188 lines
3.3 KiB
Zig
188 lines
3.3 KiB
Zig
const std = @import("std");
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const Allocator = std.mem.Allocator;
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const sokol = @import("sokol");
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const Math = @import("./math.zig");
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const Vec2 = Math.Vec2;
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const Window = @This();
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pub const MouseButton = enum {
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left,
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right,
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middle,
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pub fn fromSokol(mouse_button: sokol.app.Mousebutton) ?MouseButton {
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return switch(mouse_button) {
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.LEFT => MouseButton.left,
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.RIGHT => MouseButton.right,
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.MIDDLE => MouseButton.middle,
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else => null
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};
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}
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};
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pub const KeyCode = enum(std.math.IntFittingRange(0, sokol.app.max_keycodes-1)) {
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SPACE = 32,
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APOSTROPHE = 39,
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COMMA = 44,
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MINUS = 45,
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PERIOD = 46,
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SLASH = 47,
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_0 = 48,
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_1 = 49,
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_2 = 50,
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_3 = 51,
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_4 = 52,
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_5 = 53,
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_6 = 54,
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_7 = 55,
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_8 = 56,
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_9 = 57,
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SEMICOLON = 59,
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EQUAL = 61,
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A = 65,
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B = 66,
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C = 67,
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D = 68,
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E = 69,
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F = 70,
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G = 71,
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H = 72,
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I = 73,
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J = 74,
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K = 75,
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L = 76,
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M = 77,
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N = 78,
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O = 79,
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P = 80,
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Q = 81,
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R = 82,
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S = 83,
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T = 84,
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U = 85,
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V = 86,
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W = 87,
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X = 88,
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Y = 89,
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Z = 90,
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LEFT_BRACKET = 91,
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BACKSLASH = 92,
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RIGHT_BRACKET = 93,
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GRAVE_ACCENT = 96,
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WORLD_1 = 161,
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WORLD_2 = 162,
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ESCAPE = 256,
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ENTER = 257,
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TAB = 258,
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BACKSPACE = 259,
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INSERT = 260,
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DELETE = 261,
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RIGHT = 262,
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LEFT = 263,
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DOWN = 264,
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UP = 265,
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PAGE_UP = 266,
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PAGE_DOWN = 267,
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HOME = 268,
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END = 269,
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CAPS_LOCK = 280,
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SCROLL_LOCK = 281,
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NUM_LOCK = 282,
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PRINT_SCREEN = 283,
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PAUSE = 284,
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F1 = 290,
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F2 = 291,
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F3 = 292,
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F4 = 293,
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F5 = 294,
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F6 = 295,
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F7 = 296,
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F8 = 297,
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F9 = 298,
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F10 = 299,
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F11 = 300,
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F12 = 301,
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F13 = 302,
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F14 = 303,
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F15 = 304,
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F16 = 305,
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F17 = 306,
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F18 = 307,
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F19 = 308,
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F20 = 309,
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F21 = 310,
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F22 = 311,
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F23 = 312,
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F24 = 313,
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F25 = 314,
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KP_0 = 320,
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KP_1 = 321,
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KP_2 = 322,
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KP_3 = 323,
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KP_4 = 324,
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KP_5 = 325,
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KP_6 = 326,
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KP_7 = 327,
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KP_8 = 328,
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KP_9 = 329,
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KP_DECIMAL = 330,
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KP_DIVIDE = 331,
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KP_MULTIPLY = 332,
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KP_SUBTRACT = 333,
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KP_ADD = 334,
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KP_ENTER = 335,
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KP_EQUAL = 336,
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LEFT_SHIFT = 340,
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LEFT_CONTROL = 341,
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LEFT_ALT = 342,
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LEFT_SUPER = 343,
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RIGHT_SHIFT = 344,
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RIGHT_CONTROL = 345,
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RIGHT_ALT = 346,
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RIGHT_SUPER = 347,
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MENU = 348,
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};
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pub const Event = union(enum) {
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mouse_pressed: struct {
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button: MouseButton,
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position: Vec2,
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},
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mouse_released: struct {
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button: MouseButton,
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position: Vec2,
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},
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mouse_move: Vec2,
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mouse_enter: Vec2,
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mouse_leave,
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mouse_scroll: Vec2,
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key_pressed: struct {
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code: KeyCode,
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repeat: bool
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},
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key_released: KeyCode,
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window_resize,
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char: u21,
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};
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gpa: Allocator,
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events: std.ArrayList(Event),
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pub fn init(self: *Window, gpa: Allocator) !void {
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self.* = Window{
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.gpa = gpa,
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.events = .empty
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// .last_frame_at_ns = std.time.nanoTimestamp(),
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// .frame_arena = ArenaAllocator.init(gpa),
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};
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}
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pub fn deinit(self: *Window) void {
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const gpa = self.gpa;
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_ = gpa; // autofix
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}
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