const std = @import("std"); const raylib = @import("libs/raylib/build.zig"); pub fn build(b: *std.Build) void { const target = b.standardTargetOptions(.{}); const optimize = b.standardOptimizeOption(.{}); const exe = b.addExecutable(.{ .name = "opengl-zig", .root_source_file = .{ .path = "src/main.zig" }, .target = target, .optimize = optimize, }); raylib.addTo(b, exe, target, optimize, .{}); exe.addAnonymousModule("opengl", .{ .source_file = .{ .path = "libs/gl3v3.zig" } }); b.installArtifact(exe); const run_cmd = b.addRunArtifact(exe); run_cmd.step.dependOn(b.getInstallStep()); if (b.args) |args| { run_cmd.addArgs(args); } const run_step = b.step("run", "Run the app"); run_step.dependOn(&run_cmd.step); }