Cleaned up the window compilation command.

This commit is contained in:
aryeh 2020-11-20 18:34:31 +11:00
parent 684167d829
commit e55d0b1054

View File

@ -3,7 +3,7 @@ ifeq ($(OS), Windows_NT)
# Build for Windows
libPath = ./lib/Windows/libraylib_static.a
buildfile = ./build/app
compileCommand = g++ -std=c++17 -I ./include/ -m64 -L./lib/Windows -L./include ./src/main.cpp -o $(buildfile) -lraylib -pthread -lopengl32 -lgdi32 -lwinmm -mwindows
compileCommand = g++ -std=c++17 -I ./include/ -L./lib/Windows ./src/main.cpp -o $(buildfile) -lraylib -pthread -lopengl32 -lgdi32 -lwinmm -mwindows
else
# Build for MacOS/Linux