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oop-1-labs/Lab5/Lab5.TouristInformationCenter/LocationsContainer.cs

218 lines
6.7 KiB
C#

using System.Collections.Generic;
namespace Lab5.TouristInformationCenter
{
class LocationsContainer
{
private Location[] locations;
private int Capacity;
public int Count { get; private set; }
public LocationsContainer(int capacity = 16)
{
Capacity = capacity;
locations = new Location[capacity];
}
public LocationsContainer(LocationsContainer container) : this(container.Capacity)
{
for (int i = 0; i < container.Count; i++)
{
Add(container.Get(i));
}
}
/// <summary>
/// Add a location to the end of the container
/// </summary>
/// <param name="location">Target location</param>
public void Add(Location location)
{
if (Count == Capacity)
{
EnsureCapacity(Capacity * 2);
}
locations[Count] = location;
Count++;
}
/// <summary>
/// Get a musem by index from container
/// </summary>
/// <param name="index">Target index</param>
/// <returns>Location at given index</returns>
public Location Get(int index)
{
return locations[index];
}
/// <summary>
/// Check if given location exists in container
/// </summary>
/// <param name="location">Target location</param>
/// <returns>True if contains</returns>
public bool Contains(Location location)
{
for (int i = 0; i < Count; i++)
{
if (locations[i].Equals(location))
{
return true;
}
}
return false;
}
/// <summary>
/// Put a location at a specific index
/// </summary>
/// <param name="index">Target index</param>
/// <param name="location">Target location</param>
public void Put(int index, Location location)
{
locations[index] = location;
}
/*
/// <summary>
/// Filter by property "HasGuide"
/// </summary>
/// <param name="hasGuide">Target value</param>
/// <returns>A filtered container of locations</returns>
public LocationsContainer FilterByGuide(bool hasGuide)
{
LocationsContainer filtered = new LocationsContainer();
for (int i = 0; i < Count; i++)
{
Location location = locations[i];
if (location.HasGuide == hasGuide)
{
filtered.Add(location);
}
}
return filtered;
}
/// <summary>
/// Filter by property "Type".
/// </summary>
/// <param name="type">Target type</param>
/// <returns>A filtered container of locations</returns>
public LocationsContainer FilterByType(string type)
{
LocationsContainer filtered = new LocationsContainer();
for (int i = 0; i < Count; i++)
{
Location location = locations[i];
if (location.Type == type)
{
filtered.Add(location);
}
}
return filtered;
}
/// <summary>
/// Filter by property "Price".
/// </summary>
/// <param name="maxPrice">Maximum allowed price to be included</param>
/// <returns>A container with locations that dont't have a larger price then "maxPrice"</returns>
public LocationsContainer FilterByPrice(double maxPrice)
{
LocationsContainer filtered = new LocationsContainer();
for (int i = 0; i < Count; i++)
{
Location location = locations[i];
if (location.Price <= maxPrice)
{
filtered.Add(location);
}
}
return filtered;
}
/// <summary>
/// Return a list of "active" locations from the contaner.
/// A location is considered active if it is working at least some amount a week.
/// </summary>
/// <param name="threshold">Threshold which determines what is active</param>
/// <returns>A container of "active" locations</returns>
public LocationsContainer FilterByActivity(int threshold)
{
LocationsContainer filtered = new LocationsContainer();
for (int i = 0; i < Count; i++)
{
Location location = locations[i];
if (location.Workdays.Count >= threshold)
{
filtered.Add(location);
}
}
return filtered;
}
/// <summary>
/// Filter by property "Name"
/// </summary>
/// <param name="name">Target name</param>
/// <returns>A filtered container</returns>
public LocationsContainer FilterByName(string name)
{
LocationsContainer filtered = new LocationsContainer();
for (int i = 0; i < Count; i++)
{
Location location = locations[i];
if (location.Name == name)
{
filtered.Add(location);
}
}
return filtered;
}
*/
/// <summary>
/// Sort container by given comparator
/// </summary>
/// <param name="comparator">Defined how it should be sorted</param>
public void Sort(LocationsComparator comparator)
{
for (int i = 0; i < Count - 1; i++)
{
for (int j = i + 1; j < Count; j++)
{
Location a = locations[i];
Location b = locations[j];
if (comparator.Compare(a, b) > 0)
{
locations[i] = b;
locations[j] = a;
}
}
}
}
/// <summary>
/// Sort container by "Name" in alphabetical order.
/// </summary>
public void Sort()
{
Sort(new LocationsComparator());
}
private void EnsureCapacity(int minimumCapacity)
{
if (minimumCapacity <= Capacity) return;
Location[] locationsClone = new Location[minimumCapacity];
for (int i = 0; i < Count; i++)
{
locationsClone[i] = locations[i];
}
Capacity = minimumCapacity;
locations = locationsClone;
}
}
}