feat: first version of playable minesweeper in browser
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0c6d61ac63
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@ -3,7 +3,10 @@ name = "rust-wasm-minesweeper"
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version = "0.1.0"
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edition = "2021"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[lib]
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crate-type=["cdylib"]
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[dependencies]
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rand = "0.8.5"
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wasm-bindgen = "0.2.80"
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getrandom = { version = "0.2.6", features = ["js"] }
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62
index.html
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62
index.html
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@ -0,0 +1,62 @@
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="UTF-8">
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<meta http-equiv="X-UA-Compatible" content="IE=edge">
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<title>Minesweeper</title>
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<style>
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html {
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font-size: 200%;
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font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
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}
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.field {
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text-decoration: none;
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text-align: center;
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width: 1.2rem;
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height: 1.2rem;
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line-height: 1.2rem;
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}
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</style>
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</head>
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<body>
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<div id="root">
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<script type="module">
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import init, { getState, openField } from "./pkg/rust_wasm_minesweeper.js";
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async function main() {
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await init();
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render();
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}
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function render() {
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let state = getState();
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let data = state.split("\n").map(row => row.trim().split(/\s+/));
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let root = document.getElementById("root");
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root.innerHTML = "";
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root.style.display = "inline-grid"
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root.style.gridTemplate = `repeat(${data.length}, auto) / repeat(${data[0].length}, auto)`
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for (let y = 0; y < data.length; y++) {
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for (let x = 0; x < data[y].length; x++) {
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let elem = document.createElement("a");
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elem.classList.add("field");
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elem.href = "#";
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elem.innerHTML = data[y][x];
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elem.addEventListener("click", e => {
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e.preventDefault();
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openField(x, y);
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render();
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});
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root.appendChild(elem);
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}
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}
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}
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main();
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</script>
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</div>
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</body>
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</html>
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127
src/lib.rs
127
src/lib.rs
@ -1,122 +1,21 @@
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use std::{collections::HashSet, fmt::{Display, Write}};
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#![allow(unused_unsafe)]
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mod minesweeper;
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use rand::Rng;
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use std::cell::RefCell;
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pub type Position = (usize, usize);
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use minesweeper::*;
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use wasm_bindgen::prelude::*;
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#[derive(Debug)]
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pub struct Minesweeper {
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width: usize,
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height: usize,
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open_fields: HashSet<Position>,
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mines: HashSet<Position>,
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flags: HashSet<Position>,
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thread_local! {
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static MINESWEEPER: RefCell<Minesweeper> = RefCell::new(Minesweeper::new(10, 10, 10));
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}
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impl Display for Minesweeper {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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for y in 0..self.height {
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for x in 0..self.height {
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let pos = (x, y);
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if self.flags.contains(&pos) {
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f.write_str("F ")?;
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} else if !self.open_fields.contains(&pos) {
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f.write_str("# ")?;
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} else if self.mines.contains(&pos) {
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f.write_str("B ")?;
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} else {
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write!(f, "{} ", self.count_mines(pos))?;
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}
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}
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f.write_char('\n')?;
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}
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Ok(())
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}
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#[wasm_bindgen(js_name = getState)]
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pub fn get_state() -> String {
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MINESWEEPER.with(move |ms| ms.borrow().to_string())
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}
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pub enum OpenResult {
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Mine,
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NoMine(u8)
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}
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impl Minesweeper {
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pub fn new(width: usize, height: usize, mine_count: usize) -> Minesweeper {
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Minesweeper {
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width,
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height,
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open_fields: HashSet::new(),
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mines: generate_mines(width, height, mine_count),
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flags: HashSet::new(),
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}
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}
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pub fn iter_neighbours(&self, (x, y): Position) -> impl Iterator<Item = Position> {
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let width = self.width;
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let height = self.height;
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(x.max(1) - 1 ..= (x + 1).min(width - 1)).flat_map(
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move |i| (y.max(1) - 1 ..= (y + 1).min(height - 1)).map(move |j| (i, j))
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).filter(move |&pos| pos != (x, y))
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}
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pub fn count_mines(&self, position: Position) -> u8 {
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self.iter_neighbours(position)
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.filter(|pos| self.mines.contains(pos))
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.count() as u8
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}
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pub fn open(&mut self, position: Position) -> Option<OpenResult> {
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if self.flags.contains(&position) {
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return None;
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}
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self.open_fields.insert(position);
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let is_mine = self.mines.contains(&position);
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if is_mine {
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Some(OpenResult::Mine)
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} else {
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Some(OpenResult::NoMine(0))
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}
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}
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pub fn toggle_flag(&mut self, position: Position) {
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if self.open_fields.contains(&position) {
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return;
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}
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if self.flags.contains(&position) {
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self.flags.remove(&position);
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} else {
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self.flags.insert(position);
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}
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}
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}
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fn generate_mines(field_width: usize, field_height: usize, mine_count: usize) -> HashSet<Position> {
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let mut mines = HashSet::new();
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let mut rng = rand::thread_rng();
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while mines.len() < mine_count {
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let x = rng.gen_range(0..field_width);
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let y = rng.gen_range(0..field_height);
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mines.insert((x, y));
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}
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mines
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}
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#[cfg(test)]
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mod tests {
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use crate::Minesweeper;
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#[test]
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fn test() {
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let mut ms = Minesweeper::new(5, 5, 5);
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ms.open((2, 2));
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ms.toggle_flag((3, 3));
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println!("{}", ms);
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}
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#[wasm_bindgen(js_name = openField)]
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pub fn open_field(x: usize, y: usize) {
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MINESWEEPER.with(move |ms| ms.borrow_mut().open((x, y)));
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}
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fn main() {
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println!("Hello, world!");
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}
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138
src/minesweeper.rs
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138
src/minesweeper.rs
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use std::{collections::HashSet, fmt::{Display, Write}};
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use rand::Rng;
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pub type Position = (usize, usize);
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#[derive(Debug)]
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pub struct Minesweeper {
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width: usize,
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height: usize,
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open_fields: HashSet<Position>,
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mines: HashSet<Position>,
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flags: HashSet<Position>,
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game_over: bool
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}
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impl Display for Minesweeper {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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for y in 0..self.height {
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for x in 0..self.height {
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let pos = (x, y);
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if self.game_over && self.mines.contains(&pos) {
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f.write_str("B ")?;
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} else if self.flags.contains(&pos) {
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f.write_str("F ")?;
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} else if !self.open_fields.contains(&pos) {
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f.write_str("# ")?;
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} else if self.mines.contains(&pos) {
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f.write_str("B ")?;
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} else {
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let mines = self.count_mines(pos);
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if mines == 0 {
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write!(f, "☐ ")?;
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} else {
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write!(f, "{} ", mines)?;
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}
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}
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}
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f.write_char('\n')?;
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}
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Ok(())
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}
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}
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pub enum OpenResult {
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Mine,
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NoMine(u8)
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}
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impl Minesweeper {
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pub fn new(width: usize, height: usize, mine_count: usize) -> Minesweeper {
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Minesweeper {
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width,
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height,
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open_fields: HashSet::new(),
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mines: generate_mines(width, height, mine_count),
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flags: HashSet::new(),
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game_over: false
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}
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}
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pub fn iter_neighbours(&self, (x, y): Position) -> impl Iterator<Item = Position> {
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let width = self.width;
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let height = self.height;
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(x.max(1) - 1 ..= (x + 1).min(width - 1)).flat_map(
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move |i| (y.max(1) - 1 ..= (y + 1).min(height - 1)).map(move |j| (i, j))
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).filter(move |&pos| pos != (x, y))
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}
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pub fn count_mines(&self, position: Position) -> u8 {
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self.iter_neighbours(position)
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.filter(|pos| self.mines.contains(pos))
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.count() as u8
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}
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pub fn open(&mut self, position: Position) -> Option<OpenResult> {
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if self.game_over || self.open_fields.contains(&position) || self.flags.contains(&position) {
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return None;
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}
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self.open_fields.insert(position);
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let is_mine = self.mines.contains(&position);
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if is_mine {
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self.game_over = true;
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Some(OpenResult::Mine)
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} else {
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let mines = self.count_mines(position);
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if mines == 0 {
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for neighbour in self.iter_neighbours(position) {
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self.open(neighbour);
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}
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}
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Some(OpenResult::NoMine(mines))
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}
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}
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pub fn toggle_flag(&mut self, position: Position) {
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if self.game_over || self.open_fields.contains(&position) {
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return;
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}
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if self.flags.contains(&position) {
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self.flags.remove(&position);
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} else {
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self.flags.insert(position);
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}
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}
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}
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fn generate_mines(field_width: usize, field_height: usize, mine_count: usize) -> HashSet<Position> {
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let mut mines = HashSet::new();
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let mut rng = rand::thread_rng();
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while mines.len() < mine_count {
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let x = rng.gen_range(0..field_width);
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let y = rng.gen_range(0..field_height);
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mines.insert((x, y));
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}
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mines
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn test() {
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let mut ms = Minesweeper::new(5, 5, 5);
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ms.open((2, 2));
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ms.toggle_flag((3, 3));
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println!("{}", ms);
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}
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}
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