Added workflow badges to compatibility table

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Jonathan Moallem 2020-11-22 03:02:17 +11:00 committed by GitHub
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@ -14,11 +14,11 @@ I guess we just don't want the added headache. CMake is complex and sometimes fe
So that being said, we hope that this repository finds you well and wholeheartedly enjoying the *simple things in life* (i.e. video games programming).
### Current Compatability
| OS | Default Compiler | Last Tested On | Working |
| ----------- | ---------------- | ------------------ |:-------:|
| **macOS** | Clang++ | `Big Sur 11.0.1` | **✓** |
| **Linux** | G++ | `Ubuntu 20.04 LTS` | **✓** |
| **Windows** | MinGW (G++) | `Windows 10 19041` | **✓** |
| OS | Default Compiler | Last Tested On | Status |
| ----------- | ---------------- | ------------------ |:--------:|
| **macOS** | Clang++ | `Big Sur 11.0.1` | ![macOS Build Status](https://github.com/CapsCollective/raylib-cpp-starter/workflows/macOS-build.yml/badge.svg) |
| **Linux** | G++ | `Ubuntu 20.04 LTS` | ![Linux Build Status](https://github.com/CapsCollective/raylib-cpp-starter/workflows/linux-build.yml/badge.svg) |
| **Windows** | MinGW (G++) | `Windows 10 19041` | ![Windows Build Status](https://github.com/CapsCollective/raylib-cpp-starter/workflows/windows-build.yml/badge.svg) |
## Getting Started