Updated Makefile for conditional compilation and recursive pattern searching

This commit is contained in:
Jonathan Moallem 2020-12-03 12:47:08 +11:00
parent 2002bb961b
commit 828d38f16e
6 changed files with 50 additions and 48 deletions

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@ -15,12 +15,12 @@ jobs:
- name: make setup - name: make setup
run: make setup run: make setup
- name: make compile - name: make bin/app
run: make compile run: make bin/app
- name: make clean - name: make clean
run: make clean run: make clean
- name: make compile CXX=g++ - name: make bin/app CXX=g++
run: make compile CXX=g++ run: make bin/app CXX=g++
- name: make clean - name: make clean
run: make clean run: make clean

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@ -19,12 +19,12 @@ jobs:
- name: make setup - name: make setup
run: make setup run: make setup
- name: make compile - name: make bin/app
run: make compile run: make bin/app
- name: make clean - name: make clean
run: make clean run: make clean
- name: make compile CXX=g++ - name: make bin/app CXX=g++
run: make compile CXX=g++ run: make bin/app CXX=g++
- name: make clean - name: make clean
run: make clean run: make clean

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@ -1,4 +1,3 @@
name: Windows name: Windows
on: on:
@ -18,18 +17,18 @@ jobs:
run: mingw32-make setup run: mingw32-make setup
shell: cmd shell: cmd
- name: make compile - name: make bin/app
run: mingw32-make compile run: mingw32-make bin/app
shell: cmd shell: cmd
- name: make clean - name: make clean
run: mingw32-make clean run: mingw32-make clean
shell: cmd shell: cmd
- name: make compile CXX=g++ - name: make bin/app CXX=g++
run: mingw32-make compile CXX=g++ run: mingw32-make bin/app CXX=g++
shell: cmd shell: cmd
- name: make clean - name: make clean
run: mingw32-make clean run: mingw32-make clean
shell: cmd shell: cmd

3
.gitignore vendored
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@ -1,3 +1,4 @@
include include
lib lib
build bin
.idea

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@ -1,13 +1,21 @@
# Set general macros # Define custom functions
buildFile = build/app rwildcard = $(wildcard $1$2) $(foreach d,$(wildcard $1*),$(call rwildcard,$d/,$2))
# Set global macros
buildDir = bin
executable = app
target = $(buildDir)/$(executable)
sources = $(call rwildcard,src/,*.cpp)
objects = $(patsubst src/%, $(buildDir)/%, $(patsubst %.cpp, %.o, $(sources)))
compileFlags = -std=c++17 -I include
linkFlags = -L lib/$(platform) -l raylib
# Check for Windows # Check for Windows
ifeq ($(OS), Windows_NT) ifeq ($(OS), Windows_NT)
# Set Windows macros # Set Windows macros
platform = Windows platform = Windows
compiler = g++ CXX ?= g++
options = -pthread -lopengl32 -lgdi32 -lwinmm -mwindows linkFlags += -pthread -lopengl32 -lgdi32 -lwinmm -mwindows
sources = src/main.cpp
THEN = && THEN = &&
else else
# Check for MacOS/Linux # Check for MacOS/Linux
@ -15,33 +23,26 @@ else
ifeq ($(UNAMEOS), Linux) ifeq ($(UNAMEOS), Linux)
# Set Linux macros # Set Linux macros
platform = Linux platform = Linux
compiler = g++ CXX ?= g++
options = -l GL -l m -l pthread -l dl -l rt -l X11 linkFlags += -l GL -l m -l pthread -l dl -l rt -l X11
libGenDirectory = # Empty
endif endif
ifeq ($(UNAMEOS), Darwin) ifeq ($(UNAMEOS), Darwin)
# Set macOS macros # Set macOS macros
platform = macOS platform = macOS
compiler = clang++ CXX ?= clang++
options = -framework CoreVideo -framework IOKit -framework Cocoa -framework GLUT -framework OpenGL linkFlags += -framework CoreVideo -framework IOKit -framework Cocoa -framework GLUT -framework OpenGL
libGenDirectory = src libGenDir = src
endif endif
# Set UNIX macros # Set UNIX macros
sources = $(shell find src -type f -name '*.cpp')
THEN = ; THEN = ;
endif endif
# Explicitly set compiler to platform default if unset
ifeq ($(CXX),)
CXX = $(compiler)
endif
# Lists phony targets for Makefile # Lists phony targets for Makefile
.PHONY: all setup submodules compile execute clean .PHONY: all setup submodules execute clean
# Default target, compiles, executes and cleans # Default target, compiles, executes and cleans
all: compile execute clean all: $(target) execute clean
# Sets up the project for compiling, generates includes and libs # Sets up the project for compiling, generates includes and libs
setup: include lib setup: include lib
@ -70,29 +71,30 @@ ifeq ($(platform), Windows)
-robocopy "vendor\raylib-cpp\vendor\raylib\src" "lib\Windows" libraylib.a -robocopy "vendor\raylib-cpp\vendor\raylib\src" "lib\Windows" libraylib.a
else else
mkdir -p lib/$(platform) mkdir -p lib/$(platform)
cp vendor/raylib-cpp/vendor/raylib/$(libGenDirectory)/libraylib.a lib/$(platform)/libraylib.a cp vendor/raylib-cpp/vendor/raylib/$(libGenDir)/libraylib.a lib/$(platform)/libraylib.a
endif endif
# Create the build folder # Link the program and create the executable
build: $(target): $(objects)
$(CXX) $(objects) -o $(target) $(linkFlags)
# Compile objects to the build directory
$(buildDir)/%.o: src/%.cpp
ifeq ($(platform), Windows) ifeq ($(platform), Windows)
-mkdir build -mkdir $(@D)
else else
mkdir -p build mkdir -p $(@D)
endif endif
$(CXX) -c $(compileFlags) $< -o $@
# Create the build folder and compile the executable
compile: build
$(CXX) -std=c++17 -I include -L lib/$(platform) $(sources) -o $(buildFile) -l raylib $(options)
# Run the executable # Run the executable
execute: execute:
$(buildFile) $(target)
# Clean up all relevant files # Clean up all relevant files
clean: clean:
ifeq ($(platform), Windows) ifeq ($(platform), Windows)
-del build\app.exe -del /S $(buildDir)\*
else else
rm $(buildFile) rm -rf $(buildDir)/*
endif endif

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@ -1,5 +1,5 @@
# Raylib C++ Starter # Raylib C++ Starter
The Raylib C++ Starter kit is a template project that provides a simple starter template for the [raylib](https://github.com/raysan5/raylib) game tools library incorporating the [raylib-cpp](https://github.com/robloach/raylib-cpp) C++ bindings and using [Make](https://www.gnu.org/software/make/) for building. The starter kit can automatcially clone down raylib and the bindings, compile them, and setup the project for build using a static library. The Raylib C++ Starter kit is a template project that provides a simple starter template for the [raylib](https://github.com/raysan5/raylib) game tools library incorporating the [raylib-cpp](https://github.com/robloach/raylib-cpp) C++ bindings and using [Make](https://www.gnu.org/software/make/) for building. The starter kit can automatcially clone down raylib and the bindings, compile them, and setup the project for conditional compilation using a static library.
> Why static linking? > Why static linking?