const std = @import("std"); const json_utils = @import("../json_utils.zig"); const json = std.json; const ElementalStat = @This(); pub const Element = enum { water, fire, earth, air, }; pub const Array = std.EnumArray(ElementalStat.Element, ElementalStat); attack: i64, damage: i64, resistance: i64, pub fn parse(object: json.ObjectMap, attack: []const u8, damage: []const u8, resistance: []const u8) !ElementalStat { return ElementalStat{ .attack = try json_utils.getIntegerRequired(object, attack), .damage = try json_utils.getIntegerRequired(object, damage), .resistance = try json_utils.getIntegerRequired(object, resistance), }; }