Added Linux case to Makefile

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Jonathan Moallem 2020-11-20 05:48:24 +00:00 committed by GitHub
parent 604d4045e4
commit e02caa69bd
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@ -1,15 +1,26 @@
# Variable definitions
macOSFrameworks = -framework CoreVideo -framework IOKit -framework Cocoa -framework GLUT -framework OpenGL
# Set platform-specific macros
ifeq ($(OS), Windows_NT)
# Build for Windows:
# Not implemented yet
# Build for Windows
else
# Build for MacOS or Linux:
# Build for MacOS/Linux
UNAME_S := $(shell uname -s)
ifeq ($(UNAME_S), Linux)
# Set Linux macros
compiler = g++
libPath = ./lib/Linux/libraylib.a
endif
ifeq ($(UNAME_S), Darwin)
# Set macOS macros
compiler = clang++
frameworks = -framework CoreVideo -framework IOKit -framework Cocoa -framework GLUT -framework OpenGL
libPath = ./lib/macOS/libraylib.a
endif
buildfile = ./build/app
initCommand = mkdir -p build
compileCommand = clang++ -std=c++17 $(macOSFrameworks) -I ./include/ ./lib/libraylib.a ./src/main.cpp -o $(buildfile)
compileCommand = $(compiler) -std=c++17 $(frameworks) -I ./include/ $(libPath) ./src/main.cpp -o $(buildfile)
cleanCommand = rm $(buildfile)
endif
@ -25,4 +36,4 @@ run:
$(buildfile)
clean:
$(cleanCommand)
$(cleanCommand)