const std = @import("std"); const json_utils = @import("json_utils.zig"); const Server = @import("./server.zig"); const json = std.json; const Allocator = std.mem.Allocator; const assert = std.debug.assert; const Store = @This(); const Character = @import("./schemas/character.zig"); const Item = @import("./schemas/item.zig"); const Position = @import("./position.zig"); const Map = @import("./schemas/map.zig"); const Resource = @import("./schemas/resource.zig"); const Monster = @import("./schemas/monster.zig"); const DropRate = @import("./schemas/drop_rate.zig"); pub const CodeId = u16; allocator: Allocator, codes: std.ArrayList([]u8), characters: std.ArrayList(Character), items: std.StringHashMap(Item), maps: std.AutoHashMap(Position, Map), resources: std.StringHashMap(Resource), monsters: std.StringHashMap(Monster), // TODO: bank pub fn init(allocator: Allocator) Store { return Store{ .allocator = allocator, .codes = std.ArrayList([]u8).init(allocator), .characters = std.ArrayList(Character).init(allocator), .items = std.StringHashMap(Item).init(allocator), .maps = std.AutoHashMap(Position, Map).init(allocator), .resources = std.StringHashMap(Resource).init(allocator), .monsters = std.StringHashMap(Monster).init(allocator), }; } pub fn deinit(self: *Store) void { for (self.codes.items) |code| { self.allocator.free(code); } self.codes.deinit(); for (self.characters.items) |*char| { char.deinit(); } self.characters.deinit(); var itemsIter = self.items.valueIterator(); while (itemsIter.next()) |item| { item.deinit(); } self.items.deinit(); var mapsIter = self.maps.valueIterator(); while (mapsIter.next()) |map| { map.deinit(self.allocator); } self.maps.deinit(); var resourcesIter = self.resources.valueIterator(); while (resourcesIter.next()) |resource| { resource.deinit(self.allocator); } self.resources.deinit(); var monstersIter = self.monsters.valueIterator(); while (monstersIter.next()) |monster| { monster.deinit(self.allocator); } self.monsters.deinit(); } pub fn getCodeId(self: *Store, code: []const u8) !CodeId { assert(code.len != 0); for (0.., self.codes.items) |i, item_code| { if (std.mem.eql(u8, code, item_code)) { return @intCast(i); } } const code_dupe = try self.allocator.dupe(u8, code); errdefer self.allocator.free(code_dupe); try self.codes.append(code_dupe); return @intCast(self.codes.items.len - 1); } pub fn getCode(self: *const Store, id: CodeId) ?[]const u8 { if (id >= self.codes.items.len) { return null; } return self.codes.items[id]; } pub fn getCodeIdJson(self: *Store, object: json.ObjectMap, name: []const u8) !?CodeId { const code = try json_utils.getStringRequired(object, name); if (code.len == 0) { return null; } return try self.getCodeId(code); } // ----------------------- Character ------------------------------ fn getCharacterIndex(self: *const Store, name: []const u8) ?usize { for (0.., self.characters.items) |i, character| { if (std.mem.eql(u8, character.name, name)) { return i; } } return null; } pub fn getCharacter(self: *Store, name: []const u8) ?Character { if (self.getCharacterIndex(name)) |index| { return self.characters.items[index]; } return null; } pub fn putCharacter(self: *Store, character: Character) !void { if (self.getCharacterIndex(character.name)) |index| { self.characters.items[index].deinit(); self.characters.items[index] = character; } else { try self.characters.append(character); } } // ----------------------- Map ------------------------------ pub fn getMap(self: *Store, x: i64, y: i64) ?Map { const pos = Position.init(x, y); return self.maps.get(pos); } pub fn getMaps(self: *Store, opts: Server.MapOptions) !std.ArrayList(Map) { var found = std.ArrayList(Map).init(self.allocator); errdefer found.deinit(); var mapIter = self.maps.valueIterator(); while (mapIter.next()) |map| { if (opts.type) |content_type| { if (map.content == null) continue; if (map.content.?.type != content_type) continue; } if (opts.code) |content_code| { if (map.content == null) continue; if (!std.mem.eql(u8, map.content.?.code, content_code)) continue; } try found.append(map.*); } return found; } pub fn putMap(self: *Store, map: Map) !void { var entry = try self.maps.getOrPut(map.position); if (entry.found_existing) { entry.value_ptr.deinit(self.allocator); } entry.value_ptr.* = map; } // ----------------------- Item ------------------------------ pub fn getItem(self: *Store, code: []const u8) ?Item { return self.items.get(code); } pub fn getItems(self: *Store, opts: Server.ItemOptions) !std.ArrayList(Item) { var found = std.ArrayList(Item).init(self.allocator); errdefer found.deinit(); var itemIter = self.items.valueIterator(); while (itemIter.next()) |item| { if (opts.craft_skill) |craft_skill| { if (item.craft == null) continue; if (item.craft.?.skill != craft_skill) continue; } if (opts.craft_material) |craft_material| { if (item.craft == null) continue; const recipe = item.craft.?; const craft_material_id = try self.getItemId(craft_material); const material_quantity = recipe.items.getQuantity(craft_material_id); if (material_quantity == 0) continue; } if (opts.min_level) |min_level| { if (item.level < min_level) continue; } if (opts.max_level) |max_level| { if (item.level > max_level) continue; } if (opts.type) |item_type| { if (item.type != item_type) continue; } if (opts.name) |name| { if (std.mem.indexOf(u8, item.name, name) == null) continue; } try found.append(item.*); } return found; } pub fn putItem(self: *Store, item: Item) !void { var entry = try self.items.getOrPut(item.code); if (entry.found_existing) { entry.value_ptr.deinit(); } entry.value_ptr.* = item; } // ----------------------- Monster ------------------------------ pub fn getMonster(self: *Store, code: []const u8) ?Monster { return self.monsters.get(code); } pub fn getMonsters(self: *Store, opts: Server.MonsterOptions) !std.ArrayList(Monster) { var found = std.ArrayList(Monster).init(self.allocator); errdefer found.deinit(); var monsterIter = self.monsters.valueIterator(); while (monsterIter.next()) |monster| { if (opts.min_level) |min_level| { if (monster.level < min_level) continue; } if (opts.max_level) |max_level| { if (monster.level > max_level) continue; } if (opts.drop) |drop| { const item_id = try self.getItemId(drop); if (!DropRate.doesListContain(&monster.drops, item_id)) { continue; } } try found.append(monster.*); } return found; } pub fn putMonster(self: *Store, monster: Monster) !void { var entry = try self.resources.getOrPut(monster.code_id); if (entry.found_existing) { entry.value_ptr.deinit(self.allocator); } entry.value_ptr.* = monster; } // ----------------------- Resource ------------------------------ pub fn getResource(self: *Store, code: []const u8) ?Resource { return self.resources.get(code); } pub fn getResources(self: *Store, opts: Server.ResourceOptions) !std.ArrayList(Resource) { var found = std.ArrayList(Resource).init(self.allocator); errdefer found.deinit(); var resourceIter = self.resources.valueIterator(); while (resourceIter.next()) |resource| { if (opts.min_level) |min_level| { if (resource.level < min_level) continue; } if (opts.max_level) |max_level| { if (resource.level > max_level) continue; } if (opts.drop) |drop| { const item_id = try self.getItemId(drop); if (!DropRate.doesListContain(&resource.drops, item_id)) { continue; } } try found.append(resource.*); } return found; } pub fn putResource(self: *Store, resource: Resource) !void { var entry = try self.resources.getOrPut(resource.code); if (entry.found_existing) { entry.value_ptr.deinit(self.allocator); } entry.value_ptr.* = resource; }