//--- CORE ---------------------------------------------------------------------------------------- #define GRAPHICS_API_OPENGL_11 // #define RLGL_IMPLEMENTATION #include "raylib.h" #include "rlgl.h" #include "raymath.h" // Enable vertex state pointer void rlEnableStatePointer(int vertexAttribType, void *buffer); // Disable vertex state pointer void rlDisableStatePointer(int vertexAttribType);