",
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.consumable2 => "consumable2",
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};
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}
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};
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const ServerStatus = struct {
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@ -33,7 +162,7 @@ const ServerStatus = struct {
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version: []const u8,
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characters_online: i64,
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fn parse(api: *ArtifactsAPI, object: json.ObjectMap, allocator: Allocator) !ServerStatus {
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pub fn parse(api: *ArtifactsAPI, object: json.ObjectMap, allocator: Allocator) !ServerStatus {
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_ = api;
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return ServerStatus{
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@ -152,7 +281,7 @@ pub const Cooldown = struct {
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expiration: f64,
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reason: Reason,
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fn parse(obj: json.ObjectMap) !Cooldown {
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pub fn parse(obj: json.ObjectMap) !Cooldown {
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const reason = try json_utils.getStringRequired(obj, "reason");
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const expiration = try json_utils.getStringRequired(obj, "expiration");
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@ -210,7 +339,7 @@ pub const FightResult = struct {
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cooldown: Cooldown,
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fight: Details,
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fn parse(api: *ArtifactsAPI, obj: json.ObjectMap) !FightResult {
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pub fn parse(api: *ArtifactsAPI, obj: json.ObjectMap) !FightResult {
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const cooldown = json_utils.getObject(obj, "cooldown") orelse return error.MissingProperty;
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const fight = json_utils.getObject(obj, "fight") orelse return error.MissingProperty;
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@ -219,11 +348,21 @@ pub const FightResult = struct {
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.fight = try Details.parse(api, fight)
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};
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}
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pub fn parseError(status: std.http.Status) ?FightError {
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return switch (@intFromEnum(status)) {
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486 => FightError.CharacterIsBusy,
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497 => FightError.CharacterIsFull,
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498 => FightError.CharacterNotFound,
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499 => FightError.CharacterInCooldown,
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598 => FightError.MonsterNotFound,
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else => null
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};
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}
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};
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pub const GatheringResult = struct {
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const Details = struct {
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const Item = struct {
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pub const SkillDetails = struct {
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pub const Item = struct {
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id: ItemId,
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quantity: i64
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};
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@ -231,7 +370,7 @@ pub const GatheringResult = struct {
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xp: i64,
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items: std.BoundedArray(Item, 8),
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fn parse(api: *ArtifactsAPI, obj: json.ObjectMap) !Details {
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fn parse(api: *ArtifactsAPI, obj: json.ObjectMap) !SkillDetails {
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var items = std.BoundedArray(Item, 8).init(0) catch unreachable;
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const items_obj = json_utils.getArray(obj, "items") orelse return error.MissingProperty;
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for (items_obj.items) |item_value| {
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@ -244,23 +383,36 @@ pub const GatheringResult = struct {
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});
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}
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return Details{
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return SkillDetails{
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.xp = try json_utils.getIntegerRequired(obj, "xp"),
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.items = items,
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};
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}
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};
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};
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pub const GatherResult = struct {
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cooldown: Cooldown,
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details: Details,
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details: SkillDetails,
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fn parse(api: *ArtifactsAPI, obj: json.ObjectMap) !GatheringResult {
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pub fn parse(api: *ArtifactsAPI, obj: json.ObjectMap) !GatherResult {
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const cooldown = json_utils.getObject(obj, "cooldown") orelse return error.MissingProperty;
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const details = json_utils.getObject(obj, "details") orelse return error.MissingProperty;
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return GatheringResult{
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return GatherResult{
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.cooldown = try Cooldown.parse(cooldown),
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.details = try Details.parse(api, details)
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.details = try SkillDetails.parse(api, details)
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};
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}
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pub fn parseError(status: std.http.Status) ?GatherError {
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return switch (@intFromEnum(status)) {
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486 => GatherError.CharacterIsBusy,
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493 => GatherError.NotEnoughSkill,
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497 => GatherError.CharacterIsFull,
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498 => GatherError.CharacterNotFound,
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499 => GatherError.CharacterInCooldown,
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598 => GatherError.ResourceNotFound,
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else => null
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};
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}
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};
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@ -268,7 +420,7 @@ pub const GatheringResult = struct {
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pub const MoveResult = struct {
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cooldown: Cooldown,
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fn parse(api: *ArtifactsAPI, obj: json.ObjectMap) !MoveResult {
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pub fn parse(api: *ArtifactsAPI, obj: json.ObjectMap) !MoveResult {
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_ = api;
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const cooldown = json_utils.getObject(obj, "cooldown") orelse return error.MissingProperty;
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@ -278,6 +430,17 @@ pub const MoveResult = struct {
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};
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}
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pub fn parseError(status: std.http.Status) ?MoveError {
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return switch (@intFromEnum(status)) {
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404 => MoveError.MapNotFound,
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486 => MoveError.CharacterIsBusy,
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490 => MoveError.CharacterAtDestination,
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498 => MoveError.CharacterNotFound,
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499 => MoveError.CharacterInCooldown,
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else => null
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};
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}
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pub fn deinit(self: MoveResult) void {
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_ = self;
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}
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@ -286,7 +449,7 @@ pub const MoveResult = struct {
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pub const GoldTransactionResult = struct {
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cooldown: Cooldown,
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fn parse(api: *ArtifactsAPI, obj: json.ObjectMap) !GoldTransactionResult {
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pub fn parse(api: *ArtifactsAPI, obj: json.ObjectMap) !GoldTransactionResult {
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_ = api;
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const cooldown = json_utils.getObject(obj, "cooldown") orelse return error.MissingProperty;
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@ -295,6 +458,31 @@ pub const GoldTransactionResult = struct {
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};
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}
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pub fn parseDepositError(status: std.http.Status) ?BankDepositGoldError {
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return switch (@intFromEnum(status)) {
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461 => BankDepositGoldError.BankIsBusy,
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478 => BankDepositGoldError.NotEnoughGold, // TODO: This should maybe be removed
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486 => BankDepositGoldError.CharacterIsBusy,
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492 => BankDepositGoldError.NotEnoughGold,
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498 => BankDepositGoldError.CharacterNotFound,
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499 => BankDepositGoldError.CharacterInCooldown,
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598 => BankDepositGoldError.BankNotFound,
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else => null
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};
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}
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pub fn parseWithdrawError(status: std.http.Status) ?BankWithdrawGoldError {
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return switch (@intFromEnum(status)) {
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460 => BankWithdrawGoldError.NotEnoughGold,
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461 => BankWithdrawGoldError.BankIsBusy,
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486 => BankWithdrawGoldError.CharacterIsBusy,
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498 => BankWithdrawGoldError.CharacterNotFound,
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499 => BankWithdrawGoldError.CharacterInCooldown,
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598 => BankWithdrawGoldError.BankNotFound,
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else => null
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};
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}
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pub fn deinit(self: GoldTransactionResult) void {
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_ = self;
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}
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@ -303,7 +491,7 @@ pub const GoldTransactionResult = struct {
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pub const ItemTransactionResult = struct {
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cooldown: Cooldown,
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fn parse(api: *ArtifactsAPI, obj: json.ObjectMap) !ItemTransactionResult {
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pub fn parse(api: *ArtifactsAPI, obj: json.ObjectMap) !ItemTransactionResult {
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_ = api;
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const cooldown = json_utils.getObject(obj, "cooldown") orelse return error.MissingProperty;
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@ -312,11 +500,129 @@ pub const ItemTransactionResult = struct {
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};
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}
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pub fn parseDepositError(status: std.http.Status) ?BankDepositItemError {
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return switch (@intFromEnum(status)) {
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404 => BankDepositItemError.ItemNotFound,
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461 => BankDepositItemError.BankIsBusy,
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478 => BankDepositItemError.NotEnoughItems,
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486 => BankDepositItemError.CharacterIsBusy,
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498 => BankDepositItemError.CharacterNotFound,
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499 => BankDepositItemError.CharacterInCooldown,
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598 => BankDepositItemError.BankNotFound,
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else => null
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};
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}
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pub fn parseWithdrawError(status: std.http.Status) ?BankWithdrawItemError {
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return switch (@intFromEnum(status)) {
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404 => BankWithdrawItemError.ItemNotFound,
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461 => BankWithdrawItemError.BankIsBusy,
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478 => BankWithdrawItemError.NotEnoughItems,
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486 => BankWithdrawItemError.CharacterIsBusy,
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497 => BankWithdrawItemError.CharacterIsFull,
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498 => BankWithdrawItemError.CharacterNotFound,
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499 => BankWithdrawItemError.CharacterInCooldown,
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598 => BankWithdrawItemError.BankNotFound,
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else => null
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};
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}
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pub fn deinit(self: ItemTransactionResult) void {
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_ = self;
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}
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};
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pub const CraftResult = struct {
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cooldown: Cooldown,
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details: SkillDetails,
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pub fn parse(api: *ArtifactsAPI, obj: json.ObjectMap) !CraftResult {
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const cooldown = json_utils.getObject(obj, "cooldown") orelse return error.MissingProperty;
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const details = json_utils.getObject(obj, "details") orelse return error.MissingProperty;
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return CraftResult{
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.cooldown = try Cooldown.parse(cooldown),
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.details = try SkillDetails.parse(api, details)
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};
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}
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pub fn parseError(status: std.http.Status) ?CraftError {
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return switch (@intFromEnum(status)) {
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404 => CraftError.RecipeNotFound,
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478 => CraftError.NotEnoughItems,
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486 => CraftError.CharacterIsBusy,
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493 => CraftError.NotEnoughSkill,
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497 => CraftError.CharacterIsFull,
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498 => CraftError.CharacterNotFound,
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499 => CraftError.CharacterInCooldown,
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598 => CraftError.WorkshopNotFound,
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else => null
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};
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}
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};
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pub const UnequipResult = struct {
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cooldown: Cooldown,
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item: ItemId,
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pub fn parse(api: *ArtifactsAPI, obj: json.ObjectMap) !UnequipResult {
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const cooldown = json_utils.getObject(obj, "cooldown") orelse return error.MissingProperty;
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const item = json_utils.getObject(obj, "item") orelse return error.MissingProperty;
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const item_code = json_utils.getString(item, "code") orelse return error.MissingProperty;
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const item_id = try api.getItemId(item_code);
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// TODO: Might as well save information about time, because full details about it are given
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return UnequipResult{
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.cooldown = try Cooldown.parse(cooldown),
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.item = item_id
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};
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}
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pub fn parseError(status: std.http.Status) ?UnequipError {
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return switch (@intFromEnum(status)) {
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404 => UnequipError.ItemNotFound,
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486 => UnequipError.CharacterIsBusy,
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491 => UnequipError.SlotIsEmpty,
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497 => UnequipError.CharacterIsFull,
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498 => UnequipError.CharacterNotFound,
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499 => UnequipError.CharacterInCooldown,
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else => null
|
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};
|
||||
}
|
||||
};
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|
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pub const EquipResult = struct {
|
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cooldown: Cooldown,
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|
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pub fn parse(api: *ArtifactsAPI, obj: json.ObjectMap) !EquipResult {
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_ = api;
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const cooldown = json_utils.getObject(obj, "cooldown") orelse return error.MissingProperty;
|
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|
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// TODO: Might as well save information about time, because full details about it are given
|
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|
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return EquipResult{
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.cooldown = try Cooldown.parse(cooldown)
|
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};
|
||||
}
|
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|
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pub fn parseError(status: std.http.Status) ?EquipError {
|
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return switch (@intFromEnum(status)) {
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404 => EquipError.ItemNotFound,
|
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478 => EquipError.ItemNotFound, // TODO: What is the difference between 404 and 478?
|
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485 => EquipError.SlotIsFull,
|
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486 => EquipError.CharacterIsBusy,
|
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491 => EquipError.SlotIsFull, // TODO: What is the difference between 485 and 491?
|
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496 => EquipError.NotEnoughSkill,
|
||||
498 => EquipError.CharacterNotFound,
|
||||
499 => EquipError.CharacterInCooldown,
|
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else => null
|
||||
};
|
||||
}
|
||||
};
|
||||
|
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pub const ArtifactsFetchResult = struct {
|
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arena: std.heap.ArenaAllocator,
|
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status: std.http.Status,
|
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@ -351,7 +657,17 @@ pub fn deinit(self: *ArtifactsAPI) void {
|
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self.item_codes.deinit();
|
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}
|
||||
|
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fn fetch(self: *ArtifactsAPI, method: std.http.Method, path: []const u8, payload: ?[]const u8) !ArtifactsFetchResult {
|
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const FetchOptions = struct {
|
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method: std.http.Method,
|
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path: []const u8,
|
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payload: ?[]const u8 = null
|
||||
};
|
||||
|
||||
fn fetch(self: *ArtifactsAPI, options: FetchOptions) APIError!ArtifactsFetchResult {
|
||||
const method = options.method;
|
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const path = options.path;
|
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const payload = options.payload;
|
||||
|
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std.log.debug("fetch {} {s}", .{method, path});
|
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var uri = self.server_uri;
|
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uri.path = .{ .raw = path };
|
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@ -372,25 +688,27 @@ fn fetch(self: *ArtifactsAPI, method: std.http.Method, path: []const u8, payload
|
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defer if (authorization_header) |str| self.allocator.free(str);
|
||||
|
||||
if (self.token) |token| {
|
||||
authorization_header = try std.fmt.allocPrint(self.allocator, "Bearer {s}", .{token});
|
||||
authorization_header = std.fmt.allocPrint(self.allocator, "Bearer {s}", .{token}) catch return APIError.OutOfMemory;
|
||||
opts.headers.authorization = .{ .override = authorization_header.? };
|
||||
}
|
||||
|
||||
const result = try self.client.fetch(opts);
|
||||
const result = self.client.fetch(opts) catch return APIError.RequestFailed;
|
||||
const response_body = response_storage.items;
|
||||
|
||||
std.log.debug("fetch result {}", .{result.status});
|
||||
|
||||
if (result.status != .ok) {
|
||||
if (result.status == .service_unavailable) {
|
||||
return APIError.ServerUnavailable;
|
||||
} else if (result.status != .ok) {
|
||||
return ArtifactsFetchResult{
|
||||
.arena = arena,
|
||||
.status = result.status
|
||||
};
|
||||
}
|
||||
|
||||
const parsed = try json.parseFromSliceLeaky(json.Value, arena.allocator(), response_body, .{ .allocate = .alloc_if_needed });
|
||||
const parsed = json.parseFromSliceLeaky(json.Value, arena.allocator(), response_body, .{ .allocate = .alloc_if_needed }) catch return APIError.ParseFailed;
|
||||
if (parsed != json.Value.object) {
|
||||
return APIErrors.ParseFailed;
|
||||
return APIError.ParseFailed;
|
||||
}
|
||||
|
||||
return ArtifactsFetchResult{
|
||||
@ -400,20 +718,63 @@ fn fetch(self: *ArtifactsAPI, method: std.http.Method, path: []const u8, payload
|
||||
};
|
||||
}
|
||||
|
||||
fn fetchAndParseObject(self: *ArtifactsAPI, Result: type, method: std.http.Method, path: []const u8, payload: ?[]const u8, args: anytype) !Result {
|
||||
const result = try self.fetch(method, path, payload);
|
||||
fn fetchOptionalObject(
|
||||
self: *ArtifactsAPI,
|
||||
Error: type,
|
||||
parseError: ?fn (status: std.http.Status) ?Error,
|
||||
Object: type,
|
||||
parseObject: anytype,
|
||||
parseObjectArgs: anytype,
|
||||
fetchOptions: FetchOptions,
|
||||
) Error!?Object {
|
||||
if (@typeInfo(@TypeOf(parseObject)) != .Fn) {
|
||||
@compileError("`parseObject` must be a function");
|
||||
}
|
||||
|
||||
const result = try self.fetch(fetchOptions);
|
||||
defer result.deinit();
|
||||
|
||||
if (result.status != .ok) {
|
||||
return APIErrors.RequestFailed;
|
||||
}
|
||||
if (result.body == null) {
|
||||
return APIErrors.ParseFailed;
|
||||
if (Error != APIError) {
|
||||
if (parseError == null) {
|
||||
@compileError("`parseError` must be defined, if `Error` is not `APIError`");
|
||||
}
|
||||
|
||||
const body = json_utils.asObject(result.body.?) orelse return APIErrors.ParseFailed;
|
||||
return @call(.auto, Result.parse, .{ self, body } ++ args) catch return APIErrors.ParseFailed;
|
||||
// return Result.parse(self.allocator, body) catch return APIErrors.ParseFailed;
|
||||
if (parseError.?(result.status)) |error_value| {
|
||||
return error_value;
|
||||
}
|
||||
} else {
|
||||
if (parseError != null) {
|
||||
@compileError("`parseError` must be null");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (result.status == .not_found) {
|
||||
return null;
|
||||
}
|
||||
if (result.status != .ok) {
|
||||
return APIError.RequestFailed;
|
||||
}
|
||||
if (result.body == null) {
|
||||
return APIError.ParseFailed;
|
||||
}
|
||||
|
||||
const body = json_utils.asObject(result.body.?) orelse return APIError.ParseFailed;
|
||||
return @call(.auto, parseObject, .{ self, body } ++ parseObjectArgs) catch return APIError.ParseFailed;
|
||||
}
|
||||
|
||||
fn fetchObject(
|
||||
self: *ArtifactsAPI,
|
||||
Error: type,
|
||||
parseError: ?fn (status: std.http.Status) ?Error,
|
||||
Object: type,
|
||||
parseObject: anytype,
|
||||
parseObjectArgs: anytype,
|
||||
fetchOptions: FetchOptions
|
||||
) Error!Object {
|
||||
const result = try self.fetchOptionalObject(Error, parseError, Object, parseObject, parseObjectArgs, fetchOptions);
|
||||
return result orelse return APIError.RequestFailed;
|
||||
}
|
||||
|
||||
pub fn setServer(self: *ArtifactsAPI, url: []const u8) !void {
|
||||
@ -465,31 +826,43 @@ pub fn getItemCode(self: *const ArtifactsAPI, id: ItemId) ?[]const u8 {
|
||||
// ------------------------- Endpoints ------------------------
|
||||
|
||||
pub fn getServerStatus(self: *ArtifactsAPI) !ServerStatus {
|
||||
return try self.fetchAndParseObject(ServerStatus, .GET, "/", null, .{ self.allocator });
|
||||
return try self.fetchObject(
|
||||
APIError,
|
||||
null,
|
||||
ServerStatus,
|
||||
ServerStatus.parse, .{ self.allocator },
|
||||
.{ .method = .GET, .path = "/" }
|
||||
);
|
||||
}
|
||||
|
||||
pub fn getCharacter(self: *ArtifactsAPI, name: []const u8) !Character {
|
||||
pub fn getCharacter(self: *ArtifactsAPI, name: []const u8) !?Character {
|
||||
const path = try std.fmt.allocPrint(self.allocator, "/characters/{s}", .{name});
|
||||
defer self.allocator.free(path);
|
||||
|
||||
return try self.fetchAndParseObject(Character, .GET, path, null, .{ self.allocator });
|
||||
return try self.fetchOptionalObject(
|
||||
APIError,
|
||||
null,
|
||||
Character,
|
||||
Character.parse, .{ self.allocator },
|
||||
.{ .method = .GET, .path = path }
|
||||
);
|
||||
}
|
||||
|
||||
pub fn listMyCharacters(self: *ArtifactsAPI) !CharacterList {
|
||||
const path = try std.fmt.allocPrint(self.allocator, "/my/characters", .{});
|
||||
defer self.allocator.free(path);
|
||||
|
||||
const result = try self.fetch(.GET, path, null);
|
||||
const result = try self.fetch(.{ .method = .GET, .path = path });
|
||||
defer result.deinit();
|
||||
|
||||
if (result.status != .ok) {
|
||||
return APIErrors.RequestFailed;
|
||||
return APIError.RequestFailed;
|
||||
}
|
||||
if (result.body == null) {
|
||||
return APIErrors.ParseFailed;
|
||||
return APIError.ParseFailed;
|
||||
}
|
||||
|
||||
const body = json_utils.asArray(result.body.?) orelse return APIErrors.ParseFailed;
|
||||
const body = json_utils.asArray(result.body.?) orelse return APIError.ParseFailed;
|
||||
|
||||
var characters = try std.ArrayList(Character).initCapacity(self.allocator, body.items.len);
|
||||
errdefer {
|
||||
@ -500,8 +873,8 @@ pub fn listMyCharacters(self: *ArtifactsAPI) !CharacterList {
|
||||
}
|
||||
|
||||
for (body.items) |character_json| {
|
||||
const character_obj = json_utils.asObject(character_json) orelse return APIErrors.ParseFailed;
|
||||
const char = Character.parse(character_obj, self.allocator, self) catch return APIErrors.ParseFailed;
|
||||
const character_obj = json_utils.asObject(character_json) orelse return APIError.ParseFailed;
|
||||
const char = Character.parse(character_obj, self.allocator, self) catch return APIError.ParseFailed;
|
||||
|
||||
characters.appendAssumeCapacity(char);
|
||||
}
|
||||
@ -512,48 +885,190 @@ pub fn listMyCharacters(self: *ArtifactsAPI) !CharacterList {
|
||||
};
|
||||
}
|
||||
|
||||
pub fn actionFight(self: *ArtifactsAPI, name: []const u8) !FightResult {
|
||||
pub fn actionFight(self: *ArtifactsAPI, name: []const u8) FightError!FightResult {
|
||||
const path = try std.fmt.allocPrint(self.allocator, "/my/{s}/action/fight", .{name});
|
||||
defer self.allocator.free(path);
|
||||
|
||||
return try self.fetchAndParseObject(FightResult, .POST, path, null, .{ });
|
||||
return try self.fetchObject(
|
||||
FightError,
|
||||
FightResult.parseError,
|
||||
FightResult,
|
||||
FightResult.parse, .{ },
|
||||
.{ .method = .POST, .path = path }
|
||||
);
|
||||
}
|
||||
|
||||
pub fn actionGathering(self: *ArtifactsAPI, name: []const u8) !GatheringResult {
|
||||
pub fn actionGather(self: *ArtifactsAPI, name: []const u8) GatherError!GatherResult {
|
||||
const path = try std.fmt.allocPrint(self.allocator, "/my/{s}/action/gathering", .{name});
|
||||
defer self.allocator.free(path);
|
||||
|
||||
return try self.fetchAndParseObject(GatheringResult, .POST, path, null, .{ });
|
||||
return try self.fetchObject(
|
||||
GatherError,
|
||||
GatherResult.parseError,
|
||||
GatherResult,
|
||||
GatherResult.parse, .{ },
|
||||
.{ .method = .POST, .path = path }
|
||||
);
|
||||
}
|
||||
|
||||
pub fn actionMove(self: *ArtifactsAPI, name: []const u8, x: i64, y: i64) !MoveResult {
|
||||
pub fn actionMove(self: *ArtifactsAPI, name: []const u8, x: i64, y: i64) MoveError!MoveResult {
|
||||
const path = try std.fmt.allocPrint(self.allocator, "/my/{s}/action/move", .{name});
|
||||
defer self.allocator.free(path);
|
||||
|
||||
const payload = try std.fmt.allocPrint(self.allocator, "{{ \"x\":{},\"y\":{} }}", .{x, y});
|
||||
defer self.allocator.free(payload);
|
||||
|
||||
return try self.fetchAndParseObject(MoveResult, .POST, path, payload, .{});
|
||||
return try self.fetchObject(
|
||||
MoveError,
|
||||
MoveResult.parseError,
|
||||
MoveResult,
|
||||
MoveResult.parse, .{ },
|
||||
.{ .method = .POST, .path = path, .payload = payload }
|
||||
);
|
||||
}
|
||||
|
||||
pub fn actionBankDepositGold(self: *ArtifactsAPI, name: []const u8, quantity: u64) !GoldTransactionResult {
|
||||
pub fn actionBankDepositGold(
|
||||
self: *ArtifactsAPI,
|
||||
name: []const u8,
|
||||
quantity: u64
|
||||
) BankDepositGoldError!GoldTransactionResult {
|
||||
const path = try std.fmt.allocPrint(self.allocator, "/my/{s}/action/bank/deposit/gold", .{name});
|
||||
defer self.allocator.free(path);
|
||||
|
||||
const payload = try std.fmt.allocPrint(self.allocator, "{{ \"quantity\":{} }}", .{quantity});
|
||||
defer self.allocator.free(payload);
|
||||
|
||||
return try self.fetchAndParseObject(GoldTransactionResult, .POST, path, payload, .{});
|
||||
return try self.fetchObject(
|
||||
BankDepositGoldError,
|
||||
GoldTransactionResult.parseDepositError,
|
||||
GoldTransactionResult,
|
||||
GoldTransactionResult.parse, .{ },
|
||||
.{ .method = .POST, .path = path, .payload = payload }
|
||||
);
|
||||
}
|
||||
|
||||
pub fn actionBankDepositItem(self: *ArtifactsAPI, name: []const u8, code: []const u8, quantity: u64) !ItemTransactionResult {
|
||||
pub fn actionBankDepositItem(
|
||||
self: *ArtifactsAPI,
|
||||
name: []const u8,
|
||||
code: []const u8,
|
||||
quantity: u64
|
||||
) BankDepositItemError!ItemTransactionResult {
|
||||
const path = try std.fmt.allocPrint(self.allocator, "/my/{s}/action/bank/deposit", .{name});
|
||||
defer self.allocator.free(path);
|
||||
|
||||
const payload = try std.fmt.allocPrint(self.allocator, "{{ \"code\":\"{s}\",\"quantity\":{} }}", .{code, quantity});
|
||||
defer self.allocator.free(payload);
|
||||
|
||||
return try self.fetchAndParseObject(ItemTransactionResult, .POST, path, payload, .{});
|
||||
return try self.fetchObject(
|
||||
BankDepositItemError,
|
||||
ItemTransactionResult.parseDepositError,
|
||||
ItemTransactionResult,
|
||||
ItemTransactionResult.parse, .{ },
|
||||
.{ .method = .POST, .path = path, .payload = payload }
|
||||
);
|
||||
}
|
||||
|
||||
pub fn actionBankWithdrawGold(
|
||||
self: *ArtifactsAPI,
|
||||
name: []const u8,
|
||||
quantity: u64
|
||||
) BankDepositGoldError!GoldTransactionResult {
|
||||
const path = try std.fmt.allocPrint(self.allocator, "/my/{s}/action/bank/withdraw/gold", .{name});
|
||||
defer self.allocator.free(path);
|
||||
|
||||
const payload = try std.fmt.allocPrint(self.allocator, "{{ \"quantity\":{} }}", .{quantity});
|
||||
defer self.allocator.free(payload);
|
||||
|
||||
return try self.fetchObject(
|
||||
BankWithdrawGoldError,
|
||||
GoldTransactionResult.parseWithdrawError,
|
||||
GoldTransactionResult,
|
||||
GoldTransactionResult.parse, .{ },
|
||||
.{ .method = .POST, .path = path, .payload = payload }
|
||||
);
|
||||
}
|
||||
|
||||
pub fn actionBankWithdrawItem(
|
||||
self: *ArtifactsAPI,
|
||||
name: []const u8,
|
||||
code: []const u8,
|
||||
quantity: u64
|
||||
) BankWithdrawItemError!ItemTransactionResult {
|
||||
const path = try std.fmt.allocPrint(self.allocator, "/my/{s}/action/bank/withdraw", .{name});
|
||||
defer self.allocator.free(path);
|
||||
|
||||
const payload = try std.fmt.allocPrint(self.allocator, "{{ \"code\":\"{s}\",\"quantity\":{} }}", .{code, quantity});
|
||||
defer self.allocator.free(payload);
|
||||
|
||||
return try self.fetchObject(
|
||||
BankWithdrawItemError,
|
||||
ItemTransactionResult.parseWithdrawError,
|
||||
ItemTransactionResult,
|
||||
ItemTransactionResult.parse, .{ },
|
||||
.{ .method = .POST, .path = path, .payload = payload }
|
||||
);
|
||||
}
|
||||
|
||||
pub fn actionCraft(
|
||||
self: *ArtifactsAPI,
|
||||
name: []const u8,
|
||||
code: []const u8,
|
||||
quantity: u64
|
||||
) !CraftResult {
|
||||
const path = try std.fmt.allocPrint(self.allocator, "/my/{s}/action/crafting", .{name});
|
||||
defer self.allocator.free(path);
|
||||
|
||||
const payload = try std.fmt.allocPrint(self.allocator, "{{ \"code\":\"{s}\",\"quantity\":{} }}", .{code, quantity});
|
||||
defer self.allocator.free(payload);
|
||||
|
||||
return try self.fetchObject(
|
||||
CraftError,
|
||||
CraftResult.parseError,
|
||||
CraftResult,
|
||||
CraftResult.parse, .{ },
|
||||
.{ .method = .POST, .path = path, .payload = payload }
|
||||
);
|
||||
}
|
||||
|
||||
pub fn actionUnequip(
|
||||
self: *ArtifactsAPI,
|
||||
name: []const u8,
|
||||
slot: EquipmentSlot
|
||||
) UnequipError!UnequipResult {
|
||||
const path = try std.fmt.allocPrint(self.allocator, "/my/{s}/action/unequip", .{name});
|
||||
defer self.allocator.free(path);
|
||||
|
||||
const payload = try std.fmt.allocPrint(self.allocator, "{{ \"slot\":\"{s}\" }}", .{slot.name()});
|
||||
defer self.allocator.free(payload);
|
||||
|
||||
return try self.fetchObject(
|
||||
UnequipError,
|
||||
UnequipResult.parseError,
|
||||
UnequipResult,
|
||||
UnequipResult.parse, .{ },
|
||||
.{ .method = .POST, .path = path, .payload = payload }
|
||||
);
|
||||
}
|
||||
|
||||
pub fn actionEquip(
|
||||
self: *ArtifactsAPI,
|
||||
name: []const u8,
|
||||
slot: EquipmentSlot,
|
||||
code: []const u8
|
||||
) EquipError!EquipResult {
|
||||
const path = try std.fmt.allocPrint(self.allocator, "/my/{s}/action/equip", .{name});
|
||||
defer self.allocator.free(path);
|
||||
|
||||
const payload = try std.fmt.allocPrint(self.allocator, "{{ \"slot\":\"{s}\",\"code\":\"{s}\" }}", .{slot.name(), code});
|
||||
defer self.allocator.free(payload);
|
||||
|
||||
return try self.fetchObject(
|
||||
EquipError,
|
||||
EquipResult.parseError,
|
||||
EquipResult,
|
||||
EquipResult.parse, .{ },
|
||||
.{ .method = .POST, .path = path, .payload = payload }
|
||||
);
|
||||
}
|
||||
|
||||
test "parse date time" {
|
||||
|
@ -18,7 +18,6 @@ fn getItemId(api: *ArtifactsAPI, object: json.ObjectMap, name: []const u8) !?Ite
|
||||
return try api.getItemId(code);
|
||||
}
|
||||
|
||||
|
||||
pub const SkillStats = struct {
|
||||
level: i64,
|
||||
xp: i64,
|
||||
|
18
src/main.zig
18
src/main.zig
@ -24,7 +24,7 @@ const Position = struct {
|
||||
const QueuedAction = union(enum) {
|
||||
move: Position,
|
||||
attack,
|
||||
gathering,
|
||||
gather,
|
||||
depositGold: u64,
|
||||
depositItem: struct { id: ArtifactsAPI.ItemId, quantity: u64 },
|
||||
};
|
||||
@ -172,7 +172,7 @@ fn gatherResourceRoutine(managed_char: *ManagedCharacter, resource_pos: Position
|
||||
return;
|
||||
}
|
||||
|
||||
try action_queue.append(.{ .gathering = {} });
|
||||
try action_queue.append(.{ .gather = {} });
|
||||
}
|
||||
|
||||
pub fn main() !void {
|
||||
@ -202,6 +202,12 @@ pub fn main() !void {
|
||||
var manager = Manager.init(allocator, &api);
|
||||
defer manager.deinit();
|
||||
|
||||
const status = try api.getServerStatus();
|
||||
defer status.deinit();
|
||||
|
||||
std.log.info("Server status: {s} v{s}", .{ status.status, status.version });
|
||||
std.log.info("Characters online: {}", .{ status.characters_online });
|
||||
|
||||
const characters = try api.listMyCharacters();
|
||||
defer characters.deinit();
|
||||
|
||||
@ -209,11 +215,7 @@ pub fn main() !void {
|
||||
try manager.addCharacter(character);
|
||||
}
|
||||
|
||||
const status = try api.getServerStatus();
|
||||
defer status.deinit();
|
||||
|
||||
std.log.info("Server status: {s} v{s}", .{ status.status, status.version });
|
||||
std.log.info("Characters online: {}", .{ status.characters_online });
|
||||
|
||||
std.log.info("Starting main loop", .{});
|
||||
while (manager.poll()) |char| {
|
||||
@ -259,9 +261,9 @@ pub fn main() !void {
|
||||
cooldown = result.cooldown;
|
||||
char.character.inventory.removeItem(item.id, item.quantity);
|
||||
},
|
||||
.gathering => {
|
||||
.gather => {
|
||||
std.log.debug("{s} gathers", .{char.character.name});
|
||||
var result = try api.actionGathering(char.character.name);
|
||||
var result = try api.actionGather(char.character.name);
|
||||
|
||||
cooldown = result.cooldown;
|
||||
for (result.details.items.slice()) |item| {
|
||||
|
Loading…
Reference in New Issue
Block a user