add tileset reading

This commit is contained in:
Rokas Puzonas 2026-07-12 22:44:31 +03:00
parent 1e072c5607
commit 62cbb9e380
22 changed files with 2534 additions and 83 deletions

76
assets/tiled/map.tmx Normal file
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@ -0,0 +1,76 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.10" tiledversion="1.12.2" orientation="orthogonal" renderorder="right-down" width="30" height="20" tilewidth="64" tileheight="64" infinite="0" nextlayerid="5" nextobjectid="1">
<tileset firstgid="1" source="tileset.tsx"/>
<layer id="2" name="Ground" width="30" height="20">
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</layer>
<layer id="1" name="Walls" width="30" height="20">
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</layer>
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</layer>
</map>

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@ -0,0 +1,14 @@
{
"automappingRulesFile": "",
"commands": [
],
"compatibilityVersion": 1100,
"extensionsPath": "extensions",
"folders": [
"."
],
"properties": [
],
"propertyTypes": [
]
}

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@ -0,0 +1,21 @@
{
"activeFile": "",
"expandedProjectPaths": [
],
"fileStates": {
},
"last.imagePath": "/home/rokas/code/games/sokol-template-v2/assets/sokoban",
"map.lastUsedFormat": "tmx",
"map.tileHeight": 64,
"map.tileWidth": 64,
"openFiles": [
],
"project": "sokoban.tiled-project",
"recentFiles": [
],
"tileset.lastUsedFormat": "tsx",
"tileset.tileSize": {
"height": 64,
"width": 64
}
}

4
assets/tiled/tileset.tsx Normal file
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@ -0,0 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<tileset version="1.10" tiledversion="1.12.2" name="tileset" tilewidth="64" tileheight="64" tilecount="104" columns="13">
<image source="../sokoban/sokoban_tilesheet.png" width="832" height="512"/>
</tileset>

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@ -8,7 +8,9 @@ pub fn build(b: *std.Build) !void {
const assets_dir = "assets";
const asset_files = [_][]const u8{
"sokoban/sokoban_tilesheet.png",
"roboto-font/Roboto-Regular.ttf"
"roboto-font/Roboto-Regular.ttf",
"tiled/map.tmx",
"tiled/tileset.tsx"
};
const asset_dir_realpath = try b.build_root.join(b.graph.arena, &.{ assets_dir });
@ -42,6 +44,9 @@ pub fn build(b: *std.Build) !void {
});
exe_mod.addImport("math", math_mod);
const dep_tiled = b.dependency("tiled", .{});
exe_mod.addImport("tiled", dep_tiled.module("tiled"));
const dep_sokol = b.dependency("sokol", .{
.target = target,
.optimize = optimize,

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@ -11,6 +11,9 @@
.stb = .{
.path = "./libs/stb",
},
.tiled = .{
.path = "./libs/tiled",
},
.tracy = .{
.path = "./libs/tracy",
},

29
libs/tiled/build.zig Normal file
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@ -0,0 +1,29 @@
const std = @import("std");
pub fn build(b: *std.Build) !void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const mod = b.addModule("tiled", .{
.target = target,
.optimize = optimize,
.root_source_file = b.path("src/root.zig")
});
const lib = b.addLibrary(.{
.name = "tiled",
.root_module = mod
});
b.installArtifact(lib);
{
const tests = b.addTest(.{
.root_module = mod
});
const run_tests = b.addRunArtifact(tests);
const test_step = b.step("test", "Run tests");
test_step.dependOn(&run_tests.step);
}
}

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@ -0,0 +1,18 @@
const std = @import("std");
const Position = @import("./position.zig");
const Buffers = @This();
allocator: std.mem.Allocator,
points: std.ArrayList(Position) = .empty,
pub fn init(gpa: std.mem.Allocator) Buffers {
return Buffers{
.allocator = gpa
};
}
pub fn deinit(self: *Buffers) void {
self.points.deinit(self.allocator);
}

52
libs/tiled/src/color.zig Normal file
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@ -0,0 +1,52 @@
const std = @import("std");
const Color = @This();
r: u8,
g: u8,
b: u8,
a: u8,
pub const black = Color{
.r = 0,
.g = 0,
.b = 0,
.a = 255,
};
pub fn parse(str: []const u8, hash_required: bool) !Color {
var color = Color{
.r = undefined,
.g = undefined,
.b = undefined,
.a = 255,
};
if (str.len < 1) {
return error.InvalidColorFormat;
}
const has_hash = str[0] == '#';
if (hash_required and !has_hash) {
return error.InvalidColorFormat;
}
const hex_str = if (has_hash) str[1..] else str;
if (hex_str.len == 6) {
color.r = try std.fmt.parseInt(u8, hex_str[0..2], 16);
color.g = try std.fmt.parseInt(u8, hex_str[2..4], 16);
color.b = try std.fmt.parseInt(u8, hex_str[4..6], 16);
} else if (hex_str.len == 8) {
color.a = try std.fmt.parseInt(u8, hex_str[0..2], 16);
color.r = try std.fmt.parseInt(u8, hex_str[2..4], 16);
color.g = try std.fmt.parseInt(u8, hex_str[4..6], 16);
color.b = try std.fmt.parseInt(u8, hex_str[6..8], 16);
} else {
return error.InvalidColorFormat;
}
return color;
}

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@ -0,0 +1,15 @@
pub const Flag = enum(u32) {
flipped_horizontally = 1 << 31, // bit 32
flipped_vertically = 1 << 30, // bit 31
flipped_diagonally = 1 << 29, // bit 30
rotated_hexagonal_120 = 1 << 28, // bit 29
_,
pub const clear: u32 = ~(
@intFromEnum(Flag.flipped_horizontally) |
@intFromEnum(Flag.flipped_vertically) |
@intFromEnum(Flag.flipped_diagonally) |
@intFromEnum(Flag.rotated_hexagonal_120)
);
};

283
libs/tiled/src/layer.zig Normal file
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@ -0,0 +1,283 @@
const std = @import("std");
const Property = @import("./property.zig");
const xml = @import("./xml.zig");
const Color = @import("./color.zig");
const Object = @import("./object.zig");
const Position = @import("./position.zig");
const Layer = @This();
pub const TileVariant = struct {
width: u32,
height: u32,
data: []u32,
fn initDataFromXml(
arena: std.mem.Allocator,
scratch: *std.heap.ArenaAllocator,
lexer: *xml.Lexer,
) ![]u32 {
var iter = xml.TagParser.init(lexer);
const attrs = try iter.begin("data");
const encoding = attrs.get("encoding") orelse "csv";
// TODO: compression
var temp_tiles: std.ArrayList(u32) = .empty;
if (std.mem.eql(u8, encoding, "csv")) {
const text = try lexer.nextExpectText();
var split_iter = std.mem.splitScalar(u8, text, ',');
while (split_iter.next()) |raw_tile_id| {
const tile_id_str = std.mem.trim(u8, raw_tile_id, &std.ascii.whitespace);
const tile_id = try std.fmt.parseInt(u32, tile_id_str, 10);
try temp_tiles.append(scratch.allocator(), tile_id);
}
} else {
return error.UnknownEncodingType;
}
try iter.finish("data");
return try arena.dupe(u32, temp_tiles.items);
}
pub fn get(self: TileVariant, x: usize, y: usize) ?u32 {
if ((0 <= x and x < self.width) and (0 <= y and y < self.height)) {
return self.data[y * self.width + x];
}
return null;
}
};
pub const ImageVariant = struct {
pub const Image = struct {
// TODO: format
source: []const u8,
transparent_color: ?Color,
width: ?u32,
height: ?u32,
fn initFromXml(arena: std.mem.Allocator, lexer: *xml.Lexer) !Image {
var iter = xml.TagParser.init(lexer);
const attrs = try iter.begin("image");
// TODO: format
const source = try attrs.getDupe(arena, "source") orelse return error.MissingSource;
const width = try attrs.getNumber(u32, "width") orelse null;
const height = try attrs.getNumber(u32, "height") orelse null;
const transparent_color = try attrs.getColor("trans", false);
try iter.finish("image");
return Image{
.source = source,
.transparent_color = transparent_color,
.width = width,
.height = height
};
}
};
repeat_x: bool,
repeat_y: bool,
image: ?Image
};
pub const ObjectVariant = struct {
pub const DrawOrder = enum {
top_down,
index,
const map: std.StaticStringMap(DrawOrder) = .initComptime(.{
.{ "topdown", .top_down },
.{ "index", .index },
});
};
color: ?Color,
draw_order: DrawOrder,
items: []Object
};
pub const GroupVariant = struct {
layers: []Layer
};
pub const Type = enum {
tile,
object,
image,
group,
const name_map: std.StaticStringMap(Type) = .initComptime(.{
.{ "layer", .tile },
.{ "objectgroup", .object },
.{ "imagelayer", .image },
.{ "group", .group }
});
fn toXmlName(self: Type) []const u8 {
return switch (self) {
.tile => "layer",
.object => "objectgroup",
.image => "imagelayer",
.group => "group",
};
}
};
pub const Variant = union(Type) {
tile: TileVariant,
object: ObjectVariant,
image: ImageVariant,
group: GroupVariant
};
id: u32,
name: []const u8,
class: []const u8,
opacity: f32,
visible: bool,
tint_color: ?Color,
offset_x: f32,
offset_y: f32,
parallax_x: f32,
parallax_y: f32,
properties: Property.List,
variant: Variant,
pub fn initFromXml(
arena: std.mem.Allocator,
scratch: *std.heap.ArenaAllocator,
lexer: *xml.Lexer,
) !Layer {
const value = try lexer.peek() orelse return error.MissingStartTag;
if (value != .start_tag) return error.MissingStartTag;
var layer_type = Type.name_map.get(value.start_tag.name) orelse return error.UnknownLayerType;
var iter = xml.TagParser.init(lexer);
const attrs = try iter.begin(layer_type.toXmlName());
const id = try attrs.getNumber(u32, "id") orelse return error.MissingId;
const name = try attrs.getDupe(arena, "name") orelse "";
const class = try attrs.getDupe(arena, "class") orelse "";
const opacity = try attrs.getNumber(f32, "opacity") orelse 1;
const visible = try attrs.getBool("visible", "1", "0") orelse true;
const offset_x = try attrs.getNumber(f32, "offsetx") orelse 0;
const offset_y = try attrs.getNumber(f32, "offsety") orelse 0;
const parallax_x = try attrs.getNumber(f32, "parallaxx") orelse 1;
const parallax_y = try attrs.getNumber(f32, "parallaxy") orelse 1;
const tint_color = try attrs.getColor("tintcolor", true);
var variant: Variant = undefined;
switch (layer_type) {
.tile => {
const width = try attrs.getNumber(u32, "width") orelse return error.MissingWidth;
const height = try attrs.getNumber(u32, "height") orelse return error.MissingHeight;
variant = .{
.tile = TileVariant{
.width = width,
.height = height,
.data = &[0]u32{}
}
};
},
.image => {
const repeat_x = try attrs.getBool("repeatx", "1", "0") orelse false;
const repeat_y = try attrs.getBool("repeaty", "1", "0") orelse false;
variant = .{
.image = ImageVariant{
.repeat_x = repeat_x,
.repeat_y = repeat_y,
.image = null
}
};
},
.object => {
const draw_order = try attrs.getEnum(ObjectVariant.DrawOrder, "draworder", ObjectVariant.DrawOrder.map) orelse .top_down;
const color = try attrs.getColor("color", true);
variant = .{
.object = ObjectVariant{
.color = color,
.draw_order = draw_order,
.items = &.{}
}
};
},
.group => {
variant = .{
.group = .{
.layers = &.{}
}
};
},
}
var properties: Property.List = .empty;
var objects: std.ArrayList(Object) = .empty;
var layers: std.ArrayList(Layer) = .empty;
while (try iter.next()) |node| {
if (node.isTag("properties")) {
properties = try Property.List.initFromXml(arena, scratch, lexer);
continue;
}
if (variant == .tile and node.isTag("data")) {
variant.tile.data = try TileVariant.initDataFromXml(arena, scratch, lexer);
continue;
}
if (variant == .image and node.isTag("image")) {
variant.image.image = try ImageVariant.Image.initFromXml(arena, lexer);
continue;
}
if (variant == .object and node.isTag("object")) {
const object = try Object.initFromXml(arena, scratch, lexer);
try objects.append(scratch.allocator(), object);
continue;
}
if (variant == .group and isLayerNode(node)) {
const layer = try initFromXml(arena, scratch, lexer);
try layers.append(scratch.allocator(), layer);
continue;
}
try iter.skip();
}
try iter.finish(layer_type.toXmlName());
if (variant == .object) {
variant.object.items = try arena.dupe(Object, objects.items);
}
if (variant == .group) {
variant.group.layers = try arena.dupe(Layer, layers.items);
}
return Layer{
.id = id,
.name = name,
.class = class,
.opacity = opacity,
.visible = visible,
.tint_color = tint_color,
.offset_x = offset_x,
.offset_y = offset_y,
.parallax_x = parallax_x,
.parallax_y = parallax_y,
.properties = properties,
.variant = variant,
};
}
pub fn isLayerNode(node: xml.TagParser.Node) bool {
return node.isTag("layer") or node.isTag("objectgroup") or node.isTag("imagelayer") or node.isTag("group");
}

421
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const std = @import("std");
const xml = @import("./xml.zig");
const Position = @import("./position.zig");
const Color = @import("./color.zig");
const Object = @This();
pub const Shape = union (Type) {
pub const Type = enum {
rectangle,
point,
ellipse,
polygon,
tile,
// TODO: template
text
};
pub const Rectangle = struct {
x: f32,
y: f32,
width: f32,
height: f32,
};
pub const Tile = struct {
x: f32,
y: f32,
width: f32,
height: f32,
gid: u32
};
pub const Ellipse = struct {
x: f32,
y: f32,
width: f32,
height: f32,
};
pub const Polygon = struct {
x: f32,
y: f32,
points: []const Position
};
pub const Text = struct {
pub const Font = struct {
family: []const u8,
pixel_size: f32,
bold: bool,
italic: bool,
underline: bool,
strikeout: bool,
kerning: bool
};
pub const HorizontalAlign = enum {
left,
center,
right,
justify,
const map: std.StaticStringMap(HorizontalAlign) = .initComptime(.{
.{ "left", .left },
.{ "center", .center },
.{ "right", .right },
.{ "justify", .justify },
});
};
pub const VerticalAlign = enum {
top,
center,
bottom,
const map: std.StaticStringMap(VerticalAlign) = .initComptime(.{
.{ "top", .top },
.{ "center", .center },
.{ "bottom", .bottom },
});
};
x: f32,
y: f32,
width: f32,
height: f32,
word_wrap: bool,
color: Color,
font: Font,
horizontal_align: HorizontalAlign,
vertical_align: VerticalAlign,
content: []const u8
};
pub const Point = struct {
x: f32,
y: f32,
};
rectangle: Rectangle,
point: Point,
ellipse: Ellipse,
polygon: Polygon,
tile: Tile,
text: Text
};
id: u32,
name: []const u8,
class: []const u8,
rotation: f32, // TODO: maybe this field should be moved to Shape struct
visible: bool,
shape: Shape,
pub fn initFromXml(
arena: std.mem.Allocator,
scratch: *std.heap.ArenaAllocator,
lexer: *xml.Lexer,
) !Object {
var iter = xml.TagParser.init(lexer);
const attrs = try iter.begin("object");
const id = try attrs.getNumber(u32, "id") orelse return error.MissingId;
const name = try attrs.getDupe(arena, "name") orelse "";
const class = try attrs.getDupe(arena, "type") orelse "";
const x = try attrs.getNumber(f32, "x") orelse 0;
const y = try attrs.getNumber(f32, "y") orelse 0;
const width = try attrs.getNumber(f32, "width") orelse 0;
const height = try attrs.getNumber(f32, "height") orelse 0;
const rotation = try attrs.getNumber(f32, "rotation") orelse 0;
const visible = try attrs.getBool("visible", "1", "0") orelse true;
var shape: ?Shape = null;
while (try iter.next()) |node| {
if (shape == null) {
if (node.isTag("point")) {
shape = .{
.point = Shape.Point{
.x = x,
.y = y,
}
};
} else if (node.isTag("ellipse")) {
shape = .{
.ellipse = Shape.Ellipse{
.x = x,
.y = y,
.width = width,
.height = height
}
};
} else if (node.isTag("text")) {
const HorizontalShape = Shape.Text.HorizontalAlign;
const VerticalAlign = Shape.Text.VerticalAlign;
const text_attrs = node.tag.attributes;
const word_wrap = try text_attrs.getBool("wrap", "1", "0") orelse false;
const color = try text_attrs.getColor("color", true) orelse Color.black;
const horizontal_align = try text_attrs.getEnum(HorizontalShape, "halign", HorizontalShape.map) orelse .left;
const vertical_align = try text_attrs.getEnum(VerticalAlign, "valign", VerticalAlign.map) orelse .top;
const bold = try text_attrs.getBool("bold", "1", "0") orelse false;
const italic = try text_attrs.getBool("italic", "1", "0") orelse false;
const strikeout = try text_attrs.getBool("strikeout", "1", "0") orelse false;
const underline = try text_attrs.getBool("underline", "1", "0") orelse false;
const kerning = try text_attrs.getBool("kerning", "1", "0") orelse true;
const pixel_size = try text_attrs.getNumber(f32, "pixelsize") orelse 16;
const font_family = try text_attrs.getDupe(arena, "fontfamily") orelse "sans-serif";
_ = try lexer.nextExpectStartTag("text");
var content: []const u8 = "";
const content_value = try lexer.peek();
if (content_value != null and content_value.? == .text) {
content = try arena.dupe(u8, content_value.?.text);
}
try lexer.skipUntilMatchingEndTag("text");
shape = .{
.text = Shape.Text{
.x = x,
.y = y,
.width = width,
.height = height,
.word_wrap = word_wrap,
.color = color,
.horizontal_align = horizontal_align,
.vertical_align = vertical_align,
.content = try arena.dupe(u8, content),
.font = .{
.bold = bold,
.italic = italic,
.strikeout = strikeout,
.underline = underline,
.pixel_size = pixel_size,
.kerning = kerning,
.family = font_family,
}
}
};
continue;
} else if (node.isTag("polygon")) {
const points_str = node.tag.attributes.get("points") orelse "";
var points: std.ArrayList(Position) = .empty;
var point_iter = std.mem.splitScalar(u8, points_str, ' ');
while (point_iter.next()) |point_str| {
const point = try Position.parseCommaDelimited(point_str);
try points.append(scratch.allocator(), point);
}
shape = .{
.polygon = Shape.Polygon{
.x = x,
.y = y,
.points = try arena.dupe(Position, points.items)
}
};
}
}
try iter.skip();
}
if (shape == null) {
if (try attrs.getNumber(u32, "gid")) |gid| {
shape = .{
.tile = Shape.Tile{
.x = x,
.y = y,
.width = width,
.height = height,
.gid = gid
}
};
} else {
shape = .{
.rectangle = Shape.Rectangle{
.x = x,
.y = y,
.width = width,
.height = height
}
};
}
}
try iter.finish("object");
return Object{
.id = id,
.name = name,
.class = class,
.rotation = rotation,
.visible = visible,
.shape = shape orelse return error.UnknownShapeType
};
}
fn expectParsedEquals(expected: Object, body: []const u8) !void {
const allocator = std.testing.allocator;
var ctx: xml.Lexer.TestingContext = undefined;
ctx.init(allocator, body);
defer ctx.deinit();
var scratch = std.heap.ArenaAllocator.init(allocator);
defer scratch.deinit();
var arena = std.heap.ArenaAllocator.init(allocator);
defer arena.deinit();
const parsed = try initFromXml(arena.allocator(), &scratch, &ctx.lexer);
try std.testing.expectEqualDeep(expected, parsed);
}
test Object {
try expectParsedEquals(
Object{
.id = 10,
.name = "rectangle",
.class = "object class",
.rotation = 0,
.visible = true,
.shape = .{
.rectangle = .{
.x = 12.34,
.y = 56.78,
.width = 31.5,
.height = 20.25,
}
}
},
\\ <object id="10" name="rectangle" type="object class" x="12.34" y="56.78" width="31.5" height="20.25"/>
);
try expectParsedEquals(
Object{
.id = 3,
.name = "point",
.class = "foo",
.rotation = 0,
.visible = true,
.shape = .{
.point = .{
.x = 77.125,
.y = 99.875
}
}
},
\\ <object id="3" name="point" type="foo" x="77.125" y="99.875">
\\ <point/>
\\ </object>
);
try expectParsedEquals(
Object{
.id = 4,
.name = "ellipse",
.class = "",
.rotation = 0,
.visible = true,
.shape = .{
.ellipse = .{
.x = 64.25,
.y = 108.25,
.width = 22.375,
.height = 15.375
}
}
},
\\ <object id="4" name="ellipse" x="64.25" y="108.25" width="22.375" height="15.375">
\\ <ellipse/>
\\ </object>
);
try expectParsedEquals(
Object{
.id = 5,
.name = "",
.class = "",
.rotation = 0,
.visible = true,
.shape = .{
.polygon = .{
.x = 40.125,
.y = 96.25,
.points = &[_]Position{
.{ .x = 0, .y = 0 },
.{ .x = 13.25, .y = -4.25 },
.{ .x = 10.125, .y = 18.625 },
.{ .x = 2.25, .y = 17.375 },
.{ .x = -0.125, .y = 25.75 },
.{ .x = -3.875, .y = 20.75 },
}
}
}
},
\\ <object id="5" x="40.125" y="96.25">
\\ <polygon points="0,0 13.25,-4.25 10.125,18.625 2.25,17.375 -0.125,25.75 -3.875,20.75"/>
\\ </object>
);
try expectParsedEquals(
Object{
.id = 2,
.name = "tile",
.class = "",
.rotation = 0,
.visible = true,
.shape = .{
.tile = .{
.x = 60.125,
.y = 103.5,
.width = 8,
.height = 8,
.gid = 35
}
}
},
\\ <object id="2" name="tile" gid="35" x="60.125" y="103.5" width="8" height="8"/>
);
try expectParsedEquals(
Object{
.id = 6,
.name = "text",
.class = "",
.rotation = 0,
.visible = true,
.shape = .{
.text = .{
.x = 64.3906,
.y = 92.8594,
.width = 87.7188,
.height = 21.7813,
.content = "Hello World",
.word_wrap = true,
.color = .black,
.horizontal_align = .center,
.vertical_align = .top,
.font = .{
.family = "sans-serif",
.pixel_size = 16,
.bold = false,
.italic = false,
.underline = false,
.strikeout = false,
.kerning = true
},
}
}
},
\\ <object id="6" name="text" x="64.3906" y="92.8594" width="87.7188" height="21.7813">
\\ <text wrap="1" halign="center"> Hello World </text>
\\ </object>
);
}

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const std = @import("std");
const Position = @This();
x: f32,
y: f32,
pub fn parseCommaDelimited(str: []const u8) !Position {
const comma_index = std.mem.indexOfScalar(u8, str, ',') orelse return error.MissingComma;
const x_str = str[0..comma_index];
const y_str = str[(comma_index+1)..];
const x = try std.fmt.parseFloat(f32, x_str);
const y = try std.fmt.parseFloat(f32, y_str);
return Position{
.x = x,
.y = y
};
}

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const std = @import("std");
const xml = @import("./xml.zig");
const Property = @This();
pub const Type = enum {
string,
int,
bool,
const map: std.StaticStringMap(Type) = .initComptime(.{
.{ "string", .string },
.{ "int", .int },
.{ "bool", .bool },
});
};
pub const Value = union(Type) {
string: []const u8,
int: i32,
bool: bool
};
name: []const u8,
value: Value,
pub const List = struct {
items: []Property,
pub const empty = List{
.items = &[0]Property{}
};
pub fn initFromXml(
arena: std.mem.Allocator,
scratch: *std.heap.ArenaAllocator,
lexer: *xml.Lexer
) !Property.List {
var iter = xml.TagParser.init(lexer);
_ = try iter.begin("properties");
var temp_properties: std.ArrayList(Property) = .empty;
while (try iter.next()) |node| {
if (node.isTag("property")) {
const property = try Property.initFromXml(arena, lexer);
try temp_properties.append(scratch.allocator(), property);
continue;
}
try iter.skip();
}
try iter.finish("properties");
const properties = try arena.dupe(Property, temp_properties.items);
return List{
.items = properties
};
}
pub fn get(self: List, name: []const u8) ?Value {
for (self.items) |item| {
if (std.mem.eql(u8, item.name, name)) {
return item.value;
}
}
return null;
}
pub fn getString(self: List, name: []const u8) ?[]const u8 {
if (self.get(name)) |value| {
return value.string;
}
return null;
}
};
pub fn init(name: []const u8, value: Value) Property {
return Property{
.name = name,
.value = value
};
}
pub fn initFromXml(arena: std.mem.Allocator, lexer: *xml.Lexer) !Property {
var iter = xml.TagParser.init(lexer);
const attrs = try iter.begin("property");
const name = try attrs.getDupe(arena, "name") orelse return error.MissingName;
const prop_type_str = attrs.get("type") orelse "string";
const value_str = attrs.get("value") orelse "";
const prop_type = Type.map.get(prop_type_str) orelse return error.UnknownPropertyType;
const value = switch(prop_type) {
.string => Value{
.string = try arena.dupe(u8, value_str)
},
.int => Value{
.int = try std.fmt.parseInt(i32, value_str, 10)
},
.bool => Value{
.bool = std.mem.eql(u8, value_str, "true")
}
};
try iter.finish("property");
return Property{
.name = name,
.value = value
};
}
fn expectParsedEquals(expected: Property, body: []const u8) !void {
const allocator = std.testing.allocator;
var ctx: xml.Lexer.TestingContext = undefined;
ctx.init(allocator, body);
defer ctx.deinit();
var arena = std.heap.ArenaAllocator.init(allocator);
defer arena.deinit();
const parsed = try initFromXml(arena.allocator(), &ctx.lexer);
try std.testing.expectEqualDeep(expected, parsed);
}
test Property {
try expectParsedEquals(
Property.init("solid", .{ .string = "hello" }),
\\ <property name="solid" value="hello"/>
);
try expectParsedEquals(
Property.init("solid", .{ .string = "hello" }),
\\ <property name="solid" type="string" value="hello"/>
);
try expectParsedEquals(
Property.init("integer", .{ .int = 123 }),
\\ <property name="integer" type="int" value="123"/>
);
try expectParsedEquals(
Property.init("boolean", .{ .bool = true }),
\\ <property name="boolean" type="bool" value="true"/>
);
try expectParsedEquals(
Property.init("boolean", .{ .bool = false }),
\\ <property name="boolean" type="bool" value="false"/>
);
}

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const std = @import("std");
// Warning:
// This library is not complete, it does not cover all features that the specification provides.
// But there are enough features implemented so that I could use this for my games.
// Map format specification:
// https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#
pub const xml = @import("./xml.zig");
pub const Tileset = @import("./tileset.zig");
pub const Tilemap = @import("./tilemap.zig");
test {
_ = std.testing.refAllDeclsRecursive(@This());
}

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const std = @import("std");
const xml = @import("./xml.zig");
const Io = std.Io;
const assert = std.debug.assert;
const Property = @import("./property.zig");
const Layer = @import("./layer.zig");
const Object = @import("./object.zig");
const Position = @import("./position.zig");
const Tileset = @import("./tileset.zig");
const GlobalTileId = @import("./global_tile_id.zig");
const Tilemap = @This();
pub const Orientation = enum {
orthogonal,
staggered,
hexagonal,
isometric,
const map: std.StaticStringMap(Orientation) = .initComptime(.{
.{ "orthogonal", .orthogonal },
.{ "staggered", .staggered },
.{ "hexagonal", .hexagonal },
.{ "isometric", .isometric }
});
};
pub const RenderOrder = enum {
right_down,
right_up,
left_down,
left_up,
const map: std.StaticStringMap(RenderOrder) = .initComptime(.{
.{ "right-down", .right_down },
.{ "right-up", .right_up },
.{ "left-down", .left_down },
.{ "left-up", .left_up },
});
};
pub const StaggerAxis = enum {
x,
y,
const map: std.StaticStringMap(StaggerAxis) = .initComptime(.{
.{ "x", .x },
.{ "y", .y }
});
};
pub const TilesetReference = struct {
source: []const u8,
first_gid: u32,
pub fn initFromXml(arena: std.mem.Allocator, lexer: *xml.Lexer) !TilesetReference {
var iter = xml.TagParser.init(lexer);
const attrs = try iter.begin("tileset");
const source = try attrs.getDupe(arena, "source") orelse return error.MissingFirstGid;
const first_gid = try attrs.getNumber(u32, "firstgid") orelse return error.MissingFirstGid;
try iter.finish("tileset");
return TilesetReference{
.source = source,
.first_gid = first_gid
};
}
};
pub const Tile = struct {
tileset: *const Tileset,
id: u32,
pub fn getProperties(self: Tile) Property.List {
return self.tileset.getTileProperties(self.id) orelse .empty;
}
};
arena: std.heap.ArenaAllocator,
version: []const u8,
tiled_version: ?[]const u8,
orientation: Orientation,
render_order: RenderOrder,
width: u32,
height: u32,
tile_width: u32,
tile_height: u32,
infinite: bool,
stagger_axis: ?StaggerAxis,
next_layer_id: u32,
next_object_id: u32,
tilesets: []TilesetReference,
layers: []Layer,
pub fn initFromBuffer(
gpa: std.mem.Allocator,
scratch: *std.heap.ArenaAllocator,
xml_buffers: *xml.Lexer.Buffers,
buffer: []const u8
) !Tilemap {
var reader = Io.Reader.fixed(buffer);
return initFromReader(gpa, scratch, xml_buffers, &reader);
}
pub fn initFromReader(
gpa: std.mem.Allocator,
scratch: *std.heap.ArenaAllocator,
xml_buffers: *xml.Lexer.Buffers,
reader: *Io.Reader,
) !Tilemap {
var lexer = xml.Lexer.init(reader, xml_buffers);
return initFromXml(gpa, scratch, &lexer);
}
// Map specification:
// https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#map
pub fn initFromXml(
gpa: std.mem.Allocator,
scratch: *std.heap.ArenaAllocator,
lexer: *xml.Lexer,
) !Tilemap {
var arena_allocator = std.heap.ArenaAllocator.init(gpa);
errdefer arena_allocator.deinit();
const arena = arena_allocator.allocator();
var iter = xml.TagParser.init(lexer);
const map_attrs = try iter.begin("map");
const version = try map_attrs.getDupe(arena, "version") orelse return error.MissingVersion;
const tiled_version = try map_attrs.getDupe(arena, "tiledversion");
const orientation = try map_attrs.getEnum(Orientation, "orientation", Orientation.map) orelse return error.MissingOrientation;
const render_order = try map_attrs.getEnum(RenderOrder, "renderorder", RenderOrder.map) orelse return error.MissingRenderOrder;
// TODO: compressionlevel
const width = try map_attrs.getNumber(u32, "width") orelse return error.MissingWidth;
const height = try map_attrs.getNumber(u32, "height") orelse return error.MissingHeight;
const tile_width = try map_attrs.getNumber(u32, "tilewidth") orelse return error.MissingTileWidth;
const tile_height = try map_attrs.getNumber(u32, "tileheight") orelse return error.MissingTileHeight;
// TODO: hexidelength
const infinite_int = try map_attrs.getNumber(u32, "infinite") orelse 0;
const infinite = infinite_int != 0;
const next_layer_id = try map_attrs.getNumber(u32, "nextlayerid") orelse return error.MissingLayerId;
const next_object_id = try map_attrs.getNumber(u32, "nextobjectid") orelse return error.MissingObjectId;
// TODO: parallaxoriginx
// TODO: parallaxoriginy
// TODO: backgroundcolor
var stagger_axis: ?StaggerAxis = null;
if (orientation == .hexagonal or orientation == .staggered) {
stagger_axis = try map_attrs.getEnum(StaggerAxis, "staggeraxis", StaggerAxis.map) orelse return error.MissingRenderOrder;
// TODO: staggerindex
}
var tileset_list: std.ArrayList(TilesetReference) = .empty;
var layer_list: std.ArrayList(Layer) = .empty;
while (try iter.next()) |node| {
if (node.isTag("tileset")) {
try tileset_list.append(scratch.allocator(), try TilesetReference.initFromXml(arena, lexer));
continue;
} else if (Layer.isLayerNode(node)) {
const layer = try Layer.initFromXml(
arena,
scratch,
lexer,
);
try layer_list.append(scratch.allocator(), layer);
continue;
}
try iter.skip();
}
try iter.finish("map");
const tilesets = try arena.dupe(TilesetReference, tileset_list.items);
const layers = try arena.dupe(Layer, layer_list.items);
return Tilemap{
.arena = arena_allocator,
.version = version,
.tiled_version = tiled_version,
.orientation = orientation,
.render_order = render_order,
.width = width,
.height = height,
.tile_width = tile_width,
.tile_height = tile_height,
.infinite = infinite,
.stagger_axis = stagger_axis,
.next_object_id = next_object_id,
.next_layer_id = next_layer_id,
.tilesets = tilesets,
.layers = layers,
};
}
fn getTilesetByGid(self: *const Tilemap, gid: u32) ?TilesetReference {
var result: ?TilesetReference = null;
for (self.tilesets) |tileset| {
if (gid < tileset.first_gid) {
continue;
}
if (result != null and result.?.first_gid < tileset.first_gid) {
continue;
}
result = tileset;
}
return result;
}
pub fn getTile(self: *const Tilemap, layer: *const Layer, tilesets: Tileset.List, x: usize, y: usize) ?Tile {
assert(layer.variant == .tile);
const tile_variant = layer.variant.tile;
const gid = tile_variant.get(x, y) orelse return null;
const tileset_ref = self.getTilesetByGid(gid & GlobalTileId.Flag.clear) orelse return null;
const tileset = tilesets.get(tileset_ref.source) orelse return null;
const id = gid - tileset_ref.first_gid;
return Tile{
.tileset = tileset,
.id = id
};
}
pub fn deinit(self: *const Tilemap) void {
self.arena.deinit();
}

226
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const std = @import("std");
const Io = std.Io;
const Allocator = std.mem.Allocator;
const xml = @import("./xml.zig");
const Property = @import("./property.zig");
const Position = @import("./position.zig");
const Tileset = @This();
pub const Image = struct {
source: []const u8,
width: u32,
height: u32,
pub fn intFromXml(arena: std.mem.Allocator, lexer: *xml.Lexer) !Image {
var iter = xml.TagParser.init(lexer);
const attrs = try iter.begin("image");
const source = try attrs.getDupe(arena, "width") orelse return error.MissingSource;
const width = try attrs.getNumber(u32, "width") orelse return error.MissingWidth;
const height = try attrs.getNumber(u32, "height") orelse return error.MissingHeight;
try iter.finish("image");
return Image{
.source = source,
.width = width,
.height = height
};
}
};
pub const Tile = struct {
id: u32,
properties: Property.List,
pub fn initFromXml(
arena: std.mem.Allocator,
scratch: *std.heap.ArenaAllocator,
lexer: *xml.Lexer,
) !Tile {
var iter = xml.TagParser.init(lexer);
const tile_attrs = try iter.begin("tile");
const id = try tile_attrs.getNumber(u32, "id") orelse return error.MissingId;
var properties: Property.List = .empty;
while (try iter.next()) |node| {
if (node.isTag("properties")) {
properties = try Property.List.initFromXml(arena, scratch, lexer);
continue;
}
try iter.skip();
}
try iter.finish("tile");
return Tile{
.id = id,
.properties = properties
};
}
};
pub const List = struct {
const Entry = struct {
name: []const u8,
tileset: Tileset
};
list: std.ArrayList(Entry),
pub const empty = List{
.list = .empty
};
pub fn add(self: *List, gpa: Allocator, name: []const u8, tileset: Tileset) !void {
if (self.get(name) != null) {
return error.DuplicateName;
}
const name_dupe = try gpa.dupe(u8, name);
errdefer gpa.free(name_dupe);
try self.list.append(gpa, .{
.name = name_dupe,
.tileset = tileset
});
}
pub fn get(self: *const List, name: []const u8) ?*const Tileset {
for (self.list.items) |*entry| {
if (std.mem.eql(u8, entry.name, name)) {
return &entry.tileset;
}
}
return null;
}
pub fn deinit(self: *List, gpa: Allocator) void {
for (self.list.items) |entry| {
gpa.free(entry.name);
entry.tileset.deinit();
}
self.list.deinit(gpa);
}
};
arena: std.heap.ArenaAllocator,
version: []const u8,
tiled_version: []const u8,
name: []const u8,
tile_width: u32,
tile_height: u32,
tile_count: u32,
columns: u32,
image: Image,
tiles: []Tile,
pub fn initFromBuffer(
gpa: std.mem.Allocator,
scratch: *std.heap.ArenaAllocator,
xml_buffers: *xml.Lexer.Buffers,
buffer: []const u8
) !Tileset {
var reader = Io.Reader.fixed(buffer);
return initFromReader(gpa, scratch, xml_buffers, &reader);
}
pub fn initFromReader(
gpa: std.mem.Allocator,
scratch: *std.heap.ArenaAllocator,
xml_buffers: *xml.Lexer.Buffers,
reader: *Io.Reader,
) !Tileset {
var lexer = xml.Lexer.init(reader, xml_buffers);
return initFromXml(gpa, scratch, &lexer);
}
pub fn initFromXml(
gpa: std.mem.Allocator,
scratch: *std.heap.ArenaAllocator,
lexer: *xml.Lexer
) !Tileset {
var arena_state = std.heap.ArenaAllocator.init(gpa);
const arena = arena_state.allocator();
var iter = xml.TagParser.init(lexer);
const tileset_attrs = try iter.begin("tileset");
const version = try tileset_attrs.getDupe(arena, "version") orelse return error.MissingTilesetTag;
const tiled_version = try tileset_attrs.getDupe(arena, "tiledversion") orelse return error.MissingTilesetTag;
const name = try tileset_attrs.getDupe(arena, "name") orelse return error.MissingTilesetTag;
const tile_width = try tileset_attrs.getNumber(u32, "tilewidth") orelse return error.MissingTilesetTag;
const tile_height = try tileset_attrs.getNumber(u32, "tileheight") orelse return error.MissingTilesetTag;
const tile_count = try tileset_attrs.getNumber(u32, "tilecount") orelse return error.MissingTilesetTag;
const columns = try tileset_attrs.getNumber(u32, "columns") orelse return error.MissingTilesetTag;
var image: ?Image = null;
var tiles_list: std.ArrayList(Tile) = .empty;
while (try iter.next()) |node| {
if (node.isTag("image")) {
image = try Image.intFromXml(arena, lexer);
continue;
} else if (node.isTag("tile")) {
const tile = try Tile.initFromXml(arena, scratch, lexer);
try tiles_list.append(scratch.allocator(), tile);
continue;
}
try iter.skip();
}
try iter.finish("tileset");
const tiles = try arena.dupe(Tile, tiles_list.items);
return Tileset{
.arena = arena_state,
.version = version,
.tiled_version = tiled_version,
.name = name,
.tile_width = tile_width,
.tile_height = tile_height,
.tile_count = tile_count,
.columns = columns,
.image = image orelse return error.MissingImageTag,
.tiles = tiles
};
}
pub fn getTileProperties(self: *const Tileset, id: u32) ?Property.List {
for (self.tiles) |tile| {
if (tile.id == id) {
return tile.properties;
}
}
return null;
}
pub fn getTilePositionInImage(self: *const Tileset, id: u32) ?Position {
if (id >= self.tile_count) {
return null;
}
const tileset_width = @divExact(self.image.width, self.tile_width);
const tile_x = @mod(id, tileset_width);
const tile_y = @divFloor(id, tileset_width);
return Position{
.x = @floatFromInt(tile_x * self.tile_width),
.y = @floatFromInt(tile_y * self.tile_height),
};
}
pub fn deinit(self: *const Tileset) void {
self.arena.deinit();
}

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const std = @import("std");
const Io = std.Io;
const assert = std.debug.assert;
const Color = @import("./color.zig");
pub const Attribute = struct {
name: []const u8,
value: []const u8,
pub const List = struct {
items: []const Attribute,
pub fn get(self: List, name: []const u8) ?[]const u8 {
for (self.items) |attr| {
if (std.mem.eql(u8, attr.name, name)) {
return attr.value;
}
}
return null;
}
pub fn getDupe(self: List, gpa: std.mem.Allocator, name: []const u8) !?[]u8 {
if (self.get(name)) |value| {
return try gpa.dupe(u8, value);
}
return null;
}
pub fn getNumber(self: List, T: type, name: []const u8) !?T {
if (self.get(name)) |value| {
if (@typeInfo(T) == .int) {
return try std.fmt.parseInt(T, value, 10);
} else if (@typeInfo(T) == .float) {
return try std.fmt.parseFloat(T, value);
}
}
return null;
}
pub fn getBool(self: List, name: []const u8, true_value: []const u8, false_value: []const u8) !?bool {
if (self.get(name)) |value| {
if (std.mem.eql(u8, value, true_value)) {
return true;
} else if (std.mem.eql(u8, value, false_value)) {
return false;
} else {
return error.InvalidBoolean;
}
}
return null;
}
pub fn getEnum(self: List, T: type, name: []const u8, map: std.StaticStringMap(T)) !?T {
if (self.get(name)) |value| {
return map.get(value) orelse return error.InvalidEnumValue;
}
return null;
}
pub fn getColor(self: List, name: []const u8, hash_required: bool) !?Color {
if (self.get(name)) |value| {
return try Color.parse(value, hash_required);
}
return null;
}
pub fn format(self: List, writer: *Io.Writer) Io.Writer.Error!void {
if (self.items.len > 0) {
try writer.writeAll("{ ");
for (self.items, 0..) |attribute, i| {
if (i > 0) {
try writer.writeAll(", ");
}
try writer.print("{f}", .{attribute});
}
try writer.writeAll(" }");
} else {
try writer.writeAll("{ }");
}
}
};
pub fn format(self: *const Attribute, writer: *Io.Writer) Io.Writer.Error!void {
try writer.print("{s}{{ .name='{s}', .value='{s}' }}", .{ @typeName(Attribute), self.name, self.value });
}
pub fn formatSlice(data: []const Attribute, writer: *Io.Writer) Io.Writer.Error!void {
if (data.len > 0) {
try writer.writeAll("{ ");
for (data, 0..) |attribute, i| {
if (i > 0) {
try writer.writeAll(", ");
}
try writer.print("{f}", .{attribute});
}
try writer.writeAll(" }");
} else {
try writer.writeAll("{ }");
}
}
fn altSlice(data: []const Attribute) std.fmt.Alt(Attribute.List, Attribute.List.format) {
return .{ .data = data };
}
};
pub const Tag = struct {
name: []const u8,
attributes: Attribute.List
};
pub const Lexer = struct {
pub const Buffers = struct {
scratch: std.heap.ArenaAllocator,
text: std.ArrayList(u8),
pub fn init(allocator: std.mem.Allocator) Buffers {
return Buffers{
.scratch = std.heap.ArenaAllocator.init(allocator),
.text = .empty
};
}
pub fn clear(self: *Buffers) void {
self.text.clearRetainingCapacity();
_ = self.scratch.reset(.retain_capacity);
}
pub fn deinit(self: *Buffers) void {
const allocator = self.scratch.child_allocator;
self.scratch.deinit();
self.text.deinit(allocator);
}
};
pub const Token = union(enum) {
start_tag: Tag,
end_tag: []const u8,
text: []const u8,
pub fn isStartTag(self: Token, name: []const u8) bool {
if (self == .start_tag) {
return std.mem.eql(u8, self.start_tag.name, name);
}
return false;
}
pub fn isEndTag(self: Token, name: []const u8) bool {
if (self == .end_tag) {
return std.mem.eql(u8, self.end_tag, name);
}
return false;
}
};
pub const StepResult = struct {
token: ?Token,
self_closing: bool = false,
};
pub const TestingContext = struct {
io_reader: Io.Reader,
buffers: Buffers,
lexer: Lexer,
pub fn init(self: *TestingContext, allocator: std.mem.Allocator, body: []const u8) void {
self.* = TestingContext{
.lexer = undefined,
.io_reader = Io.Reader.fixed(body),
.buffers = Buffers.init(allocator)
};
self.lexer = Lexer.init(&self.io_reader, &self.buffers);
}
pub fn deinit(self: *TestingContext) void {
self.buffers.deinit();
}
};
io_reader: *Io.Reader,
buffers: *Buffers,
peeked_value: ?Token,
cursor: usize,
queued_end_tag: ?[]const u8,
pub fn init(reader: *Io.Reader, buffers: *Buffers) Lexer {
buffers.clear();
return Lexer{
.io_reader = reader,
.buffers = buffers,
.cursor = 0,
.queued_end_tag = null,
.peeked_value = null
};
}
fn step(self: *Lexer) !StepResult {
_ = self.buffers.scratch.reset(.retain_capacity);
if (try self.peekByte() == '<') {
self.tossByte();
if (try self.peekByte() == '/') {
// End tag
self.tossByte();
const name = try self.parseName();
try self.skipWhiteSpace();
if (!std.mem.eql(u8, try self.takeBytes(1), ">")) {
return error.InvalidEndTag;
}
const token = Token{ .end_tag = name };
return .{ .token = token };
} else if (try self.peekByte() == '?') {
// Prolog tag
self.tossByte();
if (!std.mem.eql(u8, try self.takeBytes(4), "xml ")) {
return error.InvalidPrologTag;
}
const attributes = try self.parseAttributes();
try self.skipWhiteSpace();
if (!std.mem.eql(u8, try self.takeBytes(2), "?>")) {
return error.MissingPrologEnd;
}
const version = attributes.get("version") orelse return error.InvalidProlog;
if (!std.mem.eql(u8, version, "1.0")) {
return error.InvalidPrologVersion;
}
const encoding = attributes.get("encoding") orelse return error.InvalidProlog;
if (!std.mem.eql(u8, encoding, "UTF-8")) {
return error.InvalidPrologEncoding;
}
return .{ .token = null };
} else {
// Start tag
const name = try self.parseName();
const attributes = try self.parseAttributes();
try self.skipWhiteSpace();
const token = Token{
.start_tag = .{
.name = name,
.attributes = attributes
}
};
var self_closing = false;
if (std.mem.eql(u8, try self.peekBytes(1), ">")) {
self.tossBytes(1);
} else if (std.mem.eql(u8, try self.peekBytes(2), "/>")) {
self.tossBytes(2);
self_closing = true;
} else {
return error.UnfinishedStartTag;
}
return .{
.token = token,
.self_closing = self_closing
};
}
} else {
try self.skipWhiteSpace();
const text_start = self.cursor;
while (try self.peekByte() != '<') {
self.tossByte();
}
var text: []const u8 = self.buffers.text.items[text_start..self.cursor];
text = std.mem.trimEnd(u8, text, &std.ascii.whitespace);
var token: ?Token = null;
if (text.len > 0) {
token = Token{ .text = text };
}
return .{ .token = token };
}
}
pub fn next(self: *Lexer) !?Token {
if (self.peeked_value) |value| {
self.peeked_value = null;
return value;
}
if (self.queued_end_tag) |name| {
self.queued_end_tag = null;
return Token{
.end_tag = name
};
}
while (true) {
if (self.buffers.text.items.len == 0) {
self.readIntoTextBuffer() catch |e| switch (e) {
error.EndOfStream => break,
else => return e
};
}
const saved_cursor = self.cursor;
const result = self.step() catch |e| switch(e) {
error.EndOfTextBuffer => {
self.cursor = saved_cursor;
const unused_capacity = self.buffers.text.capacity - self.buffers.text.items.len;
if (unused_capacity == 0 and self.cursor > 0) {
self.rebaseBuffer();
} else {
self.readIntoTextBuffer() catch |read_err| switch (read_err) {
error.EndOfStream => break,
else => return read_err
};
}
continue;
},
else => return e
};
if (result.token) |token| {
if (token == .start_tag and result.self_closing) {
self.queued_end_tag = token.start_tag.name;
}
return token;
}
}
return null;
}
pub fn nextExpectEndTag(self: *Lexer, name: []const u8) !void {
const value = try self.next() orelse return error.MissingEndTag;
if (!value.isEndTag(name)) return error.MissingEndTag;
}
pub fn nextExpectStartTag(self: *Lexer, name: []const u8) !Attribute.List {
const value = try self.next() orelse return error.MissingStartTag;
if (!value.isStartTag(name)) return error.MissingStartTag;
return value.start_tag.attributes;
}
pub fn nextExpectText(self: *Lexer) ![]const u8 {
const value = try self.next() orelse return error.MissingTextTag;
if (value != .text) return error.MissingTextTag;
return value.text;
}
pub fn skipUntilMatchingEndTag(self: *Lexer, name: ?[]const u8) !void {
var depth: usize = 0;
while (true) {
const value = try self.next() orelse return error.MissingEndTag;
if (depth == 0 and value == .end_tag) {
if (name != null and !std.mem.eql(u8, value.end_tag, name.?)) {
return error.MismatchedEndTag;
}
break;
}
if (value == .start_tag) {
depth += 1;
} else if (value == .end_tag) {
depth -= 1;
}
}
}
pub fn peek(self: *Lexer) !?Token {
if (try self.next()) |value| {
self.peeked_value = value;
return value;
}
return null;
}
fn readIntoTextBuffer(self: *Lexer) !void {
const gpa = self.buffers.scratch.child_allocator;
const text = &self.buffers.text;
try text.ensureUnusedCapacity(gpa, 1);
var writer = Io.Writer.fixed(text.allocatedSlice());
writer.end = text.items.len;
_ = self.io_reader.stream(&writer, .limited(text.capacity - text.items.len)) catch |e| switch (e) {
error.WriteFailed => unreachable,
else => |ee| return ee
};
text.items.len = writer.end;
}
fn rebaseBuffer(self: *Lexer) void {
if (self.cursor == 0) {
return;
}
const text = &self.buffers.text;
@memmove(
text.items[0..(text.items.len - self.cursor)],
text.items[self.cursor..]
);
text.items.len -= self.cursor;
self.cursor = 0;
}
fn isNameStartChar(c: u8) bool {
return c == ':' or c == '_' or std.ascii.isAlphabetic(c);
}
fn isNameChar(c: u8) bool {
return isNameStartChar(c) or c == '-' or c == '.' or ('0' <= c and c <= '9');
}
fn hasBytes(self: *Lexer, n: usize) bool {
const text = self.buffers.text.items;
return self.cursor + n <= text.len;
}
fn peekBytes(self: *Lexer, n: usize) ![]const u8 {
if (self.hasBytes(n)) {
const text = self.buffers.text.items;
return text[self.cursor..][0..n];
}
return error.EndOfTextBuffer;
}
fn tossBytes(self: *Lexer, n: usize) void {
assert(self.hasBytes(n));
self.cursor += n;
}
fn takeBytes(self: *Lexer, n: usize) ![]const u8 {
const result = try self.peekBytes(n);
self.tossBytes(n);
return result;
}
fn peekByte(self: *Lexer) !u8 {
return (try self.peekBytes(1))[0];
}
fn tossByte(self: *Lexer) void {
self.tossBytes(1);
}
fn takeByte(self: *Lexer) !u8 {
return (try self.takeBytes(1))[0];
}
fn parseName(self: *Lexer) ![]const u8 {
const name_start = self.cursor;
if (isNameStartChar(try self.peekByte())) {
self.tossByte();
while (isNameChar(try self.peekByte())) {
self.tossByte();
}
}
return self.buffers.text.items[name_start..self.cursor];
}
fn skipWhiteSpace(self: *Lexer) !void {
while (std.ascii.isWhitespace(try self.peekByte())) {
self.tossByte();
}
}
fn parseAttributeValue(self: *Lexer) ![]const u8 {
const quote = try self.takeByte();
if (quote != '"' and quote != '\'') {
return error.InvalidAttributeValue;
}
const value_start: usize = self.cursor;
var value_len: usize = 0;
while (true) {
const c = try self.takeByte();
if (c == '<' or c == '&') {
return error.InvalidAttributeValue;
}
if (c == quote) {
break;
}
value_len += 1;
}
return self.buffers.text.items[value_start..][0..value_len];
}
fn parseAttributes(self: *Lexer) !Attribute.List {
const arena = self.buffers.scratch.allocator();
var attributes: std.ArrayList(Attribute) = .empty;
while (true) {
try self.skipWhiteSpace();
const name = try self.parseName();
if (name.len == 0) {
break;
}
try self.skipWhiteSpace();
if (try self.takeByte() != '=') {
return error.MissingAttributeEquals;
}
try self.skipWhiteSpace();
const value = try self.parseAttributeValue();
const list = Attribute.List{ .items = attributes.items };
if (list.get(name) != null) {
return error.DuplicateAttribute;
}
try attributes.append(arena, Attribute{
.name = name,
.value = value
});
}
return Attribute.List{
.items = attributes.items
};
}
test "self closing tag" {
const allocator = std.testing.allocator;
var ctx: TestingContext = undefined;
ctx.init(allocator,
\\ <hello />
);
defer ctx.deinit();
try std.testing.expect((try ctx.lexer.next()).?.isStartTag("hello"));
try std.testing.expect((try ctx.lexer.next()).?.isEndTag("hello"));
try std.testing.expect((try ctx.lexer.next()) == null);
}
test "tag" {
const allocator = std.testing.allocator;
var ctx: TestingContext = undefined;
ctx.init(allocator,
\\ <hello></hello>
);
defer ctx.deinit();
try std.testing.expect((try ctx.lexer.next()).?.isStartTag("hello"));
try std.testing.expect((try ctx.lexer.next()).?.isEndTag("hello"));
try std.testing.expect((try ctx.lexer.next()) == null);
}
test "tag with prolog" {
const allocator = std.testing.allocator;
var ctx: TestingContext = undefined;
ctx.init(allocator,
\\ <?xml version="1.0" encoding="UTF-8"?>
\\ <hello></hello>
);
defer ctx.deinit();
try std.testing.expect((try ctx.lexer.next()).?.isStartTag("hello"));
try std.testing.expect((try ctx.lexer.next()).?.isEndTag("hello"));
try std.testing.expect((try ctx.lexer.next()) == null);
}
test "text content" {
const allocator = std.testing.allocator;
var ctx: TestingContext = undefined;
ctx.init(allocator,
\\ <hello> Hello World </hello>
);
defer ctx.deinit();
try std.testing.expect((try ctx.lexer.next()).?.isStartTag("hello"));
try std.testing.expectEqualStrings("Hello World", (try ctx.lexer.next()).?.text);
try std.testing.expect((try ctx.lexer.next()).?.isEndTag("hello"));
try std.testing.expect((try ctx.lexer.next()) == null);
}
test "attributes" {
const allocator = std.testing.allocator;
var ctx: TestingContext = undefined;
ctx.init(allocator,
\\ <hello a='1' b='2'/>
);
defer ctx.deinit();
const token = try ctx.lexer.next();
const attrs = token.?.start_tag.attributes;
try std.testing.expectEqualStrings("1", attrs.get("a").?);
try std.testing.expectEqualStrings("2", attrs.get("b").?);
}
};
// TODO: The API for this is easy to misuse.
// Design a better API for using Reader
// As a compromise `assert` was used to guard against some of the ways this can be misused
pub const TagParser = struct {
lexer: *Lexer,
begin_called: bool = false,
finish_called: bool = false,
pub const Node = union(enum) {
tag: Tag,
text: []const u8,
pub fn isTag(self: Node, name: []const u8) bool {
if (self == .tag) {
return std.mem.eql(u8, self.tag.name, name);
}
return false;
}
};
pub fn init(lexer: *Lexer) TagParser {
return TagParser{
.lexer = lexer,
};
}
pub fn begin(self: *TagParser, name: []const u8) !Attribute.List {
assert(!self.begin_called);
self.begin_called = true;
return try self.lexer.nextExpectStartTag(name);
}
pub fn finish(self: *TagParser, name: []const u8) !void {
assert(self.begin_called);
assert(!self.finish_called);
self.finish_called = true;
try self.lexer.skipUntilMatchingEndTag(name);
}
pub fn next(self: *TagParser) !?Node {
assert(self.begin_called);
assert(!self.finish_called);
const value = try self.lexer.peek() orelse return error.MissingEndTag;
if (value == .end_tag) {
return null;
}
return switch (value) {
.text => |text| Node{ .text = text },
.start_tag => |start_tag| Node{ .tag = start_tag },
.end_tag => unreachable,
};
}
pub fn skip(self: *TagParser) !void {
assert(self.begin_called);
assert(!self.finish_called);
const value = try self.lexer.next() orelse return error.MissingNode;
if (value == .end_tag) {
return error.UnexpectedEndTag;
} else if (value == .start_tag) {
// TODO: Make this configurable
var name_buffer: [64]u8 = undefined;
var name: std.ArrayList(u8) = .initBuffer(&name_buffer);
try name.appendSliceBounded(value.start_tag.name);
try self.lexer.skipUntilMatchingEndTag(name.items);
}
}
};

View File

@ -1,12 +1,14 @@
const std = @import("std");
const CLI = @import("./cli.zig");
const log = std.log.scoped(.app);
const Allocator = std.mem.Allocator;
const Math = @import("math");
const Vec2 = Math.Vec2;
const STBImage = @import("stb_image");
const STBTrueType = @import("stb_truetype");
const Tiled = @import("tiled");
const Platform = @import("./platform.zig");
const Gfx = Platform.Gfx;
@ -15,61 +17,162 @@ const Rect = Platform.Rect;
const App = @This();
bg: Platform.Color,
const Direction = enum {
up,
down,
left,
right
};
const PlayerSprites = struct {
up: [3]Gfx.Sprite.Id,
down: [3]Gfx.Sprite.Id,
left: [3]Gfx.Sprite.Id,
right: [3]Gfx.Sprite.Id,
pub fn getDirection(self: *PlayerSprites, dir: Direction) []Gfx.Sprite.Id {
return switch (dir) {
.up => &self.up,
.down => &self.down,
.left => &self.left,
.right => &self.right,
};
}
};
show_first_window: bool,
check: bool,
player_pos: Vec2,
sprite_sprite: Gfx.Sprite.Id,
wall_sprite: Gfx.Sprite.Id,
roboto_font: Gfx.Font.Id,
tilesheet: Tilesheet,
player_sprites: PlayerSprites,
player_direction: Direction,
player_frame_index: u32,
animation_timer: Platform.Nanoseconds,
const Tilesheet = struct {
image: Gfx.ImageData,
sprites: []Gfx.Sprite.Id,
tile_size: Vec2,
width: u32,
height: u32,
pub fn init(gpa: Allocator, image: Gfx.ImageData, width: u32, height: u32, tile_size: Vec2) !Tilesheet {
const sprites = try gpa.alloc(Gfx.Sprite.Id, width * height);
errdefer gpa.free(sprites);
@memset(sprites, Gfx.getNilSprite());
return Tilesheet{
.sprites = sprites,
.image = image,
.width = width,
.height = height,
.tile_size = tile_size
};
}
pub fn deinit(self: Tilesheet) void {
for (self.sprites) |sprite| {
Gfx.deinitSprite(sprite);
}
}
pub fn get(self: Tilesheet, x: u32, y: u32) Gfx.Sprite.Id {
if (x >= self.width or y >= self.height) {
log.warn("Attempt to get tile which is out of bounds", .{});
return Gfx.getNilSprite();
}
const sprite_index = y * self.width + x;
if (self.sprites[sprite_index] == Gfx.getNilSprite()) {
const sprite = Gfx.initSprite(.{ .padding = 1 });
Gfx.setSprite(sprite, .{
.image = self.image,
.rect = Rect.init(@floatFromInt(x), @floatFromInt(y), 1, 1).multiply(self.tile_size)
});
self.sprites[sprite_index] = sprite;
}
return self.sprites[sprite_index];
}
};
pub fn init(self: *App, plt: Platform.Init) !?u8 {
const sokoban_spritesheet = plt.assets.readFile("sokoban/sokoban_tilesheet.png");
// const font = try STBTrueType.Font.init(robot_font, STBTrueType.Font.getFontOffsetForIndex(robot_font, 0).?);
// const glyph = font.findGlyphIndex('A').?;
// const scale = font.scaleForPixelHeight(16);
// const box = font.getGlyphBitmapBox(glyph, scale, scale);
// const width = box.x1 - box.x0;
// const height = box.y1 - box.y0;
// font.makeGlyphBitmap
// std.debug.print("{}\n", .{box});
const robot_font = Gfx.initFont();
Gfx.setFont(robot_font, plt.assets.readFile("roboto-font/Roboto-Regular.ttf"));
var image = try STBImage.load(sokoban_spritesheet);
defer image.deinit();
var scratch = std.heap.ArenaAllocator.init(plt.gpa);
defer scratch.deinit();
const spritesheet = Gfx.ImageData{
.width = image.width,
.height = image.height,
.pixels = .{ .rgba8 = image.rgba8_pixels }
};
var buffers = Tiled.xml.Lexer.Buffers.init(plt.gpa);
defer buffers.deinit();
const tile_size = Vec2.init(64, 64);
const tilemap = try Tiled.Tilemap.initFromBuffer(plt.gpa, &scratch, &buffers, plt.assets.readFile("tiled/map.tmx"));
defer tilemap.deinit();
const player_sprite = Gfx.initSprite(.{});
Gfx.setSprite(player_sprite, .{
.image = spritesheet,
.rect = Rect.init(0, 4, 1, 1).multiply(tile_size)
});
var tilesets: Tiled.Tileset.List = .empty;
defer tilesets.deinit(plt.gpa);
const wall_sprite = Gfx.initSprite(.{});
Gfx.setSprite(wall_sprite, .{
.image = spritesheet,
.rect = Rect.init(1, 0, 1, 1).multiply(tile_size)
});
try tilesets.add(plt.gpa, "tiled/tilemap.tsx", try Tiled.Tileset.initFromBuffer(plt.gpa, &scratch, &buffers, plt.assets.readFile("tiled/tileset.tsx")));
for (tilemap.layers) |layer| {
std.debug.print("{s}\n", .{layer.name});
}
const tilesheet_png = try STBImage.load(plt.assets.readFile("sokoban/sokoban_tilesheet.png"));
const tilesheet = try Tilesheet.init(
plt.arena,
Gfx.ImageData{
.width = tilesheet_png.width,
.height = tilesheet_png.height,
.pixels = .{ .rgba8 = tilesheet_png.rgba8_pixels }
},
13,
8,
.init(64, 64)
);
const wall_sprite = tilesheet.get(1, 0);
var player_sprites: PlayerSprites = undefined;
inline for (.{
.{
.dir = .up,
.positions = [_]Vec2{ .init(3, 4), .init(4, 4), .init(5, 4) }
},
.{
.dir = .down,
.positions = [_]Vec2{ .init(0, 4), .init(1, 4), .init(2, 4) }
},
.{
.dir = .right,
.positions = [_]Vec2{ .init(0, 6), .init(1, 6), .init(2, 6) },
},
.{
.dir = .left,
.positions = [_]Vec2{ .init(3, 6), .init(4, 6), .init(5, 6) }
}
}) |entry| {
var sprite_ids = player_sprites.getDirection(entry.dir);
inline for (0.., entry.positions) |i, pos| {
sprite_ids[i] = tilesheet.get(@intFromFloat(pos.x), @intFromFloat(pos.y));
}
}
self.* = App{
.bg = .black,
.player_pos = .init(100, 100),
.show_first_window = true,
.check = false,
.sprite_sprite = player_sprite,
.player_sprites = player_sprites,
.wall_sprite = wall_sprite,
.roboto_font = robot_font
.roboto_font = robot_font,
.player_direction = .left,
.player_frame_index = 0,
.animation_timer = 0,
.tilesheet = tilesheet
};
return null;
@ -96,37 +199,44 @@ pub fn frame(self: *App, plt: Platform.Frame) !void {
dir = dir.normalized();
self.player_pos = self.player_pos.add(dir.multiplyScalar(50 * dt));
Gfx.setClearColor(self.bg);
Gfx.drawSprite(self.sprite_sprite, self.player_pos, .init(100, 100), .white);
Gfx.drawSprite(self.wall_sprite, self.player_pos.add(.init(0, 200)), .init(100, 100), .white);
var new_direction = self.player_direction;
if (dir.x < 0) {
new_direction = .left;
} else if (dir.x > 0) {
new_direction = .right;
} else if (dir.y > 0) {
new_direction = .down;
} else if (dir.y < 0) {
new_direction = .up;
}
if (self.player_direction != new_direction) {
self.player_frame_index = 0;
self.player_direction = new_direction;
}
const frames = self.player_sprites.getDirection(self.player_direction);
if (dir.x != 0 or dir.y != 0) {
self.animation_timer += plt.dt;
const animatin_time = std.time.ns_per_s / 5;
while (self.animation_timer >= animatin_time) {
self.player_frame_index = (self.player_frame_index + 1) % @as(u32, @intCast(frames.len));
self.animation_timer -= animatin_time;
}
} else {
self.animation_timer = 0;
self.player_frame_index = 0;
}
Gfx.setClearColor(.rgb(40, 40, 40));
Gfx.drawSprite(frames[self.player_frame_index], self.player_pos, .init(64, 64), .white);
Gfx.drawSprite(self.tilesheet.get(11, 6), self.player_pos.add(.init(0, 200)), .init(64, 64), .white);
Gfx.drawText(self.roboto_font, .{
.pos = .init(300, 100),
.text = "Hello, World!",
.height = 32,
.height = 64,
});
if (ImGUI.beginWindow(.{
.name = "Hello",
.size = .init(400, 200),
.open = &self.show_first_window
})) {
defer ImGUI.endWindow();
ImGUI.text("Player pos: {}", .{self.player_pos});
if (ImGUI.button("foo")) {
std.debug.print("pressed\n", .{});
}
if (ImGUI.checkbox("Hello", &self.check)) {
std.debug.print("checkbox changed\n", .{});
}
ImGUI.separator();
if (ImGUI.colorEdit(.{
.label = "Color",
.value = &self.bg,
})) {
std.debug.print("color changed\n", .{});
}
}
}
pub fn deinit(self: *App, plt: Platform.Deinit) void {

View File

@ -34,7 +34,10 @@ const State = struct {
error_sprite: Sprite.Id,
default_spritesheet: Spritesheet.Id,
default_font_spritesheet: Spritesheet.Id,
default_sampler: sg.Sampler,
linear_sampler: sg.Sampler,
nearest_sampler: sg.Sampler,
default_sampler: Sampler,
quads_buffer: [2048]Quad,
quads: std.ArrayList(Quad),
@ -71,13 +74,19 @@ pub fn init(gpa: std.mem.Allocator, logger: sg.Logger) !void {
const shader = sg.makeShader(shd.mainShaderDesc(sg.queryBackend()));
assert(shader.id != sg.invalid_id);
// TODO: Make sampler configurable.
const default_sampler = sg.makeSampler(.{
const linear_sampler = sg.makeSampler(.{
.min_filter = .LINEAR,
.mag_filter = .LINEAR,
.label = "default-sampler"
.label = "linear-sampler"
});
assert(default_sampler.id != sg.invalid_id);
assert(linear_sampler.id != sg.invalid_id);
const nearest_sampler = sg.makeSampler(.{
.min_filter = .NEAREST,
.mag_filter = .NEAREST,
.label = "nearest-sampler"
});
assert(linear_sampler.id != sg.invalid_id);
const pipeline = sg.makePipeline(.{
.primitive_type = .TRIANGLES,
@ -144,7 +153,6 @@ pub fn init(gpa: std.mem.Allocator, logger: sg.Logger) !void {
.shader = shader,
.pipeline = pipeline,
.bindings = bindings,
.default_sampler = default_sampler,
.quads_buffer = undefined,
.quads = .initBuffer(&self.quads_buffer),
.clear_color = .black,
@ -153,6 +161,10 @@ pub fn init(gpa: std.mem.Allocator, logger: sg.Logger) !void {
.default_spritesheet = undefined,
.default_font_spritesheet = undefined,
.linear_sampler = linear_sampler,
.nearest_sampler = nearest_sampler,
.default_sampler = .linear,
.textures_buffer = undefined,
.textures = .init(.initBuffer(&self.textures_buffer)),
.nil_texture = undefined,
@ -285,9 +297,6 @@ pub fn deinit() void {
}
}
sg.destroyPipeline(self.pipeline);
sg.destroyShader(self.shader);
sg.destroySampler(self.default_sampler);
sg.shutdown();
}
@ -336,7 +345,7 @@ pub fn beginFrame() void {
const default_spritesheet = self.spritesheets.getAssumeExists(self.default_spritesheet);
const spritesheet_texture = self.textures.getAssumeExists(default_spritesheet.texture);
self.bindings.views[shd.VIEW_tex] = spritesheet_texture.view;
self.bindings.samplers[shd.SMP_smp] = self.default_sampler;
self.bindings.samplers[shd.SMP_smp] = self.linear_sampler;
}
pub fn showDebug() void {
@ -667,7 +676,18 @@ fn bindView(view: sg.View, opts: FlushOptions) void {
}
}
pub fn setDefaultSampler(sampler: Sampler) void {
const self = &g_state;
self.default_sampler = sampler;
}
pub const Sampler = enum {
linear,
nearest,
};
const DrawOptions = struct {
sampler: ?Sampler = null,
texture: Texture.Id,
quad: Quad
};
@ -704,6 +724,16 @@ pub fn draw(opts: DrawOptions) void {
bindView(view, .{});
const sampler = switch (opts.sampler orelse self.default_sampler) {
.linear => self.linear_sampler,
.nearest => self.nearest_sampler,
};
const bound_sampler = &self.bindings.samplers[shd.SMP_smp];
if (bound_sampler.id != sampler.id) {
flush(.{});
bound_sampler.* = sampler;
}
if (self.quads.items.len == self.quads.capacity) {
flush(.{});
}
@ -716,6 +746,12 @@ const SpriteOptions = struct {
padding: u32 = 0,
};
// TODO: I don't like this getter, maybe nil_sprite should be a public global variable.
pub fn getNilSprite() Sprite.Id {
const self = &g_state;
return self.nil_sprite;
}
pub fn initSprite(opts: SpriteOptions) Sprite.Id {
const self = &g_state;
const id = self.sprites.insertBounded() catch {
@ -1112,8 +1148,8 @@ pub fn deinitFont(id: Font.Id) void {
return;
}
if (self.fonts.get(id)) {
// TODO: deinit sprites
if (self.fonts.get(id)) |font| {
font.cache.deinit();
self.fonts.removeAssumeExists(id);
}
}
@ -1142,6 +1178,8 @@ pub fn setFont(id: Font.Id, ttf_data: [:0]const u8) void {
// TODO: deinit previous glyphs
font.stb = stb_font;
font.cache.deinit();
font.cache = .init();
}
@ -1508,6 +1546,17 @@ pub const Font = struct {
return self;
}
fn deinit(self: *GlyphCache) void {
for (self.glyphs_hashmap) |glyph_id| {
if (glyph_id == GlyphSlot.nil_id) {
continue;
}
const slot = self.glyphs[glyph_id];
slot.glyph.deinit();
}
self.* = undefined;
}
fn get(self: *GlyphCache, id: GlyphSlot.Id) *Glyph {
return &self.glyphs[id].glyph;
}

View File

@ -3,6 +3,12 @@ const std = @import("std");
const Platform = @import("platform.zig");
const App = @import("app.zig");
pub const std_options: std.Options = .{
.log_scope_levels = &.{
.{ .scope = .graphics, .level = .info }
}
};
pub fn main(init: std.process.Init) void {
Platform.run(App, .{
.init = init,

View File

@ -34,6 +34,7 @@ fn PlatformType(App: type) type {
const Self = @This();
gpa: Allocator,
arena: *std.heap.ArenaAllocator,
io: Io,
cli_args: []const [:0]const u8,
@ -71,6 +72,7 @@ fn PlatformType(App: type) type {
if (@hasDecl(App, "init")) {
const plt = Init{
.gpa = self.gpa,
.arena = self.arena.allocator(),
.io = self.io,
.assets = &self.assets
};
@ -112,9 +114,10 @@ fn PlatformType(App: type) type {
if (@hasDecl(App, "frame")) {
const plt = Frame{
.t = t,
.dt = dt,
.t = t.nanoseconds,
.dt = dt.nanoseconds,
.gpa = self.gpa,
.arena = self.arena.allocator(),
.io = self.io,
.input = &self.input,
.input_events = self.events.items,
@ -494,6 +497,7 @@ pub const Assets = struct {
pub const Init = struct {
gpa: Allocator,
arena: Allocator,
io: Io,
assets: *Assets
};
@ -503,12 +507,15 @@ pub const Deinit = struct {
io: Io,
};
pub const Frame = struct {
t: Io.Duration,
dt: Io.Duration,
pub const Nanoseconds = i96;
pub const Frame = struct {
t: Nanoseconds,
dt: Nanoseconds,
frame: Allocator,
gpa: Allocator,
arena: Allocator,
frame: Allocator,
io: Io,
assets: *Assets,
input: *Input,
@ -519,11 +526,11 @@ pub const Frame = struct {
}
pub fn deltaTime(self: Frame) f32 {
return nanosecondsToSeconds(self.dt.nanoseconds);
return nanosecondsToSeconds(self.dt);
}
pub fn time(self: Frame) f32 {
return nanosecondsToSeconds(self.t.nanoseconds);
return nanosecondsToSeconds(self.t);
}
};
@ -545,6 +552,7 @@ pub fn run(App: type, opts: RunOptions) void {
const plt = arena.create(PlatformApp) catch @panic("OOM");
plt.* = PlatformApp{
.gpa = gpa,
.arena = opts.init.arena,
.io = io,
.cli_args = opts.init.minimal.args.toSlice(arena) catch @panic("OOM"),
.app = undefined,