add canvas scaling
This commit is contained in:
parent
0174a3f3f0
commit
c2e784bfb2
78
src/game.zig
Normal file
78
src/game.zig
Normal file
@ -0,0 +1,78 @@
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const std = @import("std");
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const Math = @import("./math.zig");
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const Vec2 = Math.Vec2;
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const rgb = Math.rgb;
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const Window = @import("./window.zig");
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const imgui = @import("./imgui.zig");
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const Gfx = @import("./graphics.zig");
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const Game = @This();
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pub const Input = struct {
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dt: f32,
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move: Vec2
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};
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canvas_size: Vec2,
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position: Vec2 = .init(0, 0),
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pub fn init() !Game {
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return Game{
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.canvas_size = .init(320, 180)
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};
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}
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pub fn deinit(self: *Game) void {
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_ = self; // autofix
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}
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pub fn getInput(self: *Game, window: *Window) Input {
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_ = self; // autofix
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const dt = @as(f32, @floatFromInt(window.frame_dt_ns)) / std.time.ns_per_s;
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var move = Vec2.init(0, 0);
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if (window.down_keys.contains(.W)) {
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move.y -= 1;
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}
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if (window.down_keys.contains(.S)) {
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move.y += 1;
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}
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if (move.x == 0) {
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if (window.down_keys.contains(.A)) {
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move.x -= 1;
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}
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if (window.down_keys.contains(.D)) {
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move.x += 1;
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}
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}
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return Input{
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.dt = dt,
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.move = move
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};
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}
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pub fn tick(self: *Game, input: Input) !void {
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const velocity = input.move.multiplyScalar(100);
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self.position = self.position.add(velocity.multiplyScalar(input.dt));
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Gfx.drawRectangle(.init(0, 0), .init(self.canvas_size.x, self.canvas_size.y), rgb(255, 255, 255));
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Gfx.drawRectangle(self.position, .init(10, 10), rgb(255, 0, 0));
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}
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pub fn debug(self: *Game) !void {
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_ = self; // autofix
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if (!imgui.beginWindow(.{
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.name = "Debug",
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.pos = Vec2.init(20, 20),
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.size = Vec2.init(400, 200),
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})) {
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return;
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}
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defer imgui.endWindow();
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}
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@ -1297,6 +1297,16 @@ pub fn popScissor() void {
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sgl.scissorRectf(rect.pos.x, rect.pos.y, rect.size.x, rect.size.y, true);
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}
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pub fn pushTransform(translation: Vec2, scale: f32) void {
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sgl.pushMatrix();
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sgl.translate(translation.x, translation.y, 0);
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sgl.scale(scale, scale, 1);
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}
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pub fn popTransform() void {
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sgl.popMatrix();
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}
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pub fn event(ev: [*c]const sapp.Event) bool {
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return imgui.handleEvent(ev.*);
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}
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224
src/main.zig
224
src/main.zig
@ -16,97 +16,35 @@ const sg = sokol.gfx;
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const sapp = sokol.app;
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const sglue = sokol.glue;
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const log = std.log.scoped(.ui);
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const log = std.log.scoped(.main);
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var gpa: std.mem.Allocator = undefined;
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var window: Window = undefined;
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var event_queue: std.ArrayListUnmanaged(Event) = .empty;
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var mouse_inside_window: bool = false;
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var event_queue_full_shown = false;
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var sokol_logger: sapp.Logger = .{ .func = sokolLogCallback };
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fn signalHandler(sig: i32) callconv(.c) void {
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_ = sig;
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sapp.requestQuit();
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}
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fn initErrorable() !void {
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// const allocator = window.app.allocator;
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try Gfx.init(.{
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.allocator = window.gpa,
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.logger = @as(*sokol.gfx.Logger, @ptrFromInt(@intFromPtr(&sokol_logger))).*,
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});
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}
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export fn init() void {
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var zone = tracy.initZone(@src(), .{ });
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defer zone.deinit();
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initErrorable() catch |e| {
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Window.init(&window, gpa) catch |e| {
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log.err("init() failed: {}", .{e});
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sapp.requestQuit();
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};
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}
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fn cStrToZig(c_str: [*c]const u8) [:0]const u8 {
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return @import("std").mem.span(c_str);
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}
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fn sokolLogFmt(log_level: u32, comptime format: []const u8, args: anytype) void {
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const log_sokol = std.log.scoped(.sokol);
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if (log_level == 0) {
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log_sokol.err(format, args);
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} else if (log_level == 1) {
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log_sokol.err(format, args);
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} else if (log_level == 2) {
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log_sokol.warn(format, args);
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} else {
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log_sokol.info(format, args);
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}
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}
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fn sokolLogCallback(tag: [*c]const u8, log_level: u32, log_item: u32, message: [*c]const u8, line_nr: u32, filename: [*c]const u8, user_data: ?*anyopaque) callconv(.c) void {
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_ = user_data;
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if (filename != null) {
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const format = "[{s}][id:{}] {s}:{}: {s}";
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const args = .{
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cStrToZig(tag orelse "-"),
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log_item,
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std.fs.path.basename(cStrToZig(filename orelse "-")),
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line_nr,
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cStrToZig(message orelse "")
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};
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sokolLogFmt(log_level, format, args);
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} else {
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const format = "[{s}][id:{}] {s}";
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const args = .{
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cStrToZig(tag orelse "-"),
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log_item,
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cStrToZig(message orelse "")
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};
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sokolLogFmt(log_level, format, args);
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}
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}
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fn frameErrorable() !void {
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Gfx.beginFrame();
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defer Gfx.endFrame();
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// try window.frame(event_queue.items);
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event_queue.clearRetainingCapacity();
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}
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export fn frame() void {
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tracy.frameMark();
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const zone = tracy.initZone(@src(), .{ });
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defer zone.deinit();
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frameErrorable() catch |e| {
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window.frame() catch |e| {
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log.err("frame() failed: {}", .{e});
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if (@errorReturnTrace()) |trace| {
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std.debug.dumpStackTrace(trace.*);
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@ -119,152 +57,14 @@ export fn cleanup() void {
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const zone = tracy.initZone(@src(), .{ });
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defer zone.deinit();
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// window.beforeExit() catch |e| {
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// log.err("window.beforeExit() failed: {}", .{e});
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// if (@errorReturnTrace()) |trace| {
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// std.debug.dumpStackTrace(trace.*);
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// }
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// };
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// const allocator = window.app.allocator;
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window.deinit();
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Gfx.deinit();
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// event_queue.deinit(allocator);
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}
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fn appendToEventQueue(e_ptr: [*c]const sapp.Event) !bool {
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const e = e_ptr.*;
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blk: switch (e.type) {
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.MOUSE_DOWN => {
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const mouse_button = Window.MouseButton.fromSokol(e.mouse_button) orelse break :blk;
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try appendEvent(Event{
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.mouse_pressed = .{
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.button = mouse_button,
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.position = Vec2.init(e.mouse_x, e.mouse_y)
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}
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});
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return true;
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},
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.MOUSE_UP => {
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const mouse_button = MouseButton.fromSokol(e.mouse_button) orelse break :blk;
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try appendEvent(Event{
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.mouse_released = .{
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.button = mouse_button,
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.position = Vec2.init(e.mouse_x, e.mouse_y)
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}
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});
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return true;
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},
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.MOUSE_MOVE => {
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if (!mouse_inside_window) {
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try appendEvent(Event{
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.mouse_enter = Vec2.init(e.mouse_x, e.mouse_y)
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});
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}
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try appendEvent(Event{
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.mouse_move = Vec2.init(e.mouse_x, e.mouse_y)
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});
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mouse_inside_window = true;
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return true;
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},
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.MOUSE_ENTER => {
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if (!mouse_inside_window) {
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try appendEvent(Event{
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.mouse_enter = Vec2.init(e.mouse_x, e.mouse_y)
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});
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}
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mouse_inside_window = true;
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return true;
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},
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.RESIZED => {
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if (mouse_inside_window) {
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try appendEvent(Event{
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.mouse_leave = {}
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});
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}
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try appendEvent(Event{
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.window_resize = {}
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});
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mouse_inside_window = false;
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return true;
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},
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.MOUSE_LEAVE => {
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if (mouse_inside_window) {
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try appendEvent(Event{
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.mouse_leave = {}
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});
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}
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mouse_inside_window = false;
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return true;
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},
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.MOUSE_SCROLL => {
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try appendEvent(Event{
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.mouse_scroll = Vec2.init(e.scroll_x, e.scroll_y)
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});
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return true;
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},
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.KEY_DOWN => {
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try appendEvent(Event{
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.key_pressed = .{
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.code = @enumFromInt(@intFromEnum(e.key_code)),
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.repeat = e.key_repeat
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}
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});
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return true;
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},
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.KEY_UP => {
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try appendEvent(Event{
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.key_released = @enumFromInt(@intFromEnum(e.key_code))
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});
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return true;
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},
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.CHAR => {
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try appendEvent(Event{
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.char = @intCast(e.char_code)
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});
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return true;
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},
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.QUIT_REQUESTED => {
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// TODO: handle quit request. Maybe show confirmation window in certain cases.
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},
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else => {}
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}
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return false;
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}
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fn appendEvent(e: Event) !void {
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event_queue.appendBounded(e) catch return error.EventQueueFull;
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}
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export fn event(e_ptr: [*c]const sapp.Event) void {
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const zone = tracy.initZone(@src(), .{ });
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defer zone.deinit();
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if (Gfx.event(e_ptr)) {
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appendEvent(Event{
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.mouse_leave = {}
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}) catch {};
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mouse_inside_window = false;
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return;
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}
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const consumed_event = appendToEventQueue(e_ptr) catch |e| switch (e) {
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const consumed_event = window.event(e_ptr) catch |e| switch (e) {
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error.EventQueueFull => blk: {
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if (!event_queue_full_shown) {
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log.warn("Event queue is full! Frame is taking too long to process", .{});
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@ -272,13 +72,6 @@ export fn event(e_ptr: [*c]const sapp.Event) void {
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}
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break :blk false;
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},
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// else => blk: {
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// log.err("Failed to append event to queue: {}", .{e});
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// if (@errorReturnTrace()) |trace| {
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// std.debug.dumpStackTrace(trace.*);
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// }
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// break :blk false;
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// }
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};
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if (consumed_event) {
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@ -291,7 +84,6 @@ pub fn main() !void {
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var debug_allocator: std.heap.DebugAllocator(.{}) = .init;
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defer _ = debug_allocator.deinit();
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var gpa: std.mem.Allocator = undefined;
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if (builtin.mode == .ReleaseFast) {
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gpa = std.heap.smp_allocator;
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} else {
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@ -302,8 +94,6 @@ pub fn main() !void {
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tracy.setThreadName("Main");
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try Window.init(&window, gpa);
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var sa: std.posix.Sigaction = .{
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.handler = .{ .handler = signalHandler },
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.mask = std.posix.sigemptyset(),
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@ -322,7 +112,7 @@ pub fn main() !void {
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.high_dpi = true,
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.sample_count = 4,
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.window_title = "Game",
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.logger = sokol_logger,
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.logger = .{ .func = Window.sokolLogCallback },
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});
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}
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280
src/window.zig
280
src/window.zig
@ -2,12 +2,20 @@ const std = @import("std");
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const Allocator = std.mem.Allocator;
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const sokol = @import("sokol");
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const sapp = sokol.app;
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const Gfx = @import("./graphics.zig");
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const Math = @import("./math.zig");
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const Vec2 = Math.Vec2;
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const rgb = Math.rgb;
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const Game = @import("./game.zig");
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const Window = @This();
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const log = std.log.scoped(.window);
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pub const MouseButton = enum {
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left,
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right,
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@ -170,18 +178,282 @@ pub const Event = union(enum) {
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gpa: Allocator,
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events: std.ArrayList(Event),
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mouse_inside: bool = false,
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last_frame_at_ns: i128,
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frame_dt_ns: i128,
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down_keys: std.EnumSet(KeyCode) = .initEmpty(),
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game: Game,
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pub fn init(self: *Window, gpa: Allocator) !void {
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var events: std.ArrayList(Event) = .empty;
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errdefer events.deinit(gpa);
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try events.ensureTotalCapacityPrecise(gpa, 50);
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try Gfx.init(.{
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.allocator = gpa,
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.logger = .{ .func = sokolLogCallback }
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});
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var game = try Game.init();
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errdefer game.deinit();
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self.* = Window{
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.gpa = gpa,
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.events = .empty
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// .last_frame_at_ns = std.time.nanoTimestamp(),
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// .frame_arena = ArenaAllocator.init(gpa),
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.events = events,
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.last_frame_at_ns = std.time.nanoTimestamp(),
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.frame_dt_ns = 0,
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.game = game
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};
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}
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pub fn deinit(self: *Window) void {
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const gpa = self.gpa;
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_ = gpa; // autofix
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self.game.deinit();
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self.events.deinit(gpa);
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Gfx.deinit();
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}
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pub fn frame(self: *Window) !void {
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const now = std.time.nanoTimestamp();
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self.frame_dt_ns = now - self.last_frame_at_ns;
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self.last_frame_at_ns = now;
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Gfx.beginFrame();
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defer Gfx.endFrame();
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for (self.events.items) |e| {
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switch (e) {
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.key_pressed => |opts| {
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if (!opts.repeat) {
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self.down_keys.insert(opts.code);
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}
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},
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.key_released => |key_code| {
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self.down_keys.remove(key_code);
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},
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.mouse_leave => {
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self.down_keys = .initEmpty();
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},
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else => {}
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}
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}
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self.events.clearRetainingCapacity();
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const window_size: Vec2 = .init(sapp.widthf(), sapp.heightf());
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const scale = @min(
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window_size.x / self.game.canvas_size.x,
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window_size.y / self.game.canvas_size.y,
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);
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const filler_size: Vec2 = Vec2.sub(window_size, self.game.canvas_size.multiplyScalar(scale)).multiplyScalar(0.5);
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const input = self.game.getInput(self);
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{
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Gfx.pushTransform(filler_size, scale);
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defer Gfx.popTransform();
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try self.game.tick(input);
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}
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const bg_color = rgb(0, 0, 0);
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Gfx.drawRectangle(
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.init(0, 0),
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.init(window_size.x, filler_size.y),
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bg_color
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);
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Gfx.drawRectangle(
|
||||
.init(0, window_size.y - filler_size.y),
|
||||
.init(window_size.x, filler_size.y),
|
||||
bg_color
|
||||
);
|
||||
|
||||
Gfx.drawRectangle(
|
||||
.init(0, 0),
|
||||
.init(filler_size.x, window_size.y),
|
||||
bg_color
|
||||
);
|
||||
|
||||
Gfx.drawRectangle(
|
||||
.init(window_size.x - filler_size.x, 0),
|
||||
.init(filler_size.x, window_size.y),
|
||||
bg_color
|
||||
);
|
||||
|
||||
try self.game.debug();
|
||||
}
|
||||
|
||||
fn appendEvent(self: *Window, e: Event) !void {
|
||||
self.events.appendBounded(e) catch return error.EventQueueFull;
|
||||
}
|
||||
|
||||
pub fn event(self: *Window, e_ptr: [*c]const sapp.Event) !bool {
|
||||
if (Gfx.event(e_ptr)) {
|
||||
try self.appendEvent(Event{
|
||||
.mouse_leave = {}
|
||||
});
|
||||
self.mouse_inside = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
const e = e_ptr.*;
|
||||
blk: switch (e.type) {
|
||||
.MOUSE_DOWN => {
|
||||
const mouse_button = Window.MouseButton.fromSokol(e.mouse_button) orelse break :blk;
|
||||
|
||||
try self.appendEvent(Event{
|
||||
.mouse_pressed = .{
|
||||
.button = mouse_button,
|
||||
.position = Vec2.init(e.mouse_x, e.mouse_y)
|
||||
}
|
||||
});
|
||||
|
||||
return true;
|
||||
},
|
||||
.MOUSE_UP => {
|
||||
const mouse_button = MouseButton.fromSokol(e.mouse_button) orelse break :blk;
|
||||
|
||||
try self.appendEvent(Event{
|
||||
.mouse_released = .{
|
||||
.button = mouse_button,
|
||||
.position = Vec2.init(e.mouse_x, e.mouse_y)
|
||||
}
|
||||
});
|
||||
|
||||
return true;
|
||||
},
|
||||
.MOUSE_MOVE => {
|
||||
if (!self.mouse_inside) {
|
||||
try self.appendEvent(Event{
|
||||
.mouse_enter = Vec2.init(e.mouse_x, e.mouse_y)
|
||||
});
|
||||
}
|
||||
|
||||
try self.appendEvent(Event{
|
||||
.mouse_move = Vec2.init(e.mouse_x, e.mouse_y)
|
||||
});
|
||||
|
||||
self.mouse_inside = true;
|
||||
return true;
|
||||
},
|
||||
.MOUSE_ENTER => {
|
||||
if (!self.mouse_inside) {
|
||||
try self.appendEvent(Event{
|
||||
.mouse_enter = Vec2.init(e.mouse_x, e.mouse_y)
|
||||
});
|
||||
}
|
||||
|
||||
self.mouse_inside = true;
|
||||
return true;
|
||||
},
|
||||
.RESIZED => {
|
||||
if (self.mouse_inside) {
|
||||
try self.appendEvent(Event{
|
||||
.mouse_leave = {}
|
||||
});
|
||||
}
|
||||
|
||||
try self.appendEvent(Event{
|
||||
.window_resize = {}
|
||||
});
|
||||
|
||||
self.mouse_inside = false;
|
||||
return true;
|
||||
},
|
||||
.MOUSE_LEAVE => {
|
||||
if (self.mouse_inside) {
|
||||
try self.appendEvent(Event{
|
||||
.mouse_leave = {}
|
||||
});
|
||||
}
|
||||
|
||||
self.mouse_inside = false;
|
||||
return true;
|
||||
},
|
||||
.MOUSE_SCROLL => {
|
||||
try self.appendEvent(Event{
|
||||
.mouse_scroll = Vec2.init(e.scroll_x, e.scroll_y)
|
||||
});
|
||||
|
||||
return true;
|
||||
},
|
||||
.KEY_DOWN => {
|
||||
try self.appendEvent(Event{
|
||||
.key_pressed = .{
|
||||
.code = @enumFromInt(@intFromEnum(e.key_code)),
|
||||
.repeat = e.key_repeat
|
||||
}
|
||||
});
|
||||
|
||||
return true;
|
||||
},
|
||||
.KEY_UP => {
|
||||
try self.appendEvent(Event{
|
||||
.key_released = @enumFromInt(@intFromEnum(e.key_code))
|
||||
});
|
||||
|
||||
return true;
|
||||
},
|
||||
.CHAR => {
|
||||
try self.appendEvent(Event{
|
||||
.char = @intCast(e.char_code)
|
||||
});
|
||||
|
||||
return true;
|
||||
},
|
||||
.QUIT_REQUESTED => {
|
||||
// TODO: handle quit request. Maybe show confirmation window in certain cases.
|
||||
},
|
||||
else => {}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
fn cStrToZig(c_str: [*c]const u8) [:0]const u8 {
|
||||
return std.mem.span(c_str);
|
||||
}
|
||||
|
||||
fn sokolLogFmt(log_level: u32, comptime format: []const u8, args: anytype) void {
|
||||
const log_sokol = std.log.scoped(.sokol);
|
||||
|
||||
if (log_level == 0) {
|
||||
log_sokol.err(format, args);
|
||||
} else if (log_level == 1) {
|
||||
log_sokol.err(format, args);
|
||||
} else if (log_level == 2) {
|
||||
log_sokol.warn(format, args);
|
||||
} else {
|
||||
log_sokol.info(format, args);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn sokolLogCallback(tag: [*c]const u8, log_level: u32, log_item: u32, message: [*c]const u8, line_nr: u32, filename: [*c]const u8, user_data: ?*anyopaque) callconv(.c) void {
|
||||
_ = user_data;
|
||||
|
||||
if (filename != null) {
|
||||
const format = "[{s}][id:{}] {s}:{}: {s}";
|
||||
const args = .{
|
||||
cStrToZig(tag orelse "-"),
|
||||
log_item,
|
||||
std.fs.path.basename(cStrToZig(filename orelse "-")),
|
||||
line_nr,
|
||||
cStrToZig(message orelse "")
|
||||
};
|
||||
|
||||
sokolLogFmt(log_level, format, args);
|
||||
} else {
|
||||
const format = "[{s}][id:{}] {s}";
|
||||
const args = .{
|
||||
cStrToZig(tag orelse "-"),
|
||||
log_item,
|
||||
cStrToZig(message orelse "")
|
||||
};
|
||||
|
||||
sokolLogFmt(log_level, format, args);
|
||||
}
|
||||
}
|
||||
|
||||
Loading…
Reference in New Issue
Block a user