using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace LD_24.Code { public class Map { MapTile[,] data; public int Width { get; set; } public int Height { get; set; } public Map(int width, int height) { data = new MapTile[width, height]; Width = width; Height = height; } public void Set(int x, int y, MapTile tile) { data[x, y] = tile; } public MapTile Get(int x, int y) { return data[x, y]; } public bool IsInBounds(int x, int y) { return x >= 0 && x < Width && y >= 0 && y < Height; } public List FindAll(MapTile tile) { List points = new List(); for (int i = 0; i < Width; i++) { for (int j = 0; j < Height; j++) { if (data[i, j] == tile) { points.Add(new Point(i, j)); } } } return points; } } }