# Boid playground ![Screenshot](https://git.rpuzonas.com/rpuzonas/boids-playground/raw/branch/main/screenshot.png) A project for playing around with boid simulation paramaters live. This project ain't perfect, there are still lots of TODO's. But I am content with leaving in this kind of state, it performs pretty well and can compile to WASM. WEB version: https://rpuzonas.com/boid-playground Desktop version: https://git.rpuzonas.com/rpuzonas/boids-playground/releases ## Getting Started ### Installing Dependencies Before building the project, you will need to install all relevant dependencies for your platform so that the project has access to all the tools required, and raylib can compile and link correctly. You can find intructions for installing dependencies on macOS, Linux, and Windows in the [docs file on installing dependencies](docs/InstallingDependencies.md). ### Building the Project Once you have cloned this repository and installed dependencies, building the project is as simple as running these two commands in its root directory: #### macOS & Linux Desktop: ```console $ make setup $ make ``` Web: ```console $ make setup PLATFORM=web $ make PLATFORM=web ``` #### Windows Desktop: ```console > mingw32-make setup > mingw32-make ``` Web: ```console > mingw32-make setup PLATFORM=web > mingw32-make PLATFORM=web ```