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README.md
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README.md
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# Boids playground
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# Boids playground
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[](./screenshot.png)
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A project for playing around with boid simulation paramaters live. This project ain't perfect, there are still
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lots of TODO's. But I am content with leaving in this kind of state, it performs pretty well and can compile
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to WASM.
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WEB version: https://rpuzonas.com/boid-playground
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Desktop version: https://git.rpuzonas.com/rpuzonas/boids-playground/releases
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## Getting Started
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## Getting Started
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### Installing Dependencies
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### Installing Dependencies
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Before building the project, you will need to install all relevant dependencies
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Before building the project, you will need to install all relevant dependencies
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for your platform so that the project has access to all the tools required, and
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for your platform so that the project has access to all the tools required, and
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raylib can compile and link correctly. You can find intructions for
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raylib can compile and link correctly. You can find intructions for
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@ -15,13 +23,27 @@ Once you have cloned this repository and installed dependencies, building the
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project is as simple as running these two commands in its root directory:
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project is as simple as running these two commands in its root directory:
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#### macOS & Linux
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#### macOS & Linux
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Desktop:
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```console
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```console
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$ make setup
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$ make setup
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$ make
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$ make
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```
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```
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Web:
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```console
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$ make setup PLATFORM=web
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$ make PLATFORM=web
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```
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#### Windows
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#### Windows
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Desktop:
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```console
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```console
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> mingw32-make setup
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> mingw32-make setup
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> mingw32-make
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> mingw32-make
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```
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```
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Web:
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```console
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> mingw32-make setup PLATFORM=web
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> mingw32-make PLATFORM=web
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```
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