# Game template ## Run Linux and Windows: ```sh zig build run ``` Web: ```sh zig build -Dtarget=wasm32-emscripten run ``` Cross-compile for Windows from Linux: ```sh zig build -Dtarget=x86_64-windows ``` ## TODO * Use [Skribidi](https://github.com/memononen/Skribidi) instead of fontstash for text rendering * Support for audio formats (Might not need all of them, haven't decided): * QOA, maybe [qoa.h](https://github.com/phoboslab/qoa/blob/master/qoa.h)? * Flac, maybe [dr_flac.h](https://github.com/mackron/dr_libs/blob/master/dr_flac.h)? * Wav, maybe [dr_wav.h](https://github.com/mackron/dr_libs/blob/master/dr_wav.h)? * Mp3, maybe [dr_mp3.h](https://github.com/mackron/dr_libs/blob/master/dr_mp3.h)? * Gamepad support. * WASM Support. Currently a build config isn't provided for this target. * Update build config for other platforms to reduce binary size. All of the video and audio drivers aren't needed, only gamepads