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Raylib C++ Starter

The Raylib C++ Starter kit is a template project that provides a simple starter template for the raylib tools game tools library using the raylib-cpp C++ bindings. The C++ headers link to a static library file of raylib (contained in /lib/) which should be built and replaced on a per-platform basis (lib for macOS 10.9.x is included).

Getting Started

Download the raylib repository and generate a static library file (.a on UNIX-based systems) using the build and installation instructions in the repository README.

Clone this repository and move the libraylib.a file you just generated into the /lib/ directory (go ahead and replace the one included if necessary), and then run the following command for the Makefile:

make all

All build instructions are specified in the Makefile - no smoke and mirrors!