local Gamestate = require("lib.hump.gamestate") local ScreenScaler = require("screen-scaler") pprint = require("lib.pprint") PLAYER_SIZE = 10 -- 640 x 360 ScreenScaler.setVirtualDimensions(16 * 40, 9 * 40) function love.load() love.math.setRandomSeed(love.timer.getTime()) love.keyboard.setKeyRepeat(true) math.randomseed(love.timer.getTime()) Gamestate.switch(require("states.main")) Gamestate.registerEvents() end