787 lines
20 KiB
C
787 lines
20 KiB
C
#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include <assert.h>
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#include <sys/param.h>
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#include <math.h>
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#include "vec2.h"
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#include "types.h"
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#include "aoc.h"
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typedef enum {
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TILE_VOID,
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TILE_EMPTY,
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TILE_WALL,
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} day22_tile;
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char g_day22_tiles[] = {
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[TILE_VOID ] = ' ',
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[TILE_EMPTY] = '.',
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[TILE_WALL ] = '#'
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};
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typedef enum {
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FACING_RIGHT,
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FACING_DOWN,
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FACING_LEFT,
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FACING_UP,
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} day22_facing;
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char *g_day22_facing_str[] = {
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[FACING_RIGHT] = "right",
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[FACING_DOWN ] = "down",
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[FACING_LEFT ] = "left",
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[FACING_UP ] = "up",
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};
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vec2 g_day22_dirs[] = {
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[FACING_RIGHT] = { .x = 1, .y = 0},
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[FACING_DOWN ] = { .x = 0, .y = 1},
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[FACING_LEFT ] = { .x = -1, .y = 0},
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[FACING_UP ] = { .x = 0, .y = -1},
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};
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typedef enum {
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INST_WALK,
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INST_LEFT,
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INST_RIGHT,
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} day22_instruction_op;
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typedef struct {
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day22_tile *tiles;
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u32 width;
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u32 height;
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} day22_map;
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typedef struct {
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day22_instruction_op op;
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u32 amount;
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} day22_instruction;
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typedef struct {
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day22_instruction *list;
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u32 count;
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} day22_instructions;
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typedef struct {
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day22_map map;
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day22_instructions instructions;
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} day22_data;
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typedef bool (*step_cb)(void*, vec2*, day22_facing*);
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static day22_tile day22_tile_from_char(char c)
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{
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switch(c) {
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case ' ': return TILE_VOID;
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case '.': return TILE_EMPTY;
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case '#': return TILE_WALL;
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default: assert(false && "Unknonwn tile symbol");
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}
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}
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static void* day22_parse(char** lines, int line_count)
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{
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day22_data *data = malloc(sizeof(day22_data));
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data->map.height = line_count - 2;
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data->map.width = strlen(lines[0]);
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for (int i = 1; i < data->map.height; i++) {
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data->map.width = MAX(data->map.width, strlen(lines[i]));
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}
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u32 tiles_size = sizeof(day22_tile) * data->map.width * data->map.height;
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data->map.tiles = malloc(tiles_size);
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memset(data->map.tiles, TILE_VOID, tiles_size);
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for (int y = 0; y < data->map.height; y++) {
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for (int x = 0; x < MIN(strlen(lines[y]), data->map.width); x++) {
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int idx = y * data->map.width + x;
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data->map.tiles[idx] = day22_tile_from_char(lines[y][x]);
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}
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}
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u32 capacity = 1024*4;
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data->instructions.list = calloc(capacity, sizeof(day22_instruction));
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data->instructions.count = 0;
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char *instructions = lines[line_count-1];
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while (instructions[0]) {
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assert(data->instructions.count+1 < capacity);
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day22_instruction *inst = &data->instructions.list[data->instructions.count];
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if (instructions[0] == 'R') {
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inst->op = INST_RIGHT;
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instructions++;
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} else if (instructions[0] == 'L') {
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inst->op = INST_LEFT;
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instructions++;
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} else {
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inst->op = INST_WALK;
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inst->amount = strtol(instructions, &instructions, 10);
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}
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data->instructions.count++;
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}
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return data;
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}
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static void day22_print_map(day22_map *map)
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{
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for (int y = 0; y < map->height; y++) {
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for (int x = 0; x < map->width; x++) {
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u32 idx = y * map->width + x;
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day22_tile tile = map->tiles[idx];
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printf("%c", g_day22_tiles[tile]);
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}
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printf("\n");
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}
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}
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static void day22_print_instructions(day22_instructions *insts)
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{
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for (int i = 0; i < insts->count; i++) {
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day22_instruction *inst = &insts->list[i];
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switch (inst->op) {
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case INST_WALK:
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printf("%d", inst->amount);
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break;
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case INST_LEFT:
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printf("L");
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break;
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case INST_RIGHT:
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printf("R");
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break;
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}
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}
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printf("\n");
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}
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static vec2 day22_starting_pos(day22_map *map)
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{
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for (int x = 0; x < map->width; x++) {
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if (map->tiles[x] == TILE_EMPTY) {
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vec2 pos = { .x = x, .y = 0 };
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return pos;
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}
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}
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assert(false && "Starting pos not found");
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}
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static day22_facing day22_turn_left(day22_facing facing)
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{
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return (facing - 1 + 4) % 4;
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}
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static day22_facing day22_turn_right(day22_facing facing)
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{
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return (facing + 1) % 4;
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}
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static day22_facing day22_turn_180(day22_facing facing)
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{
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return (facing + 2) % 4;
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}
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static void day22_wrap_around(day22_map *map, vec2 *pos)
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{
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if (pos->x >= (i32)map->width) {
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pos->x -= map->width;
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} else if (pos->x < 0) {
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pos->x += map->width;
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} else if (pos->y >= (i32)map->height) {
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pos->y -= map->height;
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} else if (pos->y < 0) {
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pos->y += map->height;
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}
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}
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static bool day22_in_bounds(day22_map *map, i32 x, i32 y)
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{
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return (0 <= x && x < map->width) && (0 <= y && y < map->height);
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}
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static day22_tile day22_get_tile(day22_map *map, i32 x, i32 y)
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{
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if (!day22_in_bounds(map, x, y)) {
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return TILE_VOID;
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}
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u32 idx = y * map->width + x;
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return map->tiles[idx];
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}
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static bool day22_step_part1(day22_map *map, vec2 *pos, day22_facing *dir)
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{
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vec2 next_pos = *pos;
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vec2 *step = &g_day22_dirs[*dir];
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next_pos.x += step->x;
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next_pos.y += step->y;
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day22_wrap_around(map, &next_pos);
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while (day22_get_tile(map, next_pos.x, next_pos.y) == TILE_VOID) {
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next_pos.x += step->x;
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next_pos.y += step->y;
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day22_wrap_around(map, &next_pos);
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}
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if (day22_get_tile(map, next_pos.x, next_pos.y) == TILE_EMPTY) {
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pos->x = next_pos.x;
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pos->y = next_pos.y;
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return true;
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} else {
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return false;
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}
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}
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static void day22_walk(void *map, vec2 *pos, day22_facing *dir, u32 amount, step_cb do_step)
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{
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for (int i = 0; i < amount; i++) {
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if (!do_step(map, pos, dir)) {
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break;
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}
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}
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}
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static void day22_follow_instructions(void *map, day22_instructions *insts, vec2 *pos, day22_facing *dir, step_cb do_step)
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{
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for (int i = 0; i < insts->count; i++) {
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day22_instruction *inst = &insts->list[i];
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switch(inst->op) {
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case INST_WALK:
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day22_walk(map, pos, dir, inst->amount, do_step);
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break;
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case INST_LEFT:
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*dir = day22_turn_left(*dir);
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break;
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case INST_RIGHT:
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*dir = day22_turn_right(*dir);
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break;
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}
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}
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}
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static void day22_part1(void *p)
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{
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day22_data *data = (day22_data*)p;
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day22_map *map = &data->map;
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day22_instructions *insts = &data->instructions;
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vec2 pos = day22_starting_pos(map);
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day22_facing dir = FACING_RIGHT;
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day22_follow_instructions(map, insts, &pos, &dir, (step_cb)day22_step_part1);
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u32 answer = (pos.y+1) * 1000 + (pos.x+1) * 4 + dir;
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printf("%d\n", answer);
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}
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static u32 day22_get_cube_size(day22_map *map)
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{
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u32 surface_area = 0;
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for (int y = 0; y < map->height; y++) {
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for (int x = 0; x < map->width; x++) {
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day22_tile tile = map->tiles[y * map->width + x];
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surface_area += (tile != TILE_VOID);
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}
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}
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assert(surface_area % 6 == 0);
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return sqrtf((float)surface_area/6);
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}
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static bool day22_has_void_neighbour(day22_map *map, int x, int y)
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{
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for (int i = 0; i < ARRAY_LEN(g_day22_dirs); i++) {
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vec2 dir = g_day22_dirs[i];
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if (day22_get_tile(map, x+dir.x, y+dir.y) == TILE_VOID) {
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return true;
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}
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}
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return false;
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}
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static bool day22_is_going_along_edge(day22_map *map, int from_x, int from_y, int dir_x, int dir_y, int steps)
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{
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for (int i = 1; i < steps; i++) {
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int probe_x = from_x + dir_x * i;
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int probe_y = from_y + dir_y * i;
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if (!day22_has_void_neighbour(map, probe_x, probe_y)) {
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return false;
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}
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}
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return true;
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}
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static bool day22_contains_vec2(vec2_u32 *list, int size, int x, int y) {
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for (int i = 0; i < size; i++) {
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if (list[i].x == x && list[i].y == y) {
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return true;
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}
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}
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return false;
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}
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static vec2 day22_apply_facing(int x, int y, day22_facing facing, int distance)
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{
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vec2 *dir = &g_day22_dirs[facing];
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vec2 result = {
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x + dir->x * distance,
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y + dir->y * distance,
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};
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return result;
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}
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typedef struct { vec2_u32 start; vec2_u32 end; } day22_edge;
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static day22_edge day22_flip_edge(day22_edge edge)
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{
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day22_edge flipped_edge = { .start = edge.end, .end = edge.start };
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return flipped_edge;
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}
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static vec2 day22_get_edge_dir(day22_edge edge) {
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vec2 dir = {
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SIGN((int)edge.end.x - (int)edge.start.x),
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SIGN((int)edge.end.y - (int)edge.start.y),
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};
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return dir;
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}
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static bool day22_is_on_edge(day22_edge edge, int x, int y) {
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if (edge.start.x == edge.end.x) {
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int min_y = MIN(edge.start.y, edge.end.y);
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int max_y = MAX(edge.start.y, edge.end.y);
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return x == edge.start.x && (min_y <= y && y <= max_y);
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} else if (edge.start.y == edge.end.y) {
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int min_x = MIN(edge.start.x, edge.end.x);
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int max_x = MAX(edge.start.x, edge.end.x);
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return y == edge.start.y && (min_x <= x && x <= max_x);
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} else {
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assert(false && "unreachable");
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}
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}
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static bool day22_is_closer_to_end(day22_edge edge, int x, int y) {
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if (edge.start.x == edge.end.x) {
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return abs((int)edge.end.y - y) < abs((int)edge.start.y - y);
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} else if (edge.start.y == edge.end.y) {
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return abs((int)edge.end.x - x) < abs((int)edge.start.x - x);
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} else {
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assert(false && "unreachable");
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}
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}
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static void day22_print_map_with_edges(day22_map *map, day22_edge *from_edges, day22_edge *to_edges, int edge_pair_count)
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{
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for (int y = 0; y < map->height; y++) {
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for (int x = 0; x < map->width; x++) {
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bool found = false;
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for (int i = 0; i < edge_pair_count; i++) {
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day22_edge edge = {};
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if (day22_is_on_edge(from_edges[i], x, y)) {
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edge = from_edges[i];
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} else if (day22_is_on_edge(to_edges[i], x, y)) {
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edge = to_edges[i];
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} else {
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continue;
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}
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printf("%c", 'a' + i - (day22_is_closer_to_end(edge, x, y) ? 32 : 0));
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found = true;
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break;
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}
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if (found) continue;
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u32 idx = y * map->width + x;
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day22_tile tile = map->tiles[idx];
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printf("%c", g_day22_tiles[tile]);
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}
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printf("\n");
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}
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}
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static int inc_cw(int cw, int size) {
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return (cw+1) % size;
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}
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static int inc_ccw(int ccw, int size) {
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return (ccw-1+size) % size;
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}
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static void day22_get_edge_transitions(day22_map *map, day22_edge *from_edges, day22_edge *to_edges, int *edge_pair_count)
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{
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u32 cube_size = day22_get_cube_size(map);
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vec2_u32 face_cursor = { -1, -1 };
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for (int x = 0; x < map->width; x += cube_size) {
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if (map->tiles[x] != TILE_VOID) {
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face_cursor.x = x;
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face_cursor.y = 0;
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break;
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}
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}
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assert(face_cursor.x != -1 && face_cursor.y != -1);
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// Step 1 - find faces
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vec2_u32 found_faces[6];
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int face_count = 0;
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{
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vec2 first_face = day22_starting_pos(map);
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face_count = 1;
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found_faces[0].x = first_face.x;
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found_faces[0].y = first_face.y;
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vec2_u32 face_stack[6];
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int stack_size = 1;
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face_stack[0].x = first_face.x;
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face_stack[0].y = first_face.y;
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while (stack_size > 0) {
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vec2_u32 cur_face = face_stack[stack_size-1];
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stack_size--;
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for (int i = 0; i < ARRAY_LEN(g_day22_dirs); i++) {
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vec2 *dir = &g_day22_dirs[i];
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vec2 next_face = {
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cur_face.x + dir->x * cube_size,
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cur_face.y + dir->y * cube_size,
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};
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if (day22_get_tile(map, next_face.x, next_face.y) == TILE_VOID) continue;
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if (day22_contains_vec2(found_faces, face_count, next_face.x, next_face.y)) continue;
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found_faces[face_count].x = next_face.x;
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found_faces[face_count].y = next_face.y;
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face_count++;
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face_stack[stack_size].x = next_face.x;
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face_stack[stack_size].y = next_face.y;
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stack_size++;
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}
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}
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}
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assert(face_count == 6);
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// Step 2 - find all edges
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int max_edges = 16;
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day22_edge edges[max_edges];
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int edge_count = 0;
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{
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for (int i = 0; i < face_count; i++) {
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// printf("face (%d, %d)\n", found_faces[i].x, found_faces[i].y);
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for (int facing = 0; facing < ARRAY_LEN(g_day22_dirs); facing++) {
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vec2 dir = g_day22_dirs[facing];
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if (day22_get_tile(map, found_faces[i].x + dir.x * cube_size, found_faces[i].y + dir.y * cube_size) == TILE_VOID) {
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assert(edge_count < max_edges-1);
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vec2_u32 edge_start = found_faces[i];
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vec2_u32 edge_end = found_faces[i];
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switch(facing) {
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case FACING_UP:
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edge_end.x += cube_size-1;
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break;
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case FACING_DOWN:
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edge_start.x += cube_size-1;
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edge_start.y += cube_size-1;
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edge_end.y += cube_size-1;
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break;
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case FACING_LEFT:
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edge_start.y += cube_size-1;
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break;
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case FACING_RIGHT:
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edge_start.x += cube_size-1;
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edge_end.x += cube_size-1;
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edge_end.y += cube_size-1;
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break;
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}
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// printf("edge (%d, %d) -> (%d, %d)\n", edge_start.x, edge_start.y, edge_end.x, edge_end.y);
|
|
|
|
edges[edge_count].start.x = edge_start.x;
|
|
edges[edge_count].start.y = edge_start.y;
|
|
edges[edge_count].end.x = edge_end.x;
|
|
edges[edge_count].end.y = edge_end.y;
|
|
edge_count++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Step 3 - stich edges into a clockwise loop
|
|
int loop_edges[edge_count];
|
|
int loop_length = 0;
|
|
{
|
|
loop_edges[0] = 0;
|
|
loop_length++;
|
|
|
|
while (loop_length < edge_count) {
|
|
day22_edge last_edge = edges[loop_edges[loop_length-1]];
|
|
// printf("loop_length: %d (%d, %d) -> (%d, %d)\n", loop_length, last_edge.start.x, last_edge.start.y, last_edge.end.x, last_edge.end.y);
|
|
vec2 edge_dir = day22_get_edge_dir(last_edge);
|
|
// printf("dir: (%d, %d)\n", edge_dir.x, edge_dir.y);
|
|
|
|
for (int i = 0; i < edge_count; i++) {
|
|
bool is_edge_used = false;
|
|
for (int j = 0; j < loop_length; j++) {
|
|
if (loop_edges[j] == i) {
|
|
is_edge_used = true;
|
|
break;
|
|
}
|
|
}
|
|
if (is_edge_used) continue;
|
|
|
|
// printf("check: %d\n", i);
|
|
vec2 check_offsets[] = {
|
|
{ 0, 0 },
|
|
edge_dir,
|
|
{ edge_dir.x + -edge_dir.y, edge_dir.y + edge_dir.x },
|
|
{ edge_dir.x + edge_dir.y, edge_dir.y + -edge_dir.x },
|
|
};
|
|
bool edge_connects = false;
|
|
for (int j = 0; j < ARRAY_LEN(check_offsets); j++) {
|
|
if (last_edge.end.x + check_offsets[j].x == edges[i].start.x &&
|
|
last_edge.end.y + check_offsets[j].y == edges[i].start.y) {
|
|
edge_connects = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (edge_connects) {
|
|
// printf("next: (%d, %d) -> (%d, %d)\n", edges[i].start.x, edges[i].start.y, edges[i].end.x, edges[i].end.y);
|
|
loop_edges[loop_length] = i;
|
|
loop_length++;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Step 4 - find inner corners
|
|
int inner_corners[edge_count];
|
|
int inner_corner_count = 0;
|
|
|
|
for (int i = 0; i < loop_length; i++) {
|
|
day22_edge edge = edges[loop_edges[i]];
|
|
day22_edge next_edge = edges[loop_edges[(i + 1) % loop_length]];
|
|
|
|
int dx = edge.end.x - next_edge.start.x;
|
|
int dy = edge.end.y - next_edge.start.y;
|
|
if (dx != 0 && dy != 0) {
|
|
inner_corners[inner_corner_count] = i;
|
|
inner_corner_count++;
|
|
}
|
|
}
|
|
|
|
#define APPEND_EDGE_PAIR(edge_a, edge_b) \
|
|
from_edges[*edge_pair_count] = edge_a; \
|
|
to_edges[*edge_pair_count] = edge_b; \
|
|
(*edge_pair_count)++;
|
|
|
|
*edge_pair_count = 0;
|
|
|
|
// Step 5 - stich edges to form cube
|
|
for (int i = 0; i < inner_corner_count; i++) {
|
|
int cw_idx = (inner_corners[i]+1) % loop_length;
|
|
int ccw_idx = inner_corners[i];
|
|
|
|
while (true) {
|
|
APPEND_EDGE_PAIR(
|
|
edges[loop_edges[cw_idx]],
|
|
day22_flip_edge(edges[loop_edges[ccw_idx]])
|
|
);
|
|
|
|
int next_cw_idx = inc_cw(cw_idx, loop_length);
|
|
int next_ccw_idx = inc_ccw(ccw_idx, loop_length);
|
|
|
|
bool is_cw_straight = vec2_eq2(
|
|
day22_get_edge_dir(edges[loop_edges[cw_idx]]),
|
|
day22_get_edge_dir(edges[loop_edges[next_cw_idx]])
|
|
);
|
|
bool is_ccw_straight = vec2_eq2(
|
|
day22_get_edge_dir(edges[loop_edges[ccw_idx]]),
|
|
day22_get_edge_dir(edges[loop_edges[next_ccw_idx]])
|
|
);
|
|
|
|
if ((!is_cw_straight && !is_ccw_straight) || (is_cw_straight && is_ccw_straight)) {
|
|
break;
|
|
}
|
|
|
|
cw_idx = next_cw_idx;
|
|
ccw_idx = next_ccw_idx;
|
|
}
|
|
}
|
|
|
|
// Extra step - Edge case when not all edges were mapped, when searching from corners
|
|
if ((*edge_pair_count)*2 < edge_count) {
|
|
int cw_idx = (inner_corners[0]+1) % loop_length;
|
|
while (true) {
|
|
bool is_point_accounted = false;
|
|
vec2_u32 point = edges[loop_edges[cw_idx]].start;
|
|
for (int i = 0; i < *edge_pair_count; i++) {
|
|
vec2_u32 from_point = from_edges[loop_edges[i]].start;
|
|
vec2_u32 to_point = to_edges[loop_edges[i]].end;
|
|
if (vec2_u32_eq2(from_point, point) || vec2_u32_eq2(to_point, point)) {
|
|
is_point_accounted = true;
|
|
break;
|
|
}
|
|
}
|
|
if (!is_point_accounted) break;
|
|
|
|
cw_idx = inc_cw(cw_idx, loop_length);
|
|
}
|
|
|
|
int ccw_idx = inner_corners[0];
|
|
while (true) {
|
|
bool is_point_accounted = false;
|
|
vec2_u32 point = edges[loop_edges[ccw_idx]].start;
|
|
for (int i = 0; i < *edge_pair_count; i++) {
|
|
vec2_u32 from_point = from_edges[loop_edges[i]].start;
|
|
vec2_u32 to_point = to_edges[loop_edges[i]].end;
|
|
if (vec2_u32_eq2(from_point, point) || vec2_u32_eq2(to_point, point)) {
|
|
is_point_accounted = true;
|
|
break;
|
|
}
|
|
}
|
|
if (!is_point_accounted) break;
|
|
|
|
ccw_idx = inc_ccw(ccw_idx, loop_length);
|
|
}
|
|
|
|
while ((*edge_pair_count)*2 < edge_count) {
|
|
APPEND_EDGE_PAIR(
|
|
edges[loop_edges[cw_idx]],
|
|
day22_flip_edge(edges[loop_edges[ccw_idx]])
|
|
);
|
|
|
|
cw_idx = inc_cw(cw_idx, loop_length);
|
|
ccw_idx = inc_ccw(ccw_idx, loop_length);
|
|
}
|
|
}
|
|
}
|
|
|
|
typedef struct {
|
|
day22_map *map;
|
|
day22_edge from_edges[16];
|
|
day22_edge to_edges[16];
|
|
int edge_pair_count;
|
|
} map_with_edges;
|
|
|
|
// Assumes that both directions are one of the cardinals
|
|
static bool do_dirs_cross(vec2 dir1, vec2 dir2) {
|
|
return (dir1.x != dir2.x && (dir1.x == 0 || dir2.x == 0)) ||
|
|
(dir1.y != dir2.y && (dir1.y == 0 || dir2.y == 0));
|
|
}
|
|
|
|
static day22_facing dir_to_facing(vec2 dir) {
|
|
for (int facing = 0; facing < ARRAY_LEN(g_day22_dirs); facing++) {
|
|
if (g_day22_dirs[facing].x == dir.x && g_day22_dirs[facing].y == dir.y) {
|
|
return facing;
|
|
}
|
|
}
|
|
assert(false && "unreachable");
|
|
}
|
|
|
|
static bool day22_step_part2(map_with_edges *map_with_edges, vec2 *pos, day22_facing *dir)
|
|
{
|
|
vec2 next_pos = *pos;
|
|
day22_facing next_facing = *dir;
|
|
vec2 *step = &g_day22_dirs[*dir];
|
|
|
|
next_pos.x += step->x;
|
|
next_pos.y += step->y;
|
|
if (day22_get_tile(map_with_edges->map, next_pos.x, next_pos.y) == TILE_VOID) {
|
|
bool found_match = false;
|
|
day22_edge src_edge;
|
|
day22_edge dst_edge;
|
|
|
|
for (int i = 0; i < map_with_edges->edge_pair_count; i++) {
|
|
day22_edge from_edge = map_with_edges->from_edges[i];
|
|
day22_edge to_edge = map_with_edges->to_edges[i];
|
|
|
|
if (day22_is_on_edge(from_edge, pos->x, pos->y)) {
|
|
if (do_dirs_cross(day22_get_edge_dir(from_edge), *step)) {
|
|
src_edge = from_edge;
|
|
dst_edge = to_edge;
|
|
found_match = true;
|
|
// printf("use %c\n", 'a' + i);
|
|
break;
|
|
}
|
|
} else if (day22_is_on_edge(to_edge, pos->x, pos->y)) {
|
|
if (do_dirs_cross(day22_get_edge_dir(to_edge), *step)) {
|
|
src_edge = to_edge;
|
|
dst_edge = from_edge;
|
|
found_match = true;
|
|
// printf("use %c\n", 'a' + i);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (found_match) {
|
|
int dist_along_src = -1;
|
|
if (src_edge.start.x == src_edge.end.x) {
|
|
dist_along_src = abs((int)src_edge.start.y - pos->y);
|
|
} else if (src_edge.start.y == src_edge.end.y) {
|
|
dist_along_src = abs((int)src_edge.start.x - pos->x);
|
|
} else {
|
|
assert(false && "unreachable");
|
|
}
|
|
|
|
vec2 dst_dir = day22_get_edge_dir(dst_edge);
|
|
next_pos.x = dst_edge.start.x + dst_dir.x * dist_along_src;
|
|
next_pos.y = dst_edge.start.y + dst_dir.y * dist_along_src;
|
|
|
|
vec2 possible_dirs[] = {
|
|
{ -abs(dst_dir.y), -abs(dst_dir.x) },
|
|
{ abs(dst_dir.y), abs(dst_dir.x) }
|
|
};
|
|
for (int i = 0; i < ARRAY_LEN(possible_dirs); i++) {
|
|
if (day22_get_tile(map_with_edges->map, next_pos.x + possible_dirs[i].x, next_pos.y + possible_dirs[i].y) != TILE_VOID) {
|
|
// printf("(%d,%d)\n", possible_dirs[i].x, possible_dirs[i].y);
|
|
next_facing = dir_to_facing(possible_dirs[i]);
|
|
break;
|
|
}
|
|
}
|
|
|
|
// printf("(%d,%d) - (%d,%d) => (%d,%d) - (%d,%d)\n",
|
|
// src_edge.start.x, src_edge.start.y, src_edge.end.x, src_edge.end.y,
|
|
// dst_edge.start.x, dst_edge.start.y, dst_edge.end.x, dst_edge.end.y
|
|
// );
|
|
}
|
|
}
|
|
|
|
if (day22_get_tile(map_with_edges->map, next_pos.x, next_pos.y) == TILE_EMPTY) {
|
|
pos->x = next_pos.x;
|
|
pos->y = next_pos.y;
|
|
*dir = next_facing;
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Thank god for this video: https://www.youtube.com/watch?v=qWgLdNFYDDo
|
|
// Could not have done it without this.
|
|
static void day22_part2(void *p)
|
|
{
|
|
day22_data *data = (day22_data*)p;
|
|
|
|
day22_map *map = &data->map;
|
|
day22_instructions *insts = &data->instructions;
|
|
|
|
map_with_edges custom_map = {
|
|
.map = map,
|
|
.edge_pair_count = 0
|
|
};
|
|
day22_get_edge_transitions(map, custom_map.from_edges, custom_map.to_edges, &custom_map.edge_pair_count);
|
|
// day22_print_map_with_edges(map, custom_map.from_edges, custom_map.to_edges, custom_map.edge_pair_count);
|
|
|
|
vec2 pos = day22_starting_pos(map);
|
|
day22_facing dir = FACING_RIGHT;
|
|
day22_follow_instructions(&custom_map, insts, &pos, &dir, (step_cb)day22_step_part2);
|
|
|
|
u32 answer = (pos.y+1) * 1000 + (pos.x+1) * 4 + dir;
|
|
printf("%d\n", answer);
|
|
}
|
|
|
|
ADD_SOLUTION(22, day22_parse, day22_part1, day22_part2);
|