#include int main() { // Initialization int screenWidth = 800; int screenHeight = 450; raylib::Color textColor(LIGHTGRAY); raylib::Window w(screenWidth, screenHeight, "Raylib C++ Starter Kit Example"); SetTargetFPS(60); // Main game loop while (!w.ShouldClose()) // Detect window close button or ESC key { // Update // TODO: Update your variables here // Draw BeginDrawing(); ClearBackground(RAYWHITE); textColor.DrawText("Congrats! You created your first window!", 190, 200, 20); EndDrawing(); } return 0; }