using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace LD_24.Code
{
///
/// Class for a single hero
///
public class Hero : Actor, IComparable, IEquatable
{
///
/// Power points of hero
///
public int Power { get; set; }
///
/// Agility points of hero
///
public int Agility { get; set; }
///
/// Intellect points of hero
///
public int Intellect { get; set; }
///
/// Special points of hero
///
public int Special { get; set; }
public Hero(string race, string startingTown, string name, string @class, int health, int mana, int attack, int defense, int power, int agility, int intellect, int special) : base(race, startingTown, name, @class, health, mana, attack, defense)
{
Power = power;
Agility = agility;
Intellect = intellect;
Special = special;
}
///
/// Compare hero to hero by intellect
///
///
///
public int CompareTo(Hero other)
{
return Intellect.CompareTo(other.Intellect);
}
///
/// Check if 2 heros have the same intellect
///
///
///
public bool Equals(Hero other)
{
return Intellect.Equals(other.Intellect);
}
///
/// Serialize a hero to a CSV line
///
///
public override string ToCSVLine()
{
return string.Join(";", Race, StartingTown, Name, Class, Health, Mana, Attack, Defense, Power, Agility, Intellect, Special);
}
}
}