add debug mode flag

This commit is contained in:
Rokas Puzonas 2023-08-02 22:38:03 +03:00
parent be2c56fb28
commit 7c8a972228
5 changed files with 28 additions and 11 deletions

View File

@ -14,10 +14,11 @@ WEB_HEAP_SIZE := 335544320
WEB_STACK_SIZE := 196608
WEB_SHELL := src/shell.html
COMPILER_FLAGS := -std=c++17 -Wno-enum-compare -O3 -g -flto -msse4.2 -mavx
DEBUG_MODE := no
COMPILER_FLAGS := -std=c++17 -Wno-enum-compare -O3 -flto -msse4.2 -mavx
COMPILER_FLAGS += -DRPROF_IMPLEMENTATION
COMPILER_FLAGS += -DRAYGUI_IMPLEMENTATION
# COMPILER_FLAGS += -DRLGL_IMPLEMENTATION
LINKER_FLAGS := -lraylib
# SOURCES := $(wildcard src/*.cpp)
@ -25,6 +26,12 @@ SOURCES := src/main.cpp
COMPILER_FLAGS += -I$(SUBMODULES_PATH)/raygui/src/
ifeq ($(DEBUG_MODE), yes)
COMPILER_FLAGS += -DDEBUG -g
else
COMPILER_FLAGS += -DRPROF_STUB_OUT
endif
# ----------------- Prepare variables for targets ------------------
EXT :=

View File

@ -4,3 +4,4 @@
-DRLGL_IMPLEMENTATION
-DRPROF_IMPLEMENTATION
-DRAYGUI_IMPLEMENTATION
-DDEBUG

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@ -9,7 +9,12 @@
#define ARRAY_LEN(arr) (sizeof(arr)/sizeof(arr[0]))
#define LogTrace(...) TraceLog(LOG_TRACE, __VA_ARGS__)
#ifdef DEBUG
#define DEBUG_ASSERT(...) assert(__VA_ARGS__)
#else
#define DEBUG_ASSERT(...)
#endif
typedef uint16_t uboid_t;
#define MAX_BOIDS (1 << (sizeof(uboid_t)*8))

View File

@ -7,7 +7,6 @@
#include <emscripten/emscripten.h>
#endif
// #define RPROF_STUB_OUT
// #define RPROF_ONLY_TOTAL_TIME
#include "rprof.h"
@ -33,8 +32,8 @@ void UpdateDrawFrame();
static void profiling_test();
int main() {
profiling_test();
return 0;
// profiling_test();
// return 0;
SetTraceLogLevel(LOG_TRACE);

View File

@ -170,6 +170,11 @@ static void chunkgrid_init(MemoryArena *arena, ChunkGrid *grid, int width, int h
}
static int g_prof_interactions = 0;
#ifdef DEBUG
#define INCREMENT_INTERACTIONS() g_prof_interactions++;
#else
#define INCREMENT_INTERACTIONS()
#endif
static int nearest_multiple(int num, int divisor) {
return (num / divisor + (num % divisor > 0 ? 1 : 0)) * divisor;
@ -181,7 +186,7 @@ struct boid_pair {
};
#ifdef SIMD256
#define GET_F32_CHUNK_FROM_BOIDS(i, SIDE, FIELD) \
#define GET_F32_CHUNK_FROM_BOIDS(i, SIDE, FIELD) \
_mm256_set_ps( \
boids[b2b_cmps[8*i+7].SIDE].FIELD, \
boids[b2b_cmps[8*i+6].SIDE].FIELD, \
@ -193,7 +198,7 @@ struct boid_pair {
boids[b2b_cmps[8*i+0].SIDE].FIELD \
)
#else
#define GET_F32_CHUNK_FROM_BOIDS(i, SIDE, FIELD) \
#define GET_F32_CHUNK_FROM_BOIDS(i, SIDE, FIELD) \
_mm_set_ps( \
boids[b2b_cmps[4*i+3].SIDE].FIELD, \
boids[b2b_cmps[4*i+2].SIDE].FIELD, \
@ -267,11 +272,11 @@ static void world_calc_distances_and_angles(World *world, BoidList *local_boids,
uboid_t to_boid = b2b_cmps[cmp_idx].to;
if (do_append_mask1_f32[j]) {
boid_list_append(&world->frame_arena, &local_boids[from_boid], to_boid);
g_prof_interactions++;
INCREMENT_INTERACTIONS();
}
if (do_append_mask2_f32[j]) {
boid_list_append(&world->frame_arena, &local_boids[to_boid], from_boid);
g_prof_interactions++;
INCREMENT_INTERACTIONS();
}
}
}
@ -320,7 +325,7 @@ static void world_compute_local_boids(BoidList *local_boids, World *world, Chunk
for (int j = 0; j < to_boids_count; j++) {
// TODO:
// DEBUG_ASSERT(b2b_cmps_count < b2b_capacity-1);
DEBUG_ASSERT(b2b_cmps_count < b2b_capacity-1);
b2b_cmps[b2b_cmps_count++] = {
.from = from_boid,
.to = to_boids[j]
@ -343,7 +348,7 @@ static void world_compute_local_boids(BoidList *local_boids, World *world, Chunk
for (int i = 0; i < chunk->count; i++) {
for (int j = 0; j < neighbour_chunk->count; j++) {
// TODO:
// DEBUG_ASSERT(b2b_cmps_count < b2b_capacity-1);
DEBUG_ASSERT(b2b_cmps_count < b2b_capacity-1);
b2b_cmps[b2b_cmps_count++] = {
.from = chunk_boids[i],
.to = neighbour_boids[j]